Q0170 After the Ice-Well Draw — Mireglass Fen
From Abernon
After the Ice-Well Draw — Mireglass Fen
| Field | Value |
|---|---|
| Quest_ID | Q0170 |
| Title | After the Ice-Well Draw — Mireglass Fen |
| Biome | B019 Mireglass Fen |
| Layer | Aquatic |
| Level | 30 |
| Giver | Soris Hollowbane (NPC0132) |
| Giver NPC ID | NPC0132 |
| Completer | Soris Hollowbane (NPC0132) |
| Completer NPC ID | NPC0132 |
| Items needed | Mireglass Field Kit |
| Prerequisites | Q0169 |
| Giver settlement | The Ice-Well of Mireglass |
| Faction | Ironveil Compact |
| Side | Holy |
| Line | Biome line (B019 Mireglass Fen) |
| Favor | +10 biome favor in B019 Mireglass Fen. No favor is lost anywhere, because the Ironveil Compact contests no biome. |
| Difficulty | Hard |
| Fail state | Yes |
| Mystery chain | No |
Briefing
Do not drown chasing a shard, and if the plate gives way, pull the living out first.
Steps
Working the ice-well is the job; if the plate gives way, pull the living out first. Seek shelter if Mireglass Memory is up.
Reward
- Memory Salve x2
- 3600 XP
- 150 Gold
- 50 Ironveil Compact rep
Dialogue
- Whatever happens down there, do not drown chasing a shard.
- Down below Mireglass, the count is the only thing that genuinely matters.
- If the plate gives way, you pull the living out first, before anything else.
- When Mireglass Memory rises, seek shelter, and know that a Mireglass Vault Break is also wired to this step. I settle this step at the Illusion Hollow.
- The cut below is dangerous work, not a sightseeing tour.
Canonical URL: https://wiki.abernon.com/index.php?title=Q0170_After_the_Ice-Well_Draw_%E2%80%94_Mireglass_Fen