B096 Brassfen Thicket
B096 Brassfen Thicket
| Field | Value |
|---|---|
| BiomeID | 096 |
| Biome name | Brassfen Thicket |
| Climate | EQUATORIAL_RAINFOREST |
| Difficulty | 5 |
| Starting control | F02 Verdania Collective |
| Primary hazard | Acid Burns |
| Signature resource | Metallic Amber |
| MysteryZone | False |
| Continent | CONT_VERDANIA |
| Region | Verdania — Eastern Acid Fen |
| Elevation_m | 25 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
Brassfen Thicket sprawls across acidic wetlands layered with iron-rich soil and metallic vegetation. Plants exhibit semi-mechanical traits and steam vents pulse rhythmically from deep roots. The metallic ecology here is a planetary anomaly of uncertain origin.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Brassfen Settlement | Faction Outpost | 1500 | F02 Verdania Collective |
| Brass Hollow | secondary | N/A | F02 Verdania Collective |
| Iron Root Network | primary | N/A | F02 Verdania Collective |
Factions present
| Faction | Where recorded |
|---|---|
| F02 Verdania Collective | Home faction of this biome. Controlling faction on every recorded settlement row. All seven NPC rows. |
No other faction is recorded on a Brassfen Thicket NPC row or settlement row.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
- Brassf Biolume Sap (GATHERABLE, Common)
- Brassf Glowspore (GATHERABLE, Uncommon)
- Brassf Verdant Resin (GATHERABLE, Uncommon)
- Dream Petal (Brass) (GATHERABLE, Common)
- Glowmoss (Brass) (GATHERABLE, Common)
- Rainvine Fiber (Brass) (GATHERABLE, Common)
- Refined Canopy Dew (GATHERABLE, Uncommon)
- Refined Fernseed (GATHERABLE, Common)
- Refined Glowspore (GATHERABLE, Common)
- Refined Verdant Resin (GATHERABLE, Uncommon)
- Spore Cap (Brass) (GATHERABLE, Legendary)
Signature, primary, secondary, and minerals
These rows are recorded on the B096 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-096 | Metallic Amber | SIGNATURE | Rare–Legendary |
| PRI-096 | Brass Flora Extract | PRIMARY | Uncommon–Rare |
| SEC-096 | Iron Soil Crystal | SECONDARY | Common–Uncommon |
| MIN-COM-BRA | Brassit | Common Mineral | Common |
| MIN-COM-MET | Metal Ore | Common Mineral | Common |
| MIN-COM-IRO | Iron Slate | Common Mineral | Common |
| MIN-RARE-BRA | Brass Crystal | Rare Mineral | Rare |
| MIN-RARE-MET | Metal Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 096 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Brassfen Thicket:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-DREA-096 | Dreambloom | Yes |
| FLORA-SPOR-096 | Sporemoss | Yes |
| FLORA-LUMI-096 | Luminescent Frond Palm | No |
| FLORA-ROOT-096 | Root Bridge Moss | No — Protected |
| FLORA-CANO-096 | Canopy Spore Bloom | No |
| FLORA-BIOL-096 | Biolume Orchid | No |
| FLORA-DAMP-096 | Damp-Root Binder | No — Protected |
| FLORA-SPOR-096 | Spore-Rot Fungus | No |
Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Luminescent Frond Palm, Root Bridge Moss, Canopy Spore Bloom, Biolume Orchid, Damp-Root Binder, and Spore-Rot Fungus. The harvestable cell says No on Luminescent Frond Palm, Canopy Spore Bloom, Biolume Orchid, and Spore-Rot Fungus and No — Protected on Root Bridge Moss and Damp-Root Binder. Both wordings are left as recorded.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Brassfen — Brassfen Sump |
| Layout | Bioluminescent Hollow |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Metalhorn — Deep Form |
| Ground note | The Brassfen Sump has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Metalhorn, Ancient of Biome 096 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Sonic |
| Arena | {'location': 'Iron Root Network', 'description': "The boss encounter takes place in the heart of Brassfen Thicket's most extreme terrain feature. The arena is shaped by equatorial rainforest conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 100, 'special_terrain': 'Acid-rain-fed fen thicket', 'hazard_active': 'Acid Burns'} |
| Ground blurb | The Mire Prowler the Ancient is the apex expression of Brassfen Thicket's ecosystem — a creature that has been shaped by equatorial rainforest conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Brassfen Thicket would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Steam Wind, Acid Rain, and Metal. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-096-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-096-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Metallic Amber harvest modified. |
| WX-096-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-096-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-096-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-096-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 9, Ashfall 12, Cold Event 10, Any Weather 15, Rain/Mist 9, Clear Sky 15. Night-multiplier entries above 2.0 recorded on those rows: Storm 2, Ashfall 3, Cold Event 1, Any Weather 3, Rain/Mist 2, Clear Sky 4.
Mobs
Eight named mobs are recorded. One further row records 62 additional spawn-table entries that are not named. Those 62 are not listed as species here. That summary row records 22 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-096-01 | Brassfenhorn | Large Herbivore | 133 | CR06651 | False |
| MOB-096-02 | Thicketscale | Swift Scout | 78 | CR06652 | False |
| MOB-096-03 | Metalmantle | Pack Predator | 98 | CR06653 | False |
| MOB-096-04 | Brassfenstalker | Ambush Predator | 103 | CR06654 | False |
| MOB-096-05 | Thicketfang | Elemental Creature | 110 | CR06655 | False |
| MOB-096-06 | Metalhorn | Ancient Walker | 212 | CR06656 | False |
| MOB-096-07 | Brassfencoil | Scavenger | 101 | CR06657 | False |
| MOB-096-08 | Thicketwatcher | Node Guardian | 160 | CR06658 | True |
Nodes
Ten network nodes are recorded. Seven are positive and three are negative. The node profile records dominant POSITIVE, density high, base respawn 26 minutes, and modifier 1.30x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_096_P01 | Brassfen Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Iron Root Network zone. | No | None |
| NODE_096_P02 | Brassfen Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Brass Hollow zone. | No | None |
| NODE_096_P03 | Brassfen Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Brass Hollow zone. | No | None |
| NODE_096_P04 | Brassfen Light Node 4 | POSITIVE | Located near the biome's primary water source or geological anchor. Within the Brass Hollow zone. | No | None |
| NODE_096_P05 | Brassfen Light Node 5 | POSITIVE | Located at the highest-traffic prey corridor, where ecological energy concentrates. Within the Brass Hollow zone. | No | None |
| NODE_096_P06 | Brassfen Light Node 6 | POSITIVE | Located inside the faction settlement perimeter, co-opted for faction infrastructure. Within the Brass Hollow zone. | No | None |
| NODE_096_P07 | Brassfen Light Node 7 | POSITIVE | Located at the boundary of the biome's two primary terrain types. Within the Brass Hollow zone. | No | None |
| NODE_096_N01 | Brassfen Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Acid Burns) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_096_N02 | Brassfen Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Acid Burns) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_096_N03 | Brassfen Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Acid Burns) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these ten nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the seven positive nodes and a guardian present on the three negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0286 | Steam Season | Brassfen Thi Environmental Event | Environmental | 15min | 12hr | FALSE | TIME_CYCLE | 45-90 minutes real-time |
| WE0287 | Brass Bloom | Brassfen Thi Resource Event | Resource | 30min | 12hr | FALSE | WEATHER | 30 minutes real-time |
| WE0288 | Metal Surge | Brassfen Thi Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | RANDOM | 3-8 hours real-time |
WE0286 notes: Metallic Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is NODE_GUARDIAN_ELITE. WE0287 notes: Metallic Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0288 notes: Metallic Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ELITE_SURGE. Biome state change recorded as Brassfen Thicket_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0856 The Brassfen Toll — Main — giver NPC0666
- Q0857 Brassfen Watch — Surface — giver NPC0666
- Q0858 Brassfen Vault Count — Underground — giver NPC0671
- Q0859 The Drip-Well Static — Brassfen Thicket — Aquatic — giver NPC0669
- Q0860 Metallic Amber for the Collective — Main — giver NPC0666
- Q0861 Burn Season — Brassfen Thicket — Surface — giver NPC0668
- Q0862 What the Brassfen Vault Hums — Underground — giver NPC0669
- Q0863 After the Drip-Well Draw — Brassfen Thicket — Aquatic — giver NPC0671
- Q0864 Ironveil Compact on the Brassfen Line — Main — giver NPC0666
NPCs
Seven NPCs are recorded with location Brassfen Thicket. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0666 | Ulric Quarrystone | quest_giver | Iron Root Network, Brassfen Thicket | F02 Verdania Collective |
| NPC0667 | Juno Stonecleft | merchant | Iron Root Network, Brassfen Thicket | F02 Verdania Collective |
| NPC0668 | Gael Umbrafen | trainer | Iron Root Network, Brassfen Thicket | F02 Verdania Collective |
| NPC0669 | Faeron Whispervale | lore_keeper | Iron Root Network, Brassfen Thicket | F02 Verdania Collective |
| NPC0670 | Enna Yarrow | blacksmith | Iron Root Network, Brassfen Thicket | F02 Verdania Collective |
| NPC0671 | Zephyr Ashveil | quest_giver | Iron Root Network, Brassfen Thicket | F02 Verdania Collective |
| NPC0672 | Ashan Cindermere | merchant | Iron Root Network, Brassfen Thicket | F02 Verdania Collective |
Items
Sixteen crafted items are recorded for Brassfen Thicket. All are crafted at Metal Forge. The item table records Metallic Amber as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B096_WPN_01 | Brassfen Metallic Edge | Weapon | Weapon | Rare | Metallic Amber |
| B096_HLM_01 | Metallic Ward Helm | Armor | Helm | Uncommon | Metallic Amber |
| B096_CHS_01 | Metallic Breastplate | Armor | Chest | Rare | Metallic Amber |
| B096_HND_01 | Brassfen Grips | Armor | Hands | Uncommon | Metallic Amber |
| B096_LEG_01 | Brassfen Greaves | Armor | Legs | Uncommon | Metallic Amber |
| B096_FET_01 | Brassfen Treads | Armor | Feet | Uncommon | Metallic Amber |
| B096_TRK_01 | Metallic Relic | Trinket | Necklace | Rare | Metallic Amber |
| B096_REL_01 | Brassfen First-Stone | Trinket | Relic | Epic | Metallic Amber |
| B096_CON_01 | Brassfen Draught | Consumable | Common | Metallic Amber | |
| B096_SAL_01 | Brassfen Salve | Consumable | Uncommon | Metallic Amber | |
| B096_MAT_01 | Refined Brassfen Grit | Material | Common | Metallic Amber | |
| B096_BAR_01 | Metallic Ingot | Material | Rare | Metallic Amber | |
| B096_TOL_01 | Brassfen Node Pick | Tool | Tool | Uncommon | Metallic Amber |
| B096_KIT_01 | Brassfen Field Kit | Tool | Tool | Uncommon | Metallic Amber |
| B096_UPG_01 | Metallic Catalyst | Upgrade Component | Rare | Metallic Amber | |
| B096_FOC_01 | Brassfen Focus | Weapon | Off-Hand | Uncommon | Metallic Amber |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
| Recipe ID | Output | Workstation | Materials | Unlock reputation |
|---|---|---|---|---|
| RCP_B096_WPN_01 | Brassfen Metallic Edge | Metal Forge | Metallic Amber x9; Refined Brassfen Grit x1 | T3 Honoured |
| RCP_B096_HLM_01 | Metallic Ward Helm | Metal Forge | Metallic Amber x7; Refined Brassfen Grit x1 | T2 Trusted |
| RCP_B096_CHS_01 | Metallic Breastplate | Metal Forge | Metallic Amber x9; Refined Brassfen Grit x1 | T3 Honoured |
| RCP_B096_HND_01 | Brassfen Grips | Metal Forge | Metallic Amber x7; Refined Brassfen Grit x1 | T2 Trusted |
| RCP_B096_LEG_01 | Brassfen Greaves | Metal Forge | Metallic Amber x7; Refined Brassfen Grit x1 | T2 Trusted |
| RCP_B096_FET_01 | Brassfen Treads | Metal Forge | Metallic Amber x7; Refined Brassfen Grit x1 | T2 Trusted |
| RCP_B096_TRK_01 | Metallic Relic | Metal Forge | Metallic Amber x9; Refined Brassfen Grit x1 | T3 Honoured |
| RCP_B096_REL_01 | Brassfen First-Stone | Metal Forge | Metallic Amber x11; Refined Brassfen Grit x1 | T4 Honoured |
| RCP_B096_CON_01 | Brassfen Draught | Metal Forge | Metallic Amber x5; Refined Brassfen Grit x1 | T1 Known |
| RCP_B096_SAL_01 | Brassfen Salve | Metal Forge | Metallic Amber x7; Refined Brassfen Grit x1 | T2 Trusted |
| RCP_B096_MAT_01 | Refined Brassfen Grit | Metal Forge | Metallic Amber x5; Refined Brassfen Grit x1 | T1 Known |
| RCP_B096_BAR_01 | Metallic Ingot | Metal Forge | Metallic Amber x9; Refined Brassfen Grit x1 | T3 Honoured |
| RCP_B096_TOL_01 | Brassfen Node Pick | Metal Forge | Metallic Amber x7; Refined Brassfen Grit x1 | T2 Trusted |
| RCP_B096_KIT_01 | Brassfen Field Kit | Metal Forge | Metallic Amber x7; Refined Brassfen Grit x1 | T2 Trusted |
| RCP_B096_UPG_01 | Metallic Catalyst | Metal Forge | Metallic Amber x9; Refined Brassfen Grit x1 | T3 Honoured |
| RCP_B096_FOC_01 | Brassfen Focus | Metal Forge | Metallic Amber x7; Refined Brassfen Grit x1 | T2 Trusted |
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B096, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 096 Brassfen Thicket, K3V amber light, equatorial_rainforest environment, 0.68g low gravity, Verdania Collective faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Brassfen Thicket, biome 096, equatorial rainforest, under K3V amber light at 0.68g. Brassfen Thicket sprawls across acidic wetlands layered with iron-rich soil and metallic vegetation. Plants exhibit semi-mechanical traits and steam vents pulse rhythmically from deep roots. The metallic ecology here is a planetary anomaly of uncertain origin. Terrain recorded as acid-rain-fed fen thicket. Dense canopy, bioluminescent undergrowth. Spores drift like snow. Life is abundant and dangerous. Acid Burns is the recorded primary hazard. Metallic Amber is the signature resource. Recorded colour palette: emerald, jade, deep sh. The Verdania Collective settlement Brassfen Settlement is visible, with Brass Hollow and Iron Root Network in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG01901 through IMG01920. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Brassfen Thicket, equatorial rainforest biome, [type], bioluminescent spore clouds, dense canopy, amber filtered light, Acid Burns environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG01901 | hero_landscape | UNGENERATED |
| IMG01902 | apex_creature | UNGENERATED |
| IMG01903 | weather_event | UNGENERATED |
| IMG01904 | flora_closeup | UNGENERATED |
| IMG01905 | faction_outpost | UNGENERATED |
| IMG01906 | loading_screen | UNGENERATED |
| IMG01907 | ambient_day | UNGENERATED |
| IMG01908 | ambient_night | UNGENERATED |
| IMG01909 | energy_node | UNGENERATED |
| IMG01910 | hazard_event | UNGENERATED |
| IMG01911 | npc_portrait | UNGENERATED |
| IMG01912 | creature_combat | UNGENERATED |
| IMG01913 | resource_gather | UNGENERATED |
| IMG01914 | world_event | UNGENERATED |
| IMG01915 | sky_atmosphere | UNGENERATED |
| IMG01916 | underground_entrance | UNGENERATED |
| IMG01917 | coastal_view | UNGENERATED |
| IMG01918 | mystery_fragment | UNGENERATED |
| IMG01919 | faction_landmark | UNGENERATED |
| IMG01920 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B096_Brassfen_Thicket