B022 Cindervault Span
B022 Cindervault Span
| Field | Value |
|---|---|
| BiomeID | 022 |
| Biome name | Cindervault Span |
| Climate | VOLCANIC_IGNEOUS |
| Difficulty | 7 |
| Starting control | F09 Cinderwarden |
| Primary hazard | Vault Collapse Zone |
| Signature resource | Sealed Flame Crystal |
| MysteryZone | False |
| Continent | CONT_ASHARA |
| Region | Ashara — Ashcrown Arc |
| Elevation_m | 2100 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A scorched overhang bridging ancient fire-sealed vaults beneath the mountain arc. The span itself is structurally compromised by centuries of heat expansion. Creatures nest in the crevices. Below the span, the vaults pulse with contained energy.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Cindervault Settlement | Faction Outpost | 1500 | F09 Cinderwarden |
| Flame Vault | secondary | N/A | F09 Cinderwarden |
| Vault Span Bridge | primary | N/A | F09 Cinderwarden |
Settlement pages: Cindervault Settlement, Flame Vault, Vault Span Bridge. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F09 Cinderwarden | Home faction of this biome. Controlling faction on every recorded settlement row. |
| F06 Cogmist Engineers | All seven NPC rows. |
NPCs here from other factions: F06 Cogmist Engineers (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
Full table with IDs and node details: B022 Cindervault Span/Resources.
- Ashbloom Extract (Cinde) (GATHERABLE, Common)
- Cindervault Crystal (GATHERABLE, Uncommon)
- Cinder Emberstone (GATHERABLE, Uncommon)
- Cinder Magmaite (GATHERABLE, Uncommon)
- Firecore (Cinde) (GATHERABLE, Rare)
- Lava Glass (Cinde) (GATHERABLE, Uncommon)
- Obsidian Shard (Cinde) (GATHERABLE, Epic)
- Refined Ember Dust (GATHERABLE, Common)
- Refined Emberstone (GATHERABLE, Common)
- Refined Magmaite (GATHERABLE, Common)
- Refined Sootblack Ore (GATHERABLE, Common)
Signature, primary, secondary, and minerals
These rows are recorded on the B022 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-022 | Sealed Flame Crystal | SIGNATURE | Rare–Legendary |
| PRI-022 | Ember Ore | PRIMARY | Uncommon–Rare |
| SEC-022 | Obsidian Shard | SECONDARY | Common–Uncommon |
| MIN-COM-BAS | Basalt | Common Mineral | Common |
| MIN-COM-SUL | Sulphur Vein | Common Mineral | Common |
| MIN-COM-CIN | Cinderstone | Common Mineral | Common |
| MIN-RARE-VAU | Vaultfire Shard | Rare Mineral | Rare |
| MIN-RARE-SEA | Sealed Pyrecrystal | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 022 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Cindervault Span:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-ASHB-022 | Ashbloom | No |
| FLORA-MAGM-022 | Magmaweed | Yes |
| FLORA-HEAT-022 | Heat-Spine Shrub | No |
| FLORA-EMBE-022 | Ember Reed | Yes |
| FLORA-VOLC-022 | Volcash Fern | No |
| FLORA-CIND-022 | Cinder Bark Tree | No |
| FLORA-THER-022 | Thermal Spore Cap | No |
| FLORA-OBSI-022 | Obsidian Creeper | No |
Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Ashbloom, Heat-Spine Shrub, Volcash Fern, Cinder Bark Tree, Thermal Spore Cap, and Obsidian Creeper.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Cindervault — Sealed Vault |
| Layout | Magma Vault Network |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Ashvault — Deep Form |
| Ground note | The Sealed Vault has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Ashvault, Ancient of Biome 022 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Nature |
| Arena | Vault Span Bridge |
| Arena description | The boss encounter takes place in the heart of Cindervault Span's most extreme terrain feature. The arena is shaped by volcanic igneous conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. |
| Arena size (m) | 116 |
| Arena terrain | Ancient collapsed lava tube vaults |
| Arena hazard | Vault Collapse Zone |
| Unique material | Magma Scale |
| Ground blurb | The Magma Prowler the Ancient is the apex expression of Cindervault Span's ecosystem — a creature that has been shaped by volcanic igneous conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Cindervault Span would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Cinder Wind, Flame Storm, and Heat. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-022-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-022-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Sealed Flame Crystal harvest modified. |
| WX-022-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-022-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-022-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-022-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 15, Ashfall 12, Cold Event 7, Any Weather 8, Rain/Mist 8, Clear Sky 20. Night-multiplier entries above 2.0 recorded on those rows: Storm 2, Ashfall 3, Cold Event 2, Any Weather 3, Rain/Mist 3, Clear Sky 4.
Mobs
Seven named mobs are recorded. One further row records 63 additional spawn-table entries that are not named. Those 63 are not listed as species here. That summary row records 16 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-022-01 | Cindervault | Large Herbivore | 176 | CR01471 | False |
| MOB-022-02 | Vaultclaw | Swift Scout | 92 | CR01472 | False |
| MOB-022-03 | Flamewarden | Pack Predator | 123 | CR01473 | False |
| MOB-022-04 | Cindermane | Ambush Predator | 122 | CR01474 | False |
| MOB-022-05 | Vaulthorn | Elemental Creature | 124 | CR01475 | False |
| MOB-022-06 | Ashvault | Ancient Walker | 284 | CR01476 | False |
| MOB-022-07 | Embervault | Scavenger | 120 | CR01477 | False |
Nodes
Nine network nodes are recorded. Three are positive and six are negative. The node profile records dominant NEGATIVE, density high, base respawn 72 minutes, and modifier 1.60x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_022_P01 | Cindervault Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Vault Span Bridge zone. | No | None |
| NODE_022_P02 | Cindervault Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Flame Vault zone. | No | None |
| NODE_022_P03 | Cindervault Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Flame Vault zone. | No | None |
| NODE_022_N01 | Cindervault Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Vault Collapse Zone) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_022_N02 | Cindervault Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Vault Collapse Zone) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_022_N03 | Cindervault Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Vault Collapse Zone) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_022_N04 | Cindervault Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Vault Collapse Zone) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_022_N05 | Cindervault Void Node 5 | NEGATIVE | Located within the node guardian's primary patrol circuit centre. The primary hazard (Vault Collapse Zone) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_022_N06 | Cindervault Void Node 6 | NEGATIVE | Located at the lowest point of any geological feature — voids sink. The primary hazard (Vault Collapse Zone) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the three positive nodes and a guardian present on the six negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0064 | Vault Surge Season | Cindervault Environmental Event | Environmental | 15min | 24hr | FALSE | RANDOM | 45-90 minutes real-time |
| WE0065 | Cinder Bloom | Cindervault Resource Event | Resource | 30min | 12hr | FALSE | WEATHER | 30 minutes real-time |
| WE0066 | Vault Collapse | Cindervault Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | WEATHER | 3-8 hours real-time |
WE0064 notes: Sealed Flame Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0065 notes: Sealed Flame Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0066 notes: Sealed Flame Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ELITE_SURGE. Biome state change recorded as Cindervault Span_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0190 The Cindervault Toll — Main — giver NPC0148
- Q0191 Cindervault Watch — Surface — giver NPC0148
- Q0192 Cindervault Vault Count — Underground — giver NPC0153
- Q0193 The Slack-Pool Ember — Cindervault Span — Aquatic — giver NPC0151
- Q0194 Sealed Flame Crystal for the Ashen League — Main — giver NPC0148
- Q0195 Zone Season — Surface — giver NPC0150
- Q0196 What the Cindervault Vault Hums — Underground — giver NPC0151
- Q0197 After the Slack-Pool Draw — Cindervault Span — Aquatic — giver NPC0153
- Q0198 Ashen League on the Cindervault Line — Main — giver NPC0148
Favor
Cindervault Span has its own favor track. It is separate from faction reputation and does not change the ending.
- Biome-line quests: 9. Each one gives +10 favor.
- Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
- Chain order: Q0190 → Q0191 → Q0192 → Q0193 → Q0194 → Q0195 → Q0196 → Q0197 → Q0198.
- No faction contests this biome, so favor here is never lost.
- Skipping quests gives no favor.
NPCs
Seven NPCs are recorded with location Cindervault Span. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0148 | Ilex Stonecleft | quest_giver | Vault Span Bridge, Cindervault Span | F06 Cogmist Engineers |
| NPC0149 | Jora Umbrafen | merchant | Vault Span Bridge, Cindervault Span | F06 Cogmist Engineers |
| NPC0150 | Aldric Whispervale | trainer | Vault Span Bridge, Cindervault Span | F06 Cogmist Engineers |
| NPC0151 | Lund Yarrow | lore_keeper | Vault Span Bridge, Cindervault Span | F06 Cogmist Engineers |
| NPC0152 | Aldric Ashveil | blacksmith | Vault Span Bridge, Cindervault Span | F06 Cogmist Engineers |
| NPC0153 | Brynja Cindermere | quest_giver | Vault Span Bridge, Cindervault Span | F06 Cogmist Engineers |
| NPC0154 | Corvus Emberfall | merchant | Vault Span Bridge, Cindervault Span | F06 Cogmist Engineers |
Items
Sixteen crafted items are recorded for Cindervault Span. All are crafted at Cinderforge. The item table records Sealed Flame Crystal as the primary material on every row.
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B022, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 022 Cindervault Span, K3V amber light, volcanic_igneous environment, 0.68g low gravity, Cinderwarden faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Cindervault Span, biome 022, volcanic igneous, under K3V amber light at 0.68g. A scorched overhang bridging ancient fire-sealed vaults beneath the mountain arc. The span itself is structurally compromised by centuries of heat expansion. Creatures nest in the crevices. Below the span, the vaults pulse with contained energy. Terrain recorded as ancient collapsed lava tube vaults. A land of fire and ash. Magma veins run beneath the surface. The K3V star paints the constant smoke amber. Vault Collapse Zone is the recorded primary hazard. Sealed Flame Crystal is the signature resource. Recorded colour palette: obsidian black, ember r. The Cinderwarden settlement Cindervault Settlement is visible, with Flame Vault and Vault Span Bridge in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG00421 through IMG00440. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Cindervault Span, volcanic igneous biome, [type], amber volcanic glow, ash particles, ember light, Vault Collapse Zone environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG00421 | hero_landscape | UNGENERATED |
| IMG00422 | apex_creature | UNGENERATED |
| IMG00423 | weather_event | UNGENERATED |
| IMG00424 | flora_closeup | UNGENERATED |
| IMG00425 | faction_outpost | UNGENERATED |
| IMG00426 | loading_screen | UNGENERATED |
| IMG00427 | ambient_day | UNGENERATED |
| IMG00428 | ambient_night | UNGENERATED |
| IMG00429 | energy_node | UNGENERATED |
| IMG00430 | hazard_event | UNGENERATED |
| IMG00431 | npc_portrait | UNGENERATED |
| IMG00432 | creature_combat | UNGENERATED |
| IMG00433 | resource_gather | UNGENERATED |
| IMG00434 | world_event | UNGENERATED |
| IMG00435 | sky_atmosphere | UNGENERATED |
| IMG00436 | underground_entrance | UNGENERATED |
| IMG00437 | coastal_view | UNGENERATED |
| IMG00438 | mystery_fragment | UNGENERATED |
| IMG00439 | faction_landmark | UNGENERATED |
| IMG00440 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B022_Cindervault_Span