Sacred Fault Line
From Abernon
Sacred Fault Line is the Holy alignment ability of the Riftbinder class. It sits in the separate alignment ability slot and unlocks when the player chooses an alignment.
| Field | Value |
|---|---|
| Class | Riftbinder |
| Alignment | Holy |
| Resource cost | 3 Tectonic Charge |
| Mechanic | Consecrates an 8m zone centered on the Riftbinder's current position. For 10 seconds: Holy-aligned allies inside are immune to SILENCE, ROOT, and SLOW effects. Enemies who enter the zone receive 1 SLOW stack per second they remain inside (capped at 2 stacks — ROOT). Zone persists even if the Riftbinder moves. Multiple Riftbinders cannot stack zones. |
| Damage | None — 1 SLOW stack per second to enemies inside |
| Healing | Not recorded |
| Duration | 10 seconds |
| Cooldown | 50 seconds |
| Range | Not recorded |
| PvP note | Zone radius reduced to 5m in PvP. CC immunity applies only to SILENCE and SLOW in PvP (ROOT immunity removed). |
| Notes | Direct counter to Evil Riftbinder's Void Fracture. Creates meaningful strategic interaction between same-class opposing alignment players. |
| Lore | The Riftbinder marks the ground as something that belongs to the people standing on it. The tectonic network enforces this. |
See Abilities for every class.