Abernon Marks

From Abernon

Abernon Marks (AM) are the base currency of the economy model.

Denominations

Denomination Value in Marks
Shard 1
Mark 10
Ingot 100
Crown 1,000
Ember 10,000

Sources

  • Creature drops: Creature tier × 2-8 Abernon Marks. Always drops.
  • Daily quest income: ~1,500 AM from standard quest completion
  • Creature drop income: ~1,000 AM from creature drops (selling loot)
  • Resource sale income: ~1,500 AM from resource gathering and selling
  • Crafting profit: ~1,000 AM from crafting and selling items (variable)
  • Faction bonus income: ~200 AM from faction-specific daily bonuses

Uses

  • Workstation upgrades: T1→T2: 2,000 AM. T2→T3: 8,000 AM. Total per station: 10,000 AM. 100 stations = 1,000,000 AM sink.
  • Skill node unlocks: Nodes cost 2-6 skill points. Respec costs: 200 AM per node reset. Full respec: ~4,000 AM.
  • Fast travel: Fast travel costs 50 AM per zone. Cross-continent: 200 AM. Deep ocean to surface: 500 AM.
  • Death penalty: Death in Hard+ zones: 50 AM durability fine. Equipment at 0 durability: repair costs scale with item tier.
  • Player housing: Housing plot purchase: 5,000-50,000 AM depending on location. Monthly upkeep: 200 AM.
  • Auction fees: 5% transaction tax on all sales. High-volume traders pay significant ongoing fees.
  • Faction reputation purchases: Rep tier milestone item purchases: T3 items cost 25,000 AM each.
  • Mount upgrades: Mount tier upgrades: 3,000-15,000 AM. Faction mounts: require both gold and rep.

Item price tiers

Tier Buy Sell Vendor stock
T1 Common 15 4 unlimited
T2 Uncommon 80 22 weekly refresh
T3 Rare 350 95 monthly limited
T4 Epic 1800 480 faction T3 only
T5 Legendary 9500 2500 none craft only

Resource price tiers

Rarity Base value Biome-exclusive multiplier Auction floor
Common 8 1.4 5
Uncommon 35 1.6 22
Rare 150 2.0 90
Epic 800 2.5 500
Legendary 4000 3.0 2500

Exchange

Exchange rate with Gold: Not recorded. Gold is a separate currency.

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