B020 Thornhollow Rift
B020 Thornhollow Rift
| Field | Value |
|---|---|
| BiomeID | 020 |
| Biome name | Thornhollow Rift |
| Climate | RIFT_TECTONIC |
| Difficulty | 8 |
| Starting control | Riftwalker Brotherhood (VANISHED) |
| Primary hazard | Rift Thorn Impalement |
| Signature resource | Rift Thorn Crystal |
| MysteryZone | False |
| Continent | ARCH_SHARDRIM |
| Region | Shardrim Archipelago — Northern Island |
| Elevation_m | 1300 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A broken rift of sunken wilds where roots protrude from every crack and the earth coils with hunger. The hollow was formed when a tectonic plate collapsed inward trapping an ancient forest beneath the surface. The roots still grow upward seeking light.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Root Hollow | primary | N/A | Riftwalker Brotherhood (VANISHED) |
| Sunken Forest Rift | secondary | N/A | Riftwalker Brotherhood (VANISHED) |
| Thornhollow Settlement | Faction Outpost | 1500 | Riftwalker Brotherhood (VANISHED) |
Factions present
| Faction | Where recorded |
|---|---|
| F05 Riftwalker Brotherhood | Home faction of this biome. Controlling faction on every recorded settlement row, shown there as vanished. |
| F08 Frosthold Vigil | All seven NPC rows. |
NPCs here from other factions: F08 Frosthold Vigil (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
- Crystal Vein Ore (Thorn) (GATHERABLE, Uncommon)
- Fault Sediment (Thorn) (GATHERABLE, Common)
- Refined Prism Crystal (GATHERABLE, Common)
- Refined Seismic Clay (GATHERABLE, Rare)
- Refined Tectonic Fiber (GATHERABLE, Uncommon)
- Refined Tectonic Shard (GATHERABLE, Common)
- Resonance Stone (Thorn) (GATHERABLE, Uncommon)
- Rift Glass (Thorn) (GATHERABLE, Common)
- Thornh Prism Crystal (GATHERABLE, Common)
- Thornh Rift Dust (GATHERABLE, Uncommon)
- Thornh Tectonic Shard (GATHERABLE, Uncommon)
Signature, primary, secondary, and minerals
These rows are recorded on the B020 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-020 | Rift Thorn Crystal | SIGNATURE | Rare–Legendary |
| PRI-020 | Thorn Root Resin | PRIMARY | Uncommon–Rare |
| SEC-020 | Hollow Wood | SECONDARY | Common–Uncommon |
| MIN-COM-RIF | Riftite | Common Mineral | Common |
| MIN-COM-THO | Thorn Ore | Common Mineral | Common |
| MIN-COM-ROO | Root Slate | Common Mineral | Common |
| MIN-RARE-THO | Thorn Crystal | Rare Mineral | Rare |
| MIN-RARE-ROO | Root Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 020 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Thornhollow Rift:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-CRYS-020 | Crystalweed | Yes |
| FLORA-TECT-020 | Tectonmoss | Yes |
| FLORA-CRYS-020 | Crystal Weed | No — Protected |
| FLORA-TECT-020 | Tectomoss | No |
| FLORA-RIFT-020 | Rift Spore | No |
| FLORA-SPIN-020 | Spine Grass | No |
| FLORA-FISS-020 | Fissure Bloom | No |
| FLORA-TECT-020 | Tecton Root | Yes |
Three named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Crystal Weed, Tectomoss, Rift Spore, Spine Grass, and Fissure Bloom. The harvestable cell says No — Protected on Crystal Weed and No on Tectomoss, Rift Spore, Spine Grass, and Fissure Bloom. Both wordings are left as recorded.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Thornhollow — Rift Core |
| Layout | Void Fissure Network |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Blightfang — Deep Form |
| Ground note | The Rift Core has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Blightfang, Ancient of Biome 020 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Void |
| Arena | {'location': 'Root Hollow', 'description': "The boss encounter takes place in the heart of Thornhollow Rift's most extreme terrain feature. The arena is shaped by rift tectonic conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 124, 'special_terrain': 'Thorn-rift junction', 'hazard_active': 'Rift Thorn Impalement'} |
| Ground blurb | The Fault Prowler the Ancient is the apex expression of Thornhollow Rift's ecosystem — a creature that has been shaped by rift tectonic conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Thornhollow Rift would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Thorn Mist, Root Rain, and Hollow. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-020-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-020-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Rift Thorn Crystal harvest modified. |
| WX-020-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-020-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-020-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-020-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 12, Ashfall 11, Cold Event 16, Any Weather 11, Rain/Mist 13, Clear Sky 7. Night-multiplier entries above 2.0 recorded on those rows: Storm 1, Ashfall 1, Cold Event 3, Any Weather 1, Rain/Mist 4, Clear Sky 1.
Mobs
Eight named mobs are recorded. One further row records 62 additional spawn-table entries that are not named. Those 62 are not listed as species here. That summary row records 9 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-020-01 | Blighthorn | Large Herbivore | 151 | CR01331 | False |
| MOB-020-02 | Blightclaw | Swift Scout | 80 | CR01332 | False |
| MOB-020-03 | Plaguescale | Pack Predator | 105 | CR01333 | False |
| MOB-020-04 | Blightstalker | Ambush Predator | 96 | CR01334 | False |
| MOB-020-05 | Corruptmane | Elemental Creature | 118 | CR01335 | False |
| MOB-020-06 | Blightfang | Ancient Walker | 217 | CR01336 | False |
| MOB-020-07 | Plaguewatcher | Scavenger | 99 | CR01337 | False |
| MOB-020-08 | Blightcoil | Node Guardian | 169 | CR01338 | True |
Nodes
Eleven network nodes are recorded. Four are positive and seven are negative. The node profile records dominant NEGATIVE, density very_high, base respawn 52 minutes, and modifier 1.75x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_020_P01 | Thornhollow Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Root Hollow zone. | No | None |
| NODE_020_P02 | Thornhollow Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Sunken Forest Rift zone. | No | None |
| NODE_020_P03 | Thornhollow Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Sunken Forest Rift zone. | No | None |
| NODE_020_P04 | Thornhollow Light Node 4 | POSITIVE | Located near the biome's primary water source or geological anchor. Within the Sunken Forest Rift zone. | No | None |
| NODE_020_N01 | Thornhollow Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Rift Thorn Impalement) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_020_N02 | Thornhollow Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Rift Thorn Impalement) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_020_N03 | Thornhollow Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Rift Thorn Impalement) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_020_N04 | Thornhollow Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Rift Thorn Impalement) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_020_N05 | Thornhollow Void Node 5 | NEGATIVE | Located within the node guardian's primary patrol circuit centre. The primary hazard (Rift Thorn Impalement) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_020_N06 | Thornhollow Void Node 6 | NEGATIVE | Located at the lowest point of any geological feature — voids sink. The primary hazard (Rift Thorn Impalement) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_020_N07 | Thornhollow Void Node 7 | NEGATIVE | Located where the primary hazard is most intense — negative nodes amplify hazards. The primary hazard (Rift Thorn Impalement) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these eleven nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the four positive nodes and a guardian present on the seven negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0058 | Thorn Surge Season | Thornhollow Environmental Event | Environmental | 15min | 4hr | FALSE | TIME_CYCLE | 45-90 minutes real-time |
| WE0059 | Root Bloom | Thornhollow Resource Event | Resource | 60min | 8hr | FALSE | RANDOM | 30 minutes real-time |
| WE0060 | Rift Collapse | Thornhollow Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | WORLD_STATE | 3-8 hours real-time |
WE0058 notes: Rift Thorn Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0059 notes: Rift Thorn Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0060 notes: Rift Thorn Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Thornhollow Rift_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0172 The Thornhollow Toll — Main — giver NPC0134
- Q0173 Thornhollow Watch — Surface — giver NPC0134
- Q0174 Thornhollow Vault Count — Underground — giver NPC0139
- Q0175 The Fissure-Well Pulse — Thornhollow Rift — Aquatic — giver NPC0137
- Q0176 Rift Thorn Crystal for the Cogmist Engineers — Main — giver NPC0134
- Q0177 Impalement Season — Thornhollow Rift — Surface — giver NPC0136
- Q0178 What the Thornhollow Vault Hums — Underground — giver NPC0137
- Q0179 After the Fissure-Well Draw — Thornhollow Rift — Aquatic — giver NPC0139
- Q0180 Cogmist Engineers on the Thornhollow Line — Main — giver NPC0134
NPCs
Seven NPCs are recorded with location Thornhollow Rift. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0134 | Ulric Emberfall | quest_giver | Root Hollow, Thornhollow Rift | F08 Frosthold Vigil |
| NPC0135 | Vex Gloomreach | merchant | Root Hollow, Thornhollow Rift | F08 Frosthold Vigil |
| NPC0136 | Ashan Ironveil | trainer | Root Hollow, Thornhollow Rift | F08 Frosthold Vigil |
| NPC0137 | Xaris Klarenfield | lore_keeper | Root Hollow, Thornhollow Rift | F08 Frosthold Vigil |
| NPC0138 | Yolande Mirewood | blacksmith | Root Hollow, Thornhollow Rift | F08 Frosthold Vigil |
| NPC0139 | Zephyr Obsidianwatch | quest_giver | Root Hollow, Thornhollow Rift | F08 Frosthold Vigil |
| NPC0140 | Ashan Quarrystone | merchant | Root Hollow, Thornhollow Rift | F08 Frosthold Vigil |
Items
Sixteen crafted items are recorded for Thornhollow Rift. All are crafted at Root Press. The item table records Rift Thorn Crystal as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B020_WPN_01 | Thornhollow Rift Edge | Weapon | Weapon | Rare | Rift Thorn Crystal |
| B020_HLM_01 | Rift Ward Helm | Armor | Helm | Uncommon | Rift Thorn Crystal |
| B020_CHS_01 | Rift Breastplate | Armor | Chest | Rare | Rift Thorn Crystal |
| B020_HND_01 | Thornhollow Grips | Armor | Hands | Uncommon | Rift Thorn Crystal |
| B020_LEG_01 | Thornhollow Greaves | Armor | Legs | Uncommon | Rift Thorn Crystal |
| B020_FET_01 | Thornhollow Treads | Armor | Feet | Uncommon | Rift Thorn Crystal |
| B020_TRK_01 | Rift Relic | Trinket | Necklace | Rare | Rift Thorn Crystal |
| B020_REL_01 | Thornhollow First-Stone | Trinket | Relic | Epic | Rift Thorn Crystal |
| B020_CON_01 | Thornhollow Draught | Consumable | Common | Rift Thorn Crystal | |
| B020_SAL_01 | Thornhollow Salve | Consumable | Uncommon | Rift Thorn Crystal | |
| B020_MAT_01 | Refined Thornhollow Grit | Material | Common | Rift Thorn Crystal | |
| B020_BAR_01 | Rift Ingot | Material | Rare | Rift Thorn Crystal | |
| B020_TOL_01 | Thornhollow Node Pick | Tool | Tool | Uncommon | Rift Thorn Crystal |
| B020_KIT_01 | Thornhollow Field Kit | Tool | Tool | Uncommon | Rift Thorn Crystal |
| B020_UPG_01 | Rift Catalyst | Upgrade Component | Rare | Rift Thorn Crystal | |
| B020_FOC_01 | Thornhollow Focus | Weapon | Off-Hand | Uncommon | Rift Thorn Crystal |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
| Recipe ID | Output | Workstation | Materials | Unlock reputation |
|---|---|---|---|---|
| RCP_B020_WPN_01 | Thornhollow Rift Edge | Root Press | Rift Thorn Crystal x9; Refined Thornhollow Grit x1 | T3 Honoured |
| RCP_B020_HLM_01 | Rift Ward Helm | Root Press | Rift Thorn Crystal x7; Refined Thornhollow Grit x1 | T2 Trusted |
| RCP_B020_CHS_01 | Rift Breastplate | Root Press | Rift Thorn Crystal x9; Refined Thornhollow Grit x1 | T3 Honoured |
| RCP_B020_HND_01 | Thornhollow Grips | Root Press | Rift Thorn Crystal x7; Refined Thornhollow Grit x1 | T2 Trusted |
| RCP_B020_LEG_01 | Thornhollow Greaves | Root Press | Rift Thorn Crystal x7; Refined Thornhollow Grit x1 | T2 Trusted |
| RCP_B020_FET_01 | Thornhollow Treads | Root Press | Rift Thorn Crystal x7; Refined Thornhollow Grit x1 | T2 Trusted |
| RCP_B020_TRK_01 | Rift Relic | Root Press | Rift Thorn Crystal x9; Refined Thornhollow Grit x1 | T3 Honoured |
| RCP_B020_REL_01 | Thornhollow First-Stone | Root Press | Rift Thorn Crystal x11; Refined Thornhollow Grit x1 | T4 Honoured |
| RCP_B020_CON_01 | Thornhollow Draught | Root Press | Rift Thorn Crystal x5; Refined Thornhollow Grit x1 | T1 Known |
| RCP_B020_SAL_01 | Thornhollow Salve | Root Press | Rift Thorn Crystal x7; Refined Thornhollow Grit x1 | T2 Trusted |
| RCP_B020_MAT_01 | Refined Thornhollow Grit | Root Press | Rift Thorn Crystal x5; Refined Thornhollow Grit x1 | T1 Known |
| RCP_B020_BAR_01 | Rift Ingot | Root Press | Rift Thorn Crystal x9; Refined Thornhollow Grit x1 | T3 Honoured |
| RCP_B020_TOL_01 | Thornhollow Node Pick | Root Press | Rift Thorn Crystal x7; Refined Thornhollow Grit x1 | T2 Trusted |
| RCP_B020_KIT_01 | Thornhollow Field Kit | Root Press | Rift Thorn Crystal x7; Refined Thornhollow Grit x1 | T2 Trusted |
| RCP_B020_UPG_01 | Rift Catalyst | Root Press | Rift Thorn Crystal x9; Refined Thornhollow Grit x1 | T3 Honoured |
| RCP_B020_FOC_01 | Thornhollow Focus | Root Press | Rift Thorn Crystal x7; Refined Thornhollow Grit x1 | T2 Trusted |
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B020, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 020 Thornhollow Rift, K3V amber light, rift_tectonic environment, 0.68g low gravity, Riftwalker Brotherhood (VANISHED) faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Thornhollow Rift, biome 020, rift tectonic, under K3V amber light at 0.68g. A broken rift of sunken wilds where roots protrude from every crack and the earth coils with hunger. The hollow was formed when a tectonic plate collapsed inward trapping an ancient forest beneath the surface. The roots still grow upward seeking light. Terrain recorded as thorn-rift junction, crystal impalement zone. Unstable ground. Crystal formations erupt and collapse. The fissures pulse with residual tectonic energy. Rift Thorn Impalement is the recorded primary hazard. Rift Thorn Crystal is the signature resource. Recorded colour palette: fractured grey, cyan en. The Riftwalker Brotherhood settlement Thornhollow Settlement is visible, with Root Hollow and Sunken Forest Rift in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG00381 through IMG00400. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Thornhollow Rift, rift tectonic biome, [type], crystal formations, tectonic rifts, amber energy pulses, Rift Thorn Impalement environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG00381 | hero_landscape | UNGENERATED |
| IMG00382 | apex_creature | UNGENERATED |
| IMG00383 | weather_event | UNGENERATED |
| IMG00384 | flora_closeup | UNGENERATED |
| IMG00385 | faction_outpost | UNGENERATED |
| IMG00386 | loading_screen | UNGENERATED |
| IMG00387 | ambient_day | UNGENERATED |
| IMG00388 | ambient_night | UNGENERATED |
| IMG00389 | energy_node | UNGENERATED |
| IMG00390 | hazard_event | UNGENERATED |
| IMG00391 | npc_portrait | UNGENERATED |
| IMG00392 | creature_combat | UNGENERATED |
| IMG00393 | resource_gather | UNGENERATED |
| IMG00394 | world_event | UNGENERATED |
| IMG00395 | sky_atmosphere | UNGENERATED |
| IMG00396 | underground_entrance | UNGENERATED |
| IMG00397 | coastal_view | UNGENERATED |
| IMG00398 | mystery_fragment | UNGENERATED |
| IMG00399 | faction_landmark | UNGENERATED |
| IMG00400 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B020_Thornhollow_Rift