Q0179 After the Fissure-Well Draw — Thornhollow Rift

From Abernon
Revision as of 22:42, 9 October 2026 by Historian (talk | contribs) (Items link pass: link quest item and Gold names in Items needed and Reward (display text unchanged))

After the Fissure-Well Draw — Thornhollow Rift

Field Value
Quest_ID Q0179
Title After the Fissure-Well Draw — Thornhollow Rift
Biome B020 Thornhollow Rift
Layer Aquatic
Level 31
Giver Zephyr Obsidianwatch (NPC0139)
Giver NPC ID NPC0139
Completer Zephyr Obsidianwatch (NPC0139)
Completer NPC ID NPC0139
Items needed Thornhollow Field Kit
Prerequisites Q0178
Giver settlement The Fissure-Well of Thornhollow
Faction Frosthold Vigil
Side Holy
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown chasing a shard, and if the plate gives way, pull the living out first.

Steps

Working the fissure-well is the job; if the plate gives way, pull the living out first. Seek shelter if Thornhollow Rift is up.

Reward

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Thornhollow, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • When Thornhollow Rift rises, seek shelter, and know that a Thornhollow Vault Break is also wired to this step. I settle this step at the Sunken Forest Rift.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0179_After_the_Fissure-Well_Draw_%E2%80%94_Thornhollow_Rift