B013 Skythorn Verge

From Abernon

B013 Skythorn Verge

Field Value
BiomeID 013
Biome name Skythorn Verge
Climate WARM_TEMPERATE
Difficulty 1
Starting control F01 Ashen League
Contested by F13 Marrowheat Dominion
Primary hazard High Wind Exposure
Signature resource Sky Thorn Crystal
MysteryZone False
Continent CONT_ASHARA
Region Ashara — Southern Wind Plains
Elevation_m 200
Status LIVE_CANON
Source LIVE/DATA/biome_registry_v5.7.4.json

Ground

An aerial biome of floating ridges connected by thorn bridges, perpetually swept by stratospheric winds. Gravity is slightly reduced near the verge. Creatures here have hollow bones and wide wingspans to exploit the thermals.

Settlements

Name Type Population Controlling faction
Skythorn Settlement Faction Outpost 1500 F01 Ashen League
Apex Nest Cluster secondary N/A F01 Ashen League
Thorn Bridge Network primary N/A F01 Ashen League

Settlement pages: Apex Nest Cluster, Skythorn Settlement, Thorn Bridge Network. All settlements: Settlements.

Factions present

Faction Where recorded
F01 Ashen League Starting control. Controlling faction on every recorded settlement row.
F13 Marrowheat Dominion Contested. The faction table gives it a foothold here. All seven NPC rows.

NPCs here from other factions: F13 Marrowheat Dominion (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.

The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time. The faction table also gives F13 Marrowheat Dominion a foothold here, so the biome is contested.

Resources

Full table with IDs and node details: B013 Skythorn Verge/Resources.


Signature, primary, secondary, and minerals

These rows are recorded on the B013 resource table and were not in the gatherable list above.

ID Name Type Rarity
SIG-013 Sky Thorn Crystal SIGNATURE Rare–Legendary
PRI-013 Skyhorn Quill PRIMARY Uncommon–Rare
SEC-013 Wind Resin SECONDARY Common–Uncommon
MIN-COM-SKY Skystone Common Mineral Common
MIN-COM-WIN Windite Common Mineral Common
MIN-COM-THO Thorn Ore Common Mineral Common
MIN-RARE-SKY Sky Crystal Rare Mineral Rare
MIN-RARE-WIN Wind Shard Rare Mineral Rare

Harvest

The harvestable index records counts for biome 013 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.

Named flora recorded for Skythorn Verge:

ID Name Harvestable
FLORA-MARR-013 Marrowheat No
FLORA-SAVA-013 Savanngrass Yes
FLORA-FIRE-013 Firegrass No
FLORA-FLAR-013 Flarevine No
FLORA-EMBE-013 Ember Shrub No
FLORA-SAVA-013 Savannah Grass No
FLORA-HEAT-013 Heatroot No
FLORA-AMBE-013 Amber Petal Bloom No

One named flora row is marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Marrowheat, Firegrass, Flarevine, Ember Shrub, Savannah Grass, Heatroot, and Amber Petal Bloom.

Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.

Deep zone

Field Value
Deep zone Deep Skythorn — Fire Valley
Layout Wildfire Valley Descent
Max players 6
Lockout hours 72
Boss name Windmane — Deep Form
Ground note The Fire Valley has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.

Boss

Field Value
Boss Windmane, Ancient of Biome 013
Difficulty T3_Heroic
Recommended party 4
Damage type Sonic
Arena Thorn Bridge Network
Arena description The boss encounter takes place in the heart of Skythorn Verge's most extreme terrain feature. The arena is shaped by warm temperate conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.
Arena size (m) 68
Arena terrain High wind open grassland
Arena hazard High Wind Exposure
Unique material Open Scale
Ground blurb The Open Prowler the Ancient is the apex expression of Skythorn Verge's ecosystem — a creature that has been shaped by warm temperate conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Skythorn Verge would be if the biome could choose to fight.

Weather

The atmosphere row records weather patterns Gale Wind, Thorn Storm, and Sky. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.

ID Name Code Recorded effect
WX-013-STORM Storm STORM Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity.
WX-013-ASH Ashfall ASH Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Sky Thorn Crystal harvest modified.
WX-013-SNOW Cold Event SNOW Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types.
WX-013-ANY Any Weather ANY Weather-independent spawn — present in all conditions.
WX-013-RAIN Rain/Mist RAIN Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions.
WX-013-CLEAR Clear Sky CLEAR Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields.

Spawn entries recorded on those rows: Storm 20, Ashfall 10, Cold Event 12, Any Weather 11, Rain/Mist 7, Clear Sky 10. Night-multiplier entries above 2.0 recorded on those rows: Storm 5, Ashfall 2, Cold Event 2, Any Weather 2, Rain/Mist 2, Clear Sky 0.

Mobs

Eight named mobs are recorded. One further row records 62 additional spawn-table entries that are not named. Those 62 are not listed as species here. That summary row records 21 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.

ID Name Archetype HP Creature ID Node guardian
MOB-013-01 Skythorn Large Herbivore 139 CR00841 False
MOB-013-02 Driftwing Swift Scout 72 CR00842 False
MOB-013-03 Highscale Pack Predator 87 CR00843 False
MOB-013-04 Cloudclaw Ambush Predator 95 CR00844 False
MOB-013-05 Gusthorn Elemental Creature 108 CR00845 False
MOB-013-06 Windmane Ancient Walker 197 CR00846 False
MOB-013-07 Skymane Scavenger 97 CR00847 False
MOB-013-08 Driftstalker Node Guardian 146 CR00848 True

Nodes

Nine network nodes are recorded. Five are positive and four are negative. The node profile records dominant POSITIVE, density moderate, base respawn 21 minutes, and modifier 0.70x.

ID Name Type Location Signature resource growth Guardian
NODE_013_P01 Skythorn Primary Anchor POSITIVE Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Thorn Bridge Network zone. No None
NODE_013_P02 Skythorn Light Node 2 POSITIVE Located within the main resource cluster, feeding crystal growth. Within the Apex Nest Cluster zone. No None
NODE_013_P03 Skythorn Light Node 3 POSITIVE Located at the convergence of the two largest named locations. Within the Apex Nest Cluster zone. No None
NODE_013_P04 Skythorn Light Node 4 POSITIVE Located near the biome's primary water source or geological anchor. Within the Apex Nest Cluster zone. No None
NODE_013_P05 Skythorn Light Node 5 POSITIVE Located at the highest-traffic prey corridor, where ecological energy concentrates. Within the Apex Nest Cluster zone. No None
NODE_013_N01 Skythorn Void Node 1 NEGATIVE Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (High Wind Exposure) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_013_N02 Skythorn Void Node 2 NEGATIVE Located at the most hazardous point of the primary hazard zone. The primary hazard (High Wind Exposure) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_013_N03 Skythorn Void Node 3 NEGATIVE Located beneath the primary ambush predator territory centre. The primary hazard (High Wind Exposure) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_013_N04 Skythorn Void Node 4 NEGATIVE Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (High Wind Exposure) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present

The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the five positive nodes and a guardian present on the four negative nodes. Both records are left as recorded.

World events

Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.

ID Biome-pack name Master name Type Duration cell Cooldown cell Broadcast Trigger Notes duration
WE0037 Wind Surge Season Skythorn Ver Environmental Event Environmental 30min 24hr FALSE PLAYER_COUNT 45-90 minutes real-time
WE0038 Thorn Bloom Skythorn Ver Resource Event Resource 60min 12hr FALSE PLAYER_COUNT 30 minutes real-time
WE0039 Sky Collapse Event Skythorn Ver Major Transformation Event Major Transformation 0min 0hr TRUE WORLD_STATE 3-8 hours real-time

WE0037 notes: Sky Thorn Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0038 notes: Sky Thorn Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0039 notes: Sky Thorn Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Skythorn Verge_STATE_ALTERED.

Quests

Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.

Favor

Skythorn Verge has its own favor track. It is separate from faction reputation and does not change the ending.

  • Biome-line quests: 9. Each one gives +10 favor.
  • Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
  • Chain order: Q0109 → Q0110 → Q0111 → Q0112 → Q0113 → Q0114 → Q0115 → Q0116 → Q0117.
  • Favor is lost: −5 for each quest done for F13 Marrowheat Dominion outside this biome. That faction contests this biome. Quests in this biome never cost favor here.
  • Skipping quests gives no favor.

NPCs

Seven NPCs are recorded with location Skythorn Verge. Sex, age, items held, and the quests-given cell are blank on those rows. Kinship is blank except where the table records it. Quest giver ids above come from the quest table, not from the quests-given cell.

NPC ID Name Role Settlement Faction Kinship
NPC0085 Juno Hollowbane quest_giver Thorn Bridge Network, Skythorn Verge F13 Marrowheat Dominion
NPC0086 Kaell Jadestone merchant Thorn Bridge Network, Skythorn Verge F13 Marrowheat Dominion
NPC0087 Lyra Thornwick trainer Thorn Bridge Network, Skythorn Verge F13 Marrowheat Dominion Unrelated namesake of Lyra Lumenbrook. Not the extended Lumenbrook family.
NPC0088 Morvaine Nightfall lore_keeper Thorn Bridge Network, Skythorn Verge F13 Marrowheat Dominion
NPC0089 Nessa Prismholt blacksmith Thorn Bridge Network, Skythorn Verge F13 Marrowheat Dominion
NPC0090 Oswyn Riftvale quest_giver Thorn Bridge Network, Skythorn Verge F13 Marrowheat Dominion
NPC0091 Petra Thornwick merchant Thorn Bridge Network, Skythorn Verge F13 Marrowheat Dominion

Items

Sixteen crafted items are recorded for Skythorn Verge. All are crafted at Quill Loom. The item table records Sky Thorn Crystal as the primary material on every row.

Item ID Name Type Slot Rarity Primary material
B013_WPN_01 Skythorn Sky Edge Weapon Weapon Rare Sky Thorn Crystal
B013_HLM_01 Sky Ward Helm Armor Helm Uncommon Sky Thorn Crystal
B013_CHS_01 Sky Breastplate Armor Chest Rare Sky Thorn Crystal
B013_HND_01 Skythorn Grips Armor Hands Uncommon Sky Thorn Crystal
B013_LEG_01 Skythorn Greaves Armor Legs Uncommon Sky Thorn Crystal
B013_FET_01 Skythorn Treads Armor Feet Uncommon Sky Thorn Crystal
B013_TRK_01 Sky Relic Trinket Necklace Rare Sky Thorn Crystal
B013_REL_01 Skythorn First-Stone Trinket Relic Epic Sky Thorn Crystal
B013_CON_01 Skythorn Draught Consumable Common Sky Thorn Crystal
B013_SAL_01 Skythorn Salve Consumable Uncommon Sky Thorn Crystal
B013_MAT_01 Refined Skythorn Grit Material Common Sky Thorn Crystal
B013_BAR_01 Sky Ingot Material Rare Sky Thorn Crystal
B013_TOL_01 Skythorn Node Pick Tool Tool Uncommon Sky Thorn Crystal
B013_KIT_01 Skythorn Field Kit Tool Tool Uncommon Sky Thorn Crystal
B013_UPG_01 Sky Catalyst Upgrade Component Rare Sky Thorn Crystal
B013_FOC_01 Skythorn Focus Weapon Off-Hand Uncommon Sky Thorn Crystal

Recipes

Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.

Recipe ID Output Workstation Materials Unlock reputation
RCP_B013_WPN_01 Skythorn Sky Edge Quill Loom Sky Thorn Crystal x9; Refined Skythorn Grit x1 T3 Honoured
RCP_B013_HLM_01 Sky Ward Helm Quill Loom Sky Thorn Crystal x7; Refined Skythorn Grit x1 T2 Trusted
RCP_B013_CHS_01 Sky Breastplate Quill Loom Sky Thorn Crystal x9; Refined Skythorn Grit x1 T3 Honoured
RCP_B013_HND_01 Skythorn Grips Quill Loom Sky Thorn Crystal x7; Refined Skythorn Grit x1 T2 Trusted
RCP_B013_LEG_01 Skythorn Greaves Quill Loom Sky Thorn Crystal x7; Refined Skythorn Grit x1 T2 Trusted
RCP_B013_FET_01 Skythorn Treads Quill Loom Sky Thorn Crystal x7; Refined Skythorn Grit x1 T2 Trusted
RCP_B013_TRK_01 Sky Relic Quill Loom Sky Thorn Crystal x9; Refined Skythorn Grit x1 T3 Honoured
RCP_B013_REL_01 Skythorn First-Stone Quill Loom Sky Thorn Crystal x11; Refined Skythorn Grit x1 T4 Honoured
RCP_B013_CON_01 Skythorn Draught Quill Loom Sky Thorn Crystal x5; Refined Skythorn Grit x1 T1 Known
RCP_B013_SAL_01 Skythorn Salve Quill Loom Sky Thorn Crystal x7; Refined Skythorn Grit x1 T2 Trusted
RCP_B013_MAT_01 Refined Skythorn Grit Quill Loom Sky Thorn Crystal x5; Refined Skythorn Grit x1 T1 Known
RCP_B013_BAR_01 Sky Ingot Quill Loom Sky Thorn Crystal x9; Refined Skythorn Grit x1 T3 Honoured
RCP_B013_TOL_01 Skythorn Node Pick Quill Loom Sky Thorn Crystal x7; Refined Skythorn Grit x1 T2 Trusted
RCP_B013_KIT_01 Skythorn Field Kit Quill Loom Sky Thorn Crystal x7; Refined Skythorn Grit x1 T2 Trusted
RCP_B013_UPG_01 Sky Catalyst Quill Loom Sky Thorn Crystal x9; Refined Skythorn Grit x1 T3 Honoured
RCP_B013_FOC_01 Skythorn Focus Quill Loom Sky Thorn Crystal x7; Refined Skythorn Grit x1 T2 Trusted

Image prompt

Text only. No file is uploaded. The prompt below is the recorded overview prompt for B013, followed by the ground description and settlement names already on this page.

Recorded overview prompt: ABERNON game concept art, Biome 013 Skythorn Verge, K3V amber light, warm_temperate environment, 0.68g low gravity, Ashen League faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.

Detailed prompt for an image creator: Painterly cinematic establishing shot of Skythorn Verge, biome 013, warm temperate, under K3V amber light at 0.68g. An aerial biome of floating ridges connected by thorn bridges, perpetually swept by stratospheric winds. Gravity is slightly reduced near the verge. Creatures here have hollow bones and wide wingspans to exploit the thermals. Terrain recorded as high wind open grassland. Open grassland under the amber K3V sun. Visibility is high. So is exposure to what hunts you. High Wind Exposure is the recorded primary hazard. Sky Thorn Crystal is the signature resource. Recorded colour palette: Amber firegrass, black post-burn, vivid amber bloom season. The Ashen League settlement Skythorn Settlement is visible, with Apex Nest Cluster and Thorn Bridge Network in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.

The image-prompt table also records twenty ungenerated prompts, IMG00241 through IMG00260. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Skythorn Verge, warm temperate biome, [type], open amber savannah, heat shimmer, marrowheat plains, High Wind Exposure environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.

ID Type Status
IMG00241 hero_landscape UNGENERATED
IMG00242 apex_creature UNGENERATED
IMG00243 weather_event UNGENERATED
IMG00244 flora_closeup UNGENERATED
IMG00245 faction_outpost UNGENERATED
IMG00246 loading_screen UNGENERATED
IMG00247 ambient_day UNGENERATED
IMG00248 ambient_night UNGENERATED
IMG00249 energy_node UNGENERATED
IMG00250 hazard_event UNGENERATED
IMG00251 npc_portrait UNGENERATED
IMG00252 creature_combat UNGENERATED
IMG00253 resource_gather UNGENERATED
IMG00254 world_event UNGENERATED
IMG00255 sky_atmosphere UNGENERATED
IMG00256 underground_entrance UNGENERATED
IMG00257 coastal_view UNGENERATED
IMG00258 mystery_fragment UNGENERATED
IMG00259 faction_landmark UNGENERATED
IMG00260 player_action UNGENERATED

Canonical URL: https://wiki.abernon.com/index.php?title=B013_Skythorn_Verge