B060 Wraithcliff Highlands
B060 Wraithcliff Highlands
| Field | Value |
|---|---|
| BiomeID | 060 |
| Biome name | Wraithcliff Highlands |
| Climate | SUBPOLAR_COLD |
| Difficulty | 3 |
| Starting control | F06 Cogmist Engineers |
| Contested by | F08 Frosthold Vigil |
| Primary hazard | Spirit Possession |
| Signature resource | Spirit Crystal |
| MysteryZone | False |
| Continent | CONT_ASHARA |
| Region | Ashara — Eastern Subpolar Highlands |
| Elevation_m | 600 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A rugged mountainous biome where the winds howl through cliff passages and wraith-like creatures made of condensed mist patrol the heights. The cliffs are repositories of ancient spirit energy that solidifies in cold air.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Spirit Hollow | secondary | N/A | F06 Cogmist Engineers |
| Wraith Cliff Passages | primary | N/A | F06 Cogmist Engineers |
| Wraithcliff Settlement | Faction Outpost | 1500 | F06 Cogmist Engineers |
Settlement pages: Spirit Hollow, Wraith Cliff Passages, Wraithcliff Settlement. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F06 Cogmist Engineers | Starting control. Controlling faction on every recorded settlement row. All seven NPC rows. |
| F08 Frosthold Vigil | Contested. The faction table gives it a foothold here. |
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time. The faction table also gives F08 Frosthold Vigil a foothold here, so the biome is contested.
Resources
Full table with IDs and node details: B060 Wraithcliff/Resources.
- Cold Iron (Wrait) (GATHERABLE, Common)
- Ice Shard (Wrait) (GATHERABLE, Uncommon)
- Permafrost Clay (Wrait) (GATHERABLE, Uncommon)
- Refined Frost Crystal (GATHERABLE, Uncommon)
- Refined Murkvine Bark (GATHERABLE, Common)
- Refined Tundra Salt (GATHERABLE, Common)
- Refined Windscoured Flint (GATHERABLE, Uncommon)
- Snowbloom Extract (Wrait) (GATHERABLE, Common)
- Wraith Frost Crystal (GATHERABLE, Legendary)
- Wraith Icewort Fiber (GATHERABLE, Common)
- Wraith Murkvine Bark (GATHERABLE, Common)
Signature, primary, secondary, and minerals
These rows are recorded on the B060 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-060 | Spirit Crystal | SIGNATURE | Rare–Legendary |
| PRI-060 | Wraith Stone | PRIMARY | Uncommon–Rare |
| SEC-060 | Mist Resin | SECONDARY | Common–Uncommon |
| MIN-COM-SPI | Spirite | Common Mineral | Common |
| MIN-COM-WRA | Wraith Ore | Common Mineral | Common |
| MIN-COM-MIS | Mist Slate | Common Mineral | Common |
| MIN-RARE-WRA | Wraith Crystal | Rare Mineral | Rare |
| MIN-RARE-SPI | Spirit Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 060 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Wraithcliff Highlands:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-FROS-060 | Frostgrass | Yes |
| FLORA-SNOW-060 | Snowbloom | Yes |
| FLORA-ICE--060 | Ice-Fern | No |
| FLORA-MURK-060 | Murk Lichen | No |
| FLORA-FROS-060 | Frost Moss | No |
| FLORA-PERM-060 | Permafrost Spike | No |
| FLORA-ICE -060 | Ice Cap Flower | No |
| FLORA-WINT-060 | Winter Grass | No |
Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Ice-Fern, Murk Lichen, Frost Moss, Permafrost Spike, Ice Cap Flower, and Winter Grass.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Wraithcliff — Cliff Hollow |
| Layout | Frozen Highland Descent |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Highlandwatcher — Deep Form |
| Ground note | The Cliff Hollow has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Highlandwatcher, Ancient of Biome 060 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Physical |
| Arena | Wraith Cliff Passages |
| Arena description | The boss encounter takes place in the heart of Wraithcliff Highlands's most extreme terrain feature. The arena is shaped by subpolar cold conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. |
| Arena size (m) | 84 |
| Arena terrain | Spirit possession risk highlands |
| Arena hazard | Spirit Possession |
| Unique material | Bleak Scale |
| Ground blurb | The Bleak Prowler the Ancient is the apex expression of Wraithcliff Highlands's ecosystem — a creature that has been shaped by subpolar cold conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Wraithcliff Highlands would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Wraith Wind, Spirit Rain, and Mist. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-060-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-060-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Spirit Crystal harvest modified. |
| WX-060-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-060-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-060-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-060-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 10, Ashfall 10, Cold Event 10, Any Weather 14, Rain/Mist 14, Clear Sky 12. Night-multiplier entries above 2.0 recorded on those rows: Storm 5, Ashfall 3, Cold Event 0, Any Weather 5, Rain/Mist 3, Clear Sky 1.
Mobs
Seven named mobs are recorded. One further row records 63 additional spawn-table entries that are not named. Those 63 are not listed as species here. That summary row records 14 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. Highlandwatcher has archetype Node Guardian but the node-guardian cell reads False. Both are left as recorded.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-060-01 | Wraithhorn | Large Herbivore | 108 | CR04131 | False |
| MOB-060-02 | Highlandscale | Swift Scout | 67 | CR04132 | False |
| MOB-060-03 | Mistmane | Pack Predator | 76 | CR04133 | False |
| MOB-060-04 | Wraithstalker | Ambush Predator | 76 | CR04134 | False |
| MOB-060-05 | Highlandfang | Elemental Creature | 91 | CR04135 | False |
| MOB-060-06 | Wraithcoil | Scavenger | 83 | CR04136 | False |
| MOB-060-07 | Highlandwatcher | Node Guardian | 127 | CR04137 | False |
Nodes
Eight network nodes are recorded. Three are positive and five are negative. The node profile records dominant NEGATIVE, density moderate, base respawn 120 minutes, and modifier 1.00x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_060_P01 | Wraithcliff Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Wraith Cliff Passages zone. | No | None |
| NODE_060_P02 | Wraithcliff Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Spirit Hollow zone. | No | None |
| NODE_060_P03 | Wraithcliff Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Spirit Hollow zone. | No | None |
| NODE_060_N01 | Wraithcliff Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Spirit Possession) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_060_N02 | Wraithcliff Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Spirit Possession) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_060_N03 | Wraithcliff Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Spirit Possession) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_060_N04 | Wraithcliff Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Spirit Possession) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_060_N05 | Wraithcliff Void Node 5 | NEGATIVE | Located within the node guardian's primary patrol circuit centre. The primary hazard (Spirit Possession) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these eight nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the three positive nodes and a guardian present on the five negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0178 | Wraith Season | Wraithcliff Environmental Event | Environmental | 60min | 12hr | FALSE | WEATHER | 45-90 minutes real-time |
| WE0179 | Spirit Bloom | Wraithcliff Resource Event | Resource | 60min | 24hr | FALSE | PLAYER_COUNT | 30 minutes real-time |
| WE0180 | Wraith Surge | Wraithcliff Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | PLAYER_COUNT | 3-8 hours real-time |
WE0178 notes: Spirit Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0179 notes: Spirit Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0180 notes: Spirit Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Wraithcliff Highlands_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0532 The Wraithcliff Toll — Main — giver NPC0414
- Q0533 Wraithcliff Watch — Surface — giver NPC0414
- Q0534 Wraithcliff Vault Count — Underground — giver NPC0419
- Q0535 The Ice-Well Fracture — Wraithcliff Highlands — Aquatic — giver NPC0417
- Q0536 Spirit Crystal for the Soulglass Circle — Main — giver NPC0414
- Q0537 Possession Season — Surface — giver NPC0416
- Q0538 What the Wraithcliff Vault Hums — Underground — giver NPC0417
- Q0539 After the Ice-Well Draw — Wraithcliff Highlands — Aquatic — giver NPC0419
- Q0540 Soulglass Circle on the Wraithcliff Line — Main — giver NPC0414
Favor
Wraithcliff Highlands has its own favor track. It is separate from faction reputation and does not change the ending.
- Biome-line quests: 9. Each one gives +10 favor.
- Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
- Chain order: Q0532 → Q0533 → Q0534 → Q0535 → Q0536 → Q0537 → Q0538 → Q0539 → Q0540.
- Favor is lost: −5 for each quest done for F08 Frosthold Vigil outside this biome. That faction contests this biome. Quests in this biome never cost favor here.
- Skipping quests gives no favor.
NPCs
Seven NPCs are recorded with location Wraithcliff Highlands. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0414 | Ilex Yarrow | quest_giver | Wraith Cliff Passages, Wraithcliff Highlands | F06 Cogmist Engineers |
| NPC0415 | Jora Ashveil | merchant | Wraith Cliff Passages, Wraithcliff Highlands | F06 Cogmist Engineers |
| NPC0416 | Kress Cindermere | trainer | Wraith Cliff Passages, Wraithcliff Highlands | F06 Cogmist Engineers |
| NPC0417 | Lund Emberfall | lore_keeper | Wraith Cliff Passages, Wraithcliff Highlands | F06 Cogmist Engineers |
| NPC0418 | Aldric Gloomreach | blacksmith | Wraith Cliff Passages, Wraithcliff Highlands | F06 Cogmist Engineers |
| NPC0419 | Brynja Ironveil | quest_giver | Wraith Cliff Passages, Wraithcliff Highlands | F06 Cogmist Engineers |
| NPC0420 | Corvus Klarenfield | merchant | Wraith Cliff Passages, Wraithcliff Highlands | F06 Cogmist Engineers |
Items
Sixteen crafted items are recorded for Wraithcliff Highlands. All are crafted at Spirit Forge. The item table records Spirit Crystal as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B060_WPN_01 | Wraithcliff Spirit Edge | Weapon | Weapon | Rare | Spirit Crystal |
| B060_HLM_01 | Spirit Ward Helm | Armor | Helm | Uncommon | Spirit Crystal |
| B060_CHS_01 | Spirit Breastplate | Armor | Chest | Rare | Spirit Crystal |
| B060_HND_01 | Wraithcliff Grips | Armor | Hands | Uncommon | Spirit Crystal |
| B060_LEG_01 | Wraithcliff Greaves | Armor | Legs | Uncommon | Spirit Crystal |
| B060_FET_01 | Wraithcliff Treads | Armor | Feet | Uncommon | Spirit Crystal |
| B060_TRK_01 | Spirit Relic | Trinket | Necklace | Rare | Spirit Crystal |
| B060_REL_01 | Wraithcliff First-Stone | Trinket | Relic | Epic | Spirit Crystal |
| B060_CON_01 | Wraithcliff Draught | Consumable | Common | Spirit Crystal | |
| B060_SAL_01 | Wraithcliff Salve | Consumable | Uncommon | Spirit Crystal | |
| B060_MAT_01 | Refined Wraithcliff Grit | Material | Common | Spirit Crystal | |
| B060_BAR_01 | Spirit Ingot | Material | Rare | Spirit Crystal | |
| B060_TOL_01 | Wraithcliff Node Pick | Tool | Tool | Uncommon | Spirit Crystal |
| B060_KIT_01 | Wraithcliff Field Kit | Tool | Tool | Uncommon | Spirit Crystal |
| B060_UPG_01 | Spirit Catalyst | Upgrade Component | Rare | Spirit Crystal | |
| B060_FOC_01 | Wraithcliff Focus | Weapon | Off-Hand | Uncommon | Spirit Crystal |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B060, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 060 Wraithcliff Highlands, K3V amber light, subpolar_cold environment, 0.68g low gravity, Cogmist Engineers faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Wraithcliff Highlands, biome 060, subpolar cold, under K3V amber light at 0.68g. A rugged mountainous biome where the winds howl through cliff passages and wraith-like creatures made of condensed mist patrol the heights. The cliffs are repositories of ancient spirit energy that solidifies in cold air. Terrain recorded as spirit possession risk highlands. Ice-edged highlands and wind-carved stone. The amber sun gives little warmth here. Spirit Possession is the recorded primary hazard. Spirit Crystal is the signature resource. Recorded colour palette: steel blue, dark pin. The Cogmist Engineers settlement Wraithcliff Settlement is visible, with Spirit Hollow and Wraith Cliff Passages in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG01181 through IMG01200. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Wraithcliff Highlands, subpolar cold biome, [type], amber tundra, ice-edged stone, cold wind haze, Spirit Possession environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG01181 | hero_landscape | UNGENERATED |
| IMG01182 | apex_creature | UNGENERATED |
| IMG01183 | weather_event | UNGENERATED |
| IMG01184 | flora_closeup | UNGENERATED |
| IMG01185 | faction_outpost | UNGENERATED |
| IMG01186 | loading_screen | UNGENERATED |
| IMG01187 | ambient_day | UNGENERATED |
| IMG01188 | ambient_night | UNGENERATED |
| IMG01189 | energy_node | UNGENERATED |
| IMG01190 | hazard_event | UNGENERATED |
| IMG01191 | npc_portrait | UNGENERATED |
| IMG01192 | creature_combat | UNGENERATED |
| IMG01193 | resource_gather | UNGENERATED |
| IMG01194 | world_event | UNGENERATED |
| IMG01195 | sky_atmosphere | UNGENERATED |
| IMG01196 | underground_entrance | UNGENERATED |
| IMG01197 | coastal_view | UNGENERATED |
| IMG01198 | mystery_fragment | UNGENERATED |
| IMG01199 | faction_landmark | UNGENERATED |
| IMG01200 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B060_Wraithcliff_Highlands