Q0236 Scorchglass Watch: Difference between revisions

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Tag: Manual revert
Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section
 
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| Level || 25
| Level || 25
|-
|-
| Giver || [[Fyren Bleakwood]] (NPC0183)
| Giver || [[Xaris Riftvale]] (NPC0735)
|-
|-
| Giver NPC ID || NPC0183
| Giver NPC ID || NPC0735
|-
|-
| Completer || [[Ashan Frostmark]] (NPC0185)
| Completer || [[Ashan Frostmark]] (NPC0185)
Line 22: Line 22:
| Completer NPC ID || NPC0185
| Completer NPC ID || NPC0185
|-
|-
| Items needed || Scorchglass Field Kit
| Items needed || [[Scorchglass Field Kit]]
|-
|-
| Prerequisites || Q0235
| Prerequisites || Q0235
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| Giver settlement || Glass Plain
| Giver settlement || Glass Plain
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|-
| Faction || Verdania Collective
| Faction || Marrowheat Dominion
|-
| Side || Evil
|-
| Line || Biome line ([[B027 Scorchglass Brink]])
|-
| Favor || +10 [[Biome Favor|biome favor]] in [[B027 Scorchglass Brink]]. The Marrowheat Dominion contests [[B013 Skythorn Verge]], [[B026 Emberwake Steppe]], [[B041 Hallowed Abyss]], [[B045 Astral Canyon]], [[B054 Shattered Expanse]], so this quest also costs 5 favor there.
|-
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| Difficulty || Normal
| Difficulty || Normal
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== Steps ==
== Steps ==


Reset a line at the Glass Plain. Ashan Frostmark checks stance. Shelter if Scorchglass Scorchglass is up. Glasshorn and Scorchmane work that ring.
Reset a line at the Glass Plain while Ashan Frostmark evaluates your stance. Take shelter whenever Scorchglass Scorchglass is active, and remember that Glasshorn and Scorchmane patrol that ring.


== Reward ==
== Reward ==


* Scorchglass Grips
* [[Scorchglass Grips]]
* 1200 XP
* 1200 XP
* 100 Gold
* 100 [[Gold]]
* 500 Verdania Collective rep
* 500 Marrowheat Dominion rep


== Dialogue ==
== Dialogue ==


* Cinderwarden is counting our faces like they already own this ground.
* The Cinderwarden is counting our faces as though they already own this ground.
* Stakes first. Speeches never.
* Stakes come first, every single time, and speeches never come at all.
* Reset a line on your way out.
* Reset a line properly on your way out.
* Mind the scorchglass laceration out past the marks.
* Mind the scorchglass laceration once you are out past the marks.
* Reset a line at the Glass Plain. Glasshorn and Scorchmane work ring two. If Scorchglass Scorchglass is up, seek shelter. Ashan Frostmark counts this step from the Glass Plain under Scorchglass Watch. Stakes first. Speeches never.
* Reset the line at the Glass Plain while Glasshorn and Scorchmane prowl ring two, and whenever Scorchglass Scorchglass is active, find shelter immediately. I evaluate this step at the Glass Plain.
* Hold the line.
* Hold the line, whatever the flats decide to throw at you.


Canonical URL: https://wiki.abernon.com/index.php?title=Q0236_Scorchglass_Watch
Canonical URL: https://wiki.abernon.com/index.php?title=Q0236_Scorchglass_Watch

Latest revision as of 01:21, 16 October 2026

Scorchglass Watch

Field Value
Quest_ID Q0236
Title Scorchglass Watch
Biome B027 Scorchglass Brink
Layer Surface
Level 25
Giver Xaris Riftvale (NPC0735)
Giver NPC ID NPC0735
Completer Ashan Frostmark (NPC0185)
Completer NPC ID NPC0185
Items needed Scorchglass Field Kit
Prerequisites Q0235
Giver settlement Glass Plain
Faction Marrowheat Dominion
Side Evil
Line Biome line (B027 Scorchglass Brink)
Favor +10 biome favor in B027 Scorchglass Brink. The Marrowheat Dominion contests B013 Skythorn Verge, B026 Emberwake Steppe, B041 Hallowed Abyss, B045 Astral Canyon, B054 Shattered Expanse, so this quest also costs 5 favor there.
Difficulty Normal
Fail state No
Mystery chain No

Steps

Reset a line at the Glass Plain while Ashan Frostmark evaluates your stance. Take shelter whenever Scorchglass Scorchglass is active, and remember that Glasshorn and Scorchmane patrol that ring.

Reward

Dialogue

  • The Cinderwarden is counting our faces as though they already own this ground.
  • Stakes come first, every single time, and speeches never come at all.
  • Reset a line properly on your way out.
  • Mind the scorchglass laceration once you are out past the marks.
  • Reset the line at the Glass Plain while Glasshorn and Scorchmane prowl ring two, and whenever Scorchglass Scorchglass is active, find shelter immediately. I evaluate this step at the Glass Plain.
  • Hold the line, whatever the flats decide to throw at you.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0236_Scorchglass_Watch