B026 Emberwake Steppe
B026 Emberwake Steppe
| Field | Value |
|---|---|
| BiomeID | 026 |
| Biome name | Emberwake Steppe |
| Climate | WARM_TEMPERATE |
| Difficulty | 3 |
| Starting control | F01 Ashen League |
| Contested by | F13 Marrowheat Dominion |
| Primary hazard | Static Discharge |
| Signature resource | Firegrass Crystal |
| MysteryZone | False |
| Continent | CONT_ASHARA |
| Region | Ashara — Emberwake Steppe |
| Elevation_m | 280 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A vast firegrass savanna where combustion is triggered by static storms and the grass itself is an evolutionary pyromaniac. The steppe burns in sections through a cycle that has maintained itself for ten thousand years. Creatures here are completely fireproof.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Emberwake Settlement | Faction Outpost | 1500 | F01 Ashen League |
| Ember Run | primary | N/A | F01 Ashen League |
| Static Storm Hollow | secondary | N/A | F01 Ashen League |
Settlement pages: Ember Run, Emberwake Settlement, Static Storm Hollow. Settlement rows on the faction civilization table for this biome also have pages: Emberwake Garrison. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F01 Ashen League | Starting control. Controlling faction on every recorded settlement row. |
| F13 Marrowheat Dominion | Contested. The faction table gives it a foothold here. Seven NPC rows (NPC0728 to NPC0734). |
| F02 Verdania Collective | Seven of the fourteen NPC rows. |
NPCs here from other factions: F13 Marrowheat Dominion (7 NPC rows) and F02 Verdania Collective (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time. The faction table also gives F13 Marrowheat Dominion a foothold here, so the biome is contested.
Resources
Full table with IDs and node details: B026 Emberwake Steppe/Resources.
- Drywood (Ember) (GATHERABLE, Uncommon)
- Emberw Marrowheat Grain (GATHERABLE, Common)
- Emberw Savann Grass Fiber (GATHERABLE, Uncommon)
- Emberw Steppe Clay (GATHERABLE, Rare)
- Plain Stone (Ember) (GATHERABLE, Common)
- Plains Ore (Ember) (GATHERABLE, Uncommon)
- Refined Grain Husk (GATHERABLE, Epic)
- Refined Marrowheat Grain (GATHERABLE, Common)
- Refined Savann Grass Fiber (GATHERABLE, Uncommon)
- Refined Steppe Dust (GATHERABLE, Rare)
- Savann Salt (Ember) (GATHERABLE, Common)
Signature, primary, secondary, and minerals
These rows are recorded on the B026 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-026 | Firegrass Crystal | SIGNATURE | Rare–Legendary |
| PRI-026 | Ember Grass Resin | PRIMARY | Uncommon–Rare |
| SEC-026 | Static Amber | SECONDARY | Common–Uncommon |
| MIN-COM-PYR | Pyritic | Common Mineral | Common |
| MIN-COM-EMB | Ember Ore | Common Mineral | Common |
| MIN-COM-FIR | Fire Slate | Common Mineral | Common |
| MIN-RARE-EMB | Ember Crystal | Rare Mineral | Rare |
| MIN-RARE-FIR | Fire Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 026 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Emberwake Steppe:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-MARR-026 | Marrowheat | No |
| FLORA-SAVA-026 | Savanngrass | Yes |
| FLORA-FIRE-026 | Firegrass | No |
| FLORA-FLAR-026 | Flarevine | No |
| FLORA-EMBE-026 | Ember Shrub | No |
| FLORA-SAVA-026 | Savannah Grass | No |
| FLORA-HEAT-026 | Heatroot | No |
| FLORA-AMBE-026 | Amber Petal Bloom | No |
One named flora row is marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Marrowheat, Firegrass, Flarevine, Ember Shrub, Savannah Grass, Heatroot, and Amber Petal Bloom.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Emberwake — Ember Hollow |
| Layout | Rolling Chamber Run |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Emberwake — Deep Form |
| Ground note | The Ember Hollow has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Emberwake, Ancient of Biome 026 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Nature |
| Arena | Ember Run |
| Arena description | The boss encounter takes place in the heart of Emberwake Steppe's most extreme terrain feature. The arena is shaped by warm temperate conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. |
| Arena size (m) | 84 |
| Arena terrain | Static-storm firegrass steppe |
| Arena hazard | Static Discharge |
| Unique material | Open Scale |
| Ground blurb | The Open Prowler the Ancient is the apex expression of Emberwake Steppe's ecosystem — a creature that has been shaped by warm temperate conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Emberwake Steppe would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Static Storm, Ember Wind, and Fire. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-026-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-026-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Firegrass Crystal harvest modified. |
| WX-026-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-026-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-026-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-026-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 16, Ashfall 12, Cold Event 13, Any Weather 11, Rain/Mist 9, Clear Sky 9. Night-multiplier entries above 2.0 recorded on those rows: Storm 3, Ashfall 6, Cold Event 3, Any Weather 3, Rain/Mist 2, Clear Sky 2.
Mobs
Seven named mobs are recorded. One further row records 63 additional spawn-table entries that are not named. Those 63 are not listed as species here. That summary row records 15 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. Burnhorn has archetype Node Guardian but the node-guardian cell reads False. Both are left as recorded.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-026-01 | Steppehorn | Swift Scout | 72 | CR01751 | False |
| MOB-026-02 | Burnmane | Pack Predator | 93 | CR01752 | False |
| MOB-026-03 | Emberstalker | Ambush Predator | 87 | CR01753 | False |
| MOB-026-04 | Steppeclaw | Elemental Creature | 106 | CR01754 | False |
| MOB-026-05 | Emberwake | Ancient Walker | 197 | CR01755 | False |
| MOB-026-06 | Steppescale | Scavenger | 100 | CR01756 | False |
| MOB-026-07 | Burnhorn | Node Guardian | 170 | CR01757 | False |
Nodes
Nine network nodes are recorded. Five are positive and four are negative. The node profile records dominant POSITIVE, density moderate, base respawn 30 minutes, and modifier 1.00x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_026_P01 | Emberwake Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Ember Run zone. | No | None |
| NODE_026_P02 | Emberwake Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Static Storm Hollow zone. | No | None |
| NODE_026_P03 | Emberwake Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Static Storm Hollow zone. | No | None |
| NODE_026_P04 | Emberwake Light Node 4 | POSITIVE | Located near the biome's primary water source or geological anchor. Within the Static Storm Hollow zone. | No | None |
| NODE_026_P05 | Emberwake Light Node 5 | POSITIVE | Located at the highest-traffic prey corridor, where ecological energy concentrates. Within the Static Storm Hollow zone. | No | None |
| NODE_026_N01 | Emberwake Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Static Discharge) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_026_N02 | Emberwake Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Static Discharge) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_026_N03 | Emberwake Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Static Discharge) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_026_N04 | Emberwake Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Static Discharge) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the five positive nodes and a guardian present on the four negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0076 | Static Storm Season | Emberwake St Environmental Event | Environmental | 15min | 24hr | FALSE | PLAYER_COUNT | 45-90 minutes real-time |
| WE0077 | Ember Bloom | Emberwake St Resource Event | Resource | 120min | 8hr | FALSE | RANDOM | 30 minutes real-time |
| WE0078 | Firegrass Burn Wave | Emberwake St Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | WEATHER | 3-8 hours real-time |
WE0076 notes: Firegrass Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0077 notes: Firegrass Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is NODE_GUARDIAN_ELITE. WE0078 notes: Firegrass Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Emberwake Steppe_STATE_ALTERED.
Quests
25 quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0226 The Emberwake Toll — Main — giver NPC0176
- Q0227 Emberwake Watch — Surface — giver NPC0176
- Q0228 Emberwake Vault Count — Underground — giver NPC0181
- Q0229 The Cistern Debt — Emberwake Steppe — Aquatic — giver NPC0179
- Q0230 Firegrass Crystal for the Skyreach Covenant — Main — giver NPC0176
- Q0231 Discharge Season — Surface — giver NPC0178
- Q0232 What the Emberwake Vault Hums — Underground — giver NPC0179
- Q0233 After the Cistern Draw — Emberwake Steppe — Aquatic — giver NPC0181
- Q0234 Skyreach Covenant on the Emberwake Line — Main — giver NPC0176
- Q1001 The Emberwake Settlement Muster — Main — giver NPC0728
- Q1002 Steppehorn Cull at Ember Run — Surface — giver NPC0730
- Q1003 Pyritic Tally Below Static Storm Hollow — Underground — giver NPC0733
- Q1004 Clearing the Cistern of Emberwake — Aquatic — giver NPC0731
- Q1005 Firegrass Crystal Levy for the Marrowheat Dominion — Main — giver NPC0728
- Q1006 Burnmane Tracks Near Emberwake Settlement — Surface — giver NPC0733
- Q1007 The Ember Crystal Seam — Underground — giver NPC0731
- Q1008 Static Amber at the Cistern of Emberwake — Aquatic — giver NPC0731
- Q1009 The Emberwake Outpost Ledger — Main — giver NPC0728
- Q1010 Static Discharge Drill — Surface — giver NPC0730
- Q1011 Salvage Below Static Storm Hollow — Underground — giver NPC0733
- Q1012 Waterline Watch at the Cistern of Emberwake — Aquatic — giver NPC0731
- Q1013 Supply Line to Static Storm Hollow — Main — giver NPC0728
- Q1014 Steppescale Count Around Ember Run — Surface — giver NPC0733
- Q1015 Ember Grass Resin Under Guard — Underground — giver NPC0733
- Q1016 Holding Ember Run — Main — giver NPC0728
Favor
Emberwake Steppe has its own favor track. It is separate from faction reputation and does not change the ending.
- Biome-line quests: 25. Each one gives +10 favor.
- Finish all 25 to become Favored here (+20 bonus). Highest favor: 270.
- Chain order: Q0226 → Q0227 → Q0228 → Q0229 → Q0230 → Q0231 → Q0232 → Q0233 → Q0234.
- Ground quests (a second chain that opens after Q0226): Q1001 → Q1002 → Q1003 → Q1004 → Q1005 → Q1006 → Q1007 → Q1008 → Q1009 → Q1010 → Q1011 → Q1012 → Q1013 → Q1014 → Q1015 → Q1016.
- Favor is lost: −5 for each quest done for F13 Marrowheat Dominion outside this biome. That faction contests this biome. Quests in this biome never cost favor here.
- Skipping quests gives no favor.
NPCs
Fourteen NPCs are recorded with location Emberwake Steppe. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0176 | Yolande Umbrafen | quest_giver | Ember Run, Emberwake Steppe | F02 Verdania Collective |
| NPC0177 | Zephyr Whispervale | merchant | Ember Run, Emberwake Steppe | F02 Verdania Collective |
| NPC0178 | Aldric Yarrow | trainer | Ember Run, Emberwake Steppe | F02 Verdania Collective |
| NPC0179 | Brix Ashveil | lore_keeper | Ember Run, Emberwake Steppe | F02 Verdania Collective |
| NPC0180 | Corra Cindermere | blacksmith | Ember Run, Emberwake Steppe | F02 Verdania Collective |
| NPC0181 | Dravin Emberfall | quest_giver | Ember Run, Emberwake Steppe | F02 Verdania Collective |
| NPC0182 | Enna Gloomreach | merchant | Ember Run, Emberwake Steppe | F02 Verdania Collective |
| NPC0728 | Lund Zephyrcroft | quest_giver | Emberwake Settlement, Emberwake Steppe | F13 Marrowheat Dominion |
| NPC0729 | Cadoc Jadestone | merchant | Emberwake Settlement, Emberwake Steppe | F13 Marrowheat Dominion |
| NPC0730 | Nessa Klarenfield | trainer | Emberwake Settlement, Emberwake Steppe | F13 Marrowheat Dominion |
| NPC0731 | Oswyn Nightfall | lore_keeper | Static Storm Hollow, Emberwake Steppe | F13 Marrowheat Dominion |
| NPC0732 | Soris Obsidianwatch | blacksmith | Emberwake Settlement, Emberwake Steppe | F13 Marrowheat Dominion |
| NPC0733 | Ulric Prismholt | quest_giver | Static Storm Hollow, Emberwake Steppe | F13 Marrowheat Dominion |
| NPC0734 | Dagny Quarrystone | merchant | Ember Run, Emberwake Steppe | F13 Marrowheat Dominion |
Items
Sixteen crafted items are recorded for Emberwake Steppe. All are crafted at Static Forge. The item table records Firegrass Crystal as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B026_WPN_01 | Emberwake Firegrass Edge | Weapon | Weapon | Rare | Firegrass Crystal |
| B026_HLM_01 | Firegrass Ward Helm | Armor | Helm | Uncommon | Firegrass Crystal |
| B026_CHS_01 | Firegrass Breastplate | Armor | Chest | Rare | Firegrass Crystal |
| B026_HND_01 | Emberwake Grips | Armor | Hands | Uncommon | Firegrass Crystal |
| B026_LEG_01 | Emberwake Greaves | Armor | Legs | Uncommon | Firegrass Crystal |
| B026_FET_01 | Emberwake Treads | Armor | Feet | Uncommon | Firegrass Crystal |
| B026_TRK_01 | Firegrass Relic | Trinket | Necklace | Rare | Firegrass Crystal |
| B026_REL_01 | Emberwake First-Stone | Trinket | Relic | Epic | Firegrass Crystal |
| B026_CON_01 | Emberwake Draught | Consumable | Common | Firegrass Crystal | |
| B026_SAL_01 | Emberwake Salve | Consumable | Uncommon | Firegrass Crystal | |
| B026_MAT_01 | Refined Emberwake Grit | Material | Common | Firegrass Crystal | |
| B026_BAR_01 | Firegrass Ingot | Material | Rare | Firegrass Crystal | |
| B026_TOL_01 | Emberwake Node Pick | Tool | Tool | Uncommon | Firegrass Crystal |
| B026_KIT_01 | Emberwake Field Kit | Tool | Tool | Uncommon | Firegrass Crystal |
| B026_UPG_01 | Firegrass Catalyst | Upgrade Component | Rare | Firegrass Crystal | |
| B026_FOC_01 | Emberwake Focus | Weapon | Off-Hand | Uncommon | Firegrass Crystal |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B026, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 026 Emberwake Steppe, K3V amber light, warm_temperate environment, 0.68g low gravity, Ashen League faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Emberwake Steppe, biome 026, warm temperate, under K3V amber light at 0.68g. A vast firegrass savanna where combustion is triggered by static storms and the grass itself is an evolutionary pyromaniac. The steppe burns in sections through a cycle that has maintained itself for ten thousand years. Creatures here are completely fireproof. Terrain recorded as static-storm firegrass steppe. Open grassland under the amber K3V sun. Visibility is high. So is exposure to what hunts you. Static Discharge is the recorded primary hazard. Firegrass Crystal is the signature resource. Recorded colour palette: golden brown, amber, dust. The Ashen League settlement Emberwake Settlement is visible, with Ember Run and Static Storm Hollow in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG00501 through IMG00520. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Emberwake Steppe, warm temperate biome, [type], open amber savannah, heat shimmer, marrowheat plains, Static Discharge environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG00501 | hero_landscape | UNGENERATED |
| IMG00502 | apex_creature | UNGENERATED |
| IMG00503 | weather_event | UNGENERATED |
| IMG00504 | flora_closeup | UNGENERATED |
| IMG00505 | faction_outpost | UNGENERATED |
| IMG00506 | loading_screen | UNGENERATED |
| IMG00507 | ambient_day | UNGENERATED |
| IMG00508 | ambient_night | UNGENERATED |
| IMG00509 | energy_node | UNGENERATED |
| IMG00510 | hazard_event | UNGENERATED |
| IMG00511 | npc_portrait | UNGENERATED |
| IMG00512 | creature_combat | UNGENERATED |
| IMG00513 | resource_gather | UNGENERATED |
| IMG00514 | world_event | UNGENERATED |
| IMG00515 | sky_atmosphere | UNGENERATED |
| IMG00516 | underground_entrance | UNGENERATED |
| IMG00517 | coastal_view | UNGENERATED |
| IMG00518 | mystery_fragment | UNGENERATED |
| IMG00519 | faction_landmark | UNGENERATED |
| IMG00520 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B026_Emberwake_Steppe