B047 Moonlit Hollow: Difference between revisions
Ruling: an NPC may live or work in a settlement controlled by another faction; remove those mismatch flags |
Event ID audit: master events that clashed with wired biome IDs renumbered (wired keeps ID), per Robert |
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| (4 intermediate revisions by the same user not shown) | |||
| Line 12: | Line 12: | ||
| Difficulty || 4 | | Difficulty || 4 | ||
|- | |- | ||
| | | Starting control || [[F11 Verdant Deep Covenant]] | ||
|- | |- | ||
| Primary hazard || Lunar Pull Disorientation | | Primary hazard || Lunar Pull Disorientation | ||
| Line 46: | Line 46: | ||
| Silver Forest || primary || N/A || [[F11 Verdant Deep Covenant]] | | Silver Forest || primary || N/A || [[F11 Verdant Deep Covenant]] | ||
|} | |} | ||
Settlement pages: [[Moon Hollow]], [[Moonlit Settlement]], [[Silver Forest]]. All settlements: [[Settlements]]. | |||
== Factions present == | == Factions present == | ||
| Line 58: | Line 60: | ||
NPCs here from other factions: [[F02 Verdania Collective]] (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction. | NPCs here from other factions: [[F02 Verdania Collective]] (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction. | ||
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time. | |||
== Resources == | == Resources == | ||
* Earthen Clay (Moonl) (GATHERABLE, Uncommon) | Full table with IDs and node details: [[B047 Moonlit Hollow/Resources]]. | ||
* Fernweave (Moonl) (GATHERABLE, Uncommon) | |||
* Hollowcore Wood (Moonl) (GATHERABLE, Common) | * [[B047 Moonlit Hollow/Resources#R0513|Earthen Clay (Moonl)]] (GATHERABLE, Uncommon) | ||
* Moonli Canopy Silk (GATHERABLE, Uncommon) | * [[B047 Moonlit Hollow/Resources#R0512|Fernweave (Moonl)]] (GATHERABLE, Uncommon) | ||
* Moonli Mossstone (GATHERABLE, Common) | * [[B047 Moonlit Hollow/Resources#R0511|Hollowcore Wood (Moonl)]] (GATHERABLE, Common) | ||
* Moonli Verdant Bark (GATHERABLE, Uncommon) | * [[B047 Moonlit Hollow/Resources#R0509|Moonli Canopy Silk]] (GATHERABLE, Uncommon) | ||
* Refined Autumn Leaf Extract (GATHERABLE, Uncommon) | * [[B047 Moonlit Hollow/Resources#R0508|Moonli Mossstone]] (GATHERABLE, Common) | ||
* Refined Mossstone (GATHERABLE, Rare) | * [[B047 Moonlit Hollow/Resources#R0507|Moonli Verdant Bark]] (GATHERABLE, Uncommon) | ||
* Refined Rootbark (GATHERABLE, Common) | * [[B047 Moonlit Hollow/Resources#R0514|Refined Autumn Leaf Extract]] (GATHERABLE, Uncommon) | ||
* Refined Verdant Bark (GATHERABLE, Common) | * [[B047 Moonlit Hollow/Resources#R0517|Refined Mossstone]] (GATHERABLE, Rare) | ||
* Twilight Petal (Moonl) (GATHERABLE, Uncommon) | * [[B047 Moonlit Hollow/Resources#R0515|Refined Rootbark]] (GATHERABLE, Common) | ||
* [[B047 Moonlit Hollow/Resources#R0516|Refined Verdant Bark]] (GATHERABLE, Common) | |||
* [[B047 Moonlit Hollow/Resources#R0510|Twilight Petal (Moonl)]] (GATHERABLE, Uncommon) | |||
| Line 81: | Line 87: | ||
! ID !! Name !! Type !! Rarity | ! ID !! Name !! Type !! Rarity | ||
|- | |- | ||
| SIG-047 || Silver Amber || SIGNATURE || Rare–Legendary | | SIG-047 || [[Silver Amber]] || SIGNATURE || Rare–Legendary | ||
|- | |- | ||
| PRI-047 || Moonwood Resin || PRIMARY || Uncommon–Rare | | PRI-047 || [[Moonwood Resin]] || PRIMARY || Uncommon–Rare | ||
|- | |- | ||
| SEC-047 || Lunar Crystal || SECONDARY || Common–Uncommon | | SEC-047 || [[Lunar Crystal]] || SECONDARY || Common–Uncommon | ||
|- | |- | ||
| MIN-COM-MOO || Moonite || Common Mineral || Common | | MIN-COM-MOO || Moonite || Common Mineral || Common | ||
| Line 159: | Line 165: | ||
| Damage type || Nature | | Damage type || Nature | ||
|- | |- | ||
| Arena || | | Arena || Silver Forest | ||
|- | |||
| Arena description || The boss encounter takes place in the heart of Moonlit Hollow's most extreme terrain feature. The arena is shaped by temperate forest conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. | |||
|- | |||
| Arena size (m) || 92 | |||
|- | |||
| Arena terrain || Lunar pull-active hollow | |||
|- | |||
| Arena hazard || Lunar Pull Disorientation | |||
|- | |||
| Unique material || [[Dusk Scale]] | |||
|- | |- | ||
| Ground blurb || The Dusk Prowler the Ancient is the apex expression of Moonlit Hollow's ecosystem — a creature that has been shaped by temperate forest conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Moonlit Hollow would be if the biome could choose to fight. | | Ground blurb || The Dusk Prowler the Ancient is the apex expression of Moonlit Hollow's ecosystem — a creature that has been shaped by temperate forest conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Moonlit Hollow would be if the biome could choose to fight. | ||
| Line 245: | Line 261: | ||
| WE0140 || Moon Bloom || Moonlit Holl Resource Event || Resource || 30min || 8hr || FALSE || WEATHER || 30 minutes real-time | | WE0140 || Moon Bloom || Moonlit Holl Resource Event || Resource || 30min || 8hr || FALSE || WEATHER || 30 minutes real-time | ||
|- | |- | ||
| | | WE0349 || Lunar Pull Event || Moonlit Holl Major Transformation Event || Major Transformation || 0min || 0hr || TRUE || RANDOM || 3-8 hours real-time | ||
|} | |} | ||
WE0139 notes: Silver Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0140 notes: Silver Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. | WE0139 notes: Silver Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0140 notes: Silver Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0349 notes: Silver Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ANCIENT_WALKER. Biome state change recorded as Moonlit Hollow_STATE_ALTERED. | ||
== Quests == | == Quests == | ||
| Line 263: | Line 279: | ||
* [[Q0422 After the Still-Pool Draw — Moonlit Hollow]] — Aquatic — giver NPC0328 | * [[Q0422 After the Still-Pool Draw — Moonlit Hollow]] — Aquatic — giver NPC0328 | ||
* [[Q0423 Nightroot Conclave on the Moonlit Line]] — Main — giver NPC0323 | * [[Q0423 Nightroot Conclave on the Moonlit Line]] — Main — giver NPC0323 | ||
== Favor == | |||
Moonlit Hollow has its own [[Biome Favor|favor]] track. It is separate from faction reputation and does not change the ending. | |||
* Biome-line quests: 9. Each one gives +10 favor. | |||
* Finish all 9 to become '''Favored''' here (+20 bonus). Highest favor: 110. | |||
* Chain order: [[Q0415 The Moonlit Toll|Q0415]] → [[Q0416 Moonlit Watch|Q0416]] → [[Q0417 Moonlit Vault Count|Q0417]] → [[Q0418 The Still-Pool Oath — Moonlit Hollow|Q0418]] → [[Q0419 Silver Amber for the Nightroot Conclave|Q0419]] → [[Q0420 Disorientation Season — Moonlit Hollow|Q0420]] → [[Q0421 What the Moonlit Vault Hums|Q0421]] → [[Q0422 After the Still-Pool Draw — Moonlit Hollow|Q0422]] → [[Q0423 Nightroot Conclave on the Moonlit Line|Q0423]]. | |||
* No faction contests this biome, so favor here is never lost. | |||
* Skipping quests gives no favor. | |||
== NPCs == | == NPCs == | ||
| Line 293: | Line 319: | ||
! Item ID !! Name !! Type !! Slot !! Rarity !! Primary material | ! Item ID !! Name !! Type !! Slot !! Rarity !! Primary material | ||
|- | |- | ||
| B047_WPN_01 || Moonlit Silver Edge || Weapon || Weapon || Rare || Silver Amber | | B047_WPN_01 || [[Moonlit Silver Edge]] || Weapon || Weapon || Rare || [[Silver Amber]] | ||
|- | |- | ||
| B047_HLM_01 || Silver Ward Helm || Armor || Helm || Uncommon || Silver Amber | | B047_HLM_01 || [[Silver Ward Helm]] || Armor || Helm || Uncommon || [[Silver Amber]] | ||
|- | |- | ||
| B047_CHS_01 || Silver Breastplate || Armor || Chest || Rare || Silver Amber | | B047_CHS_01 || [[Silver Breastplate]] || Armor || Chest || Rare || [[Silver Amber]] | ||
|- | |- | ||
| B047_HND_01 || Moonlit Grips || Armor || Hands || Uncommon || Silver Amber | | B047_HND_01 || [[Moonlit Grips]] || Armor || Hands || Uncommon || [[Silver Amber]] | ||
|- | |- | ||
| B047_LEG_01 || Moonlit Greaves || Armor || Legs || Uncommon || Silver Amber | | B047_LEG_01 || [[Moonlit Greaves]] || Armor || Legs || Uncommon || [[Silver Amber]] | ||
|- | |- | ||
| B047_FET_01 || Moonlit Treads || Armor || Feet || Uncommon || Silver Amber | | B047_FET_01 || [[Moonlit Treads]] || Armor || Feet || Uncommon || [[Silver Amber]] | ||
|- | |- | ||
| B047_TRK_01 || Silver Relic || Trinket || Necklace || Rare || Silver Amber | | B047_TRK_01 || [[Silver Relic]] || Trinket || Necklace || Rare || [[Silver Amber]] | ||
|- | |- | ||
| B047_REL_01 || Moonlit First-Stone || Trinket || Relic || Epic || Silver Amber | | B047_REL_01 || [[Moonlit First-Stone]] || Trinket || Relic || Epic || [[Silver Amber]] | ||
|- | |- | ||
| B047_CON_01 || Moonlit Draught || Consumable || || Common || Silver Amber | | B047_CON_01 || [[Moonlit Draught]] || Consumable || || Common || [[Silver Amber]] | ||
|- | |- | ||
| B047_SAL_01 || Moonlit Salve || Consumable || || Uncommon || Silver Amber | | B047_SAL_01 || [[Moonlit Salve]] || Consumable || || Uncommon || [[Silver Amber]] | ||
|- | |- | ||
| B047_MAT_01 || Refined Moonlit Grit || Material || || Common || Silver Amber | | B047_MAT_01 || [[Refined Moonlit Grit]] || Material || || Common || [[Silver Amber]] | ||
|- | |- | ||
| B047_BAR_01 || Silver Ingot || Material || || Rare || Silver Amber | | B047_BAR_01 || [[Silver Ingot]] || Material || || Rare || [[Silver Amber]] | ||
|- | |- | ||
| B047_TOL_01 || Moonlit Node Pick || Tool || Tool || Uncommon || Silver Amber | | B047_TOL_01 || [[Moonlit Node Pick]] || Tool || Tool || Uncommon || [[Silver Amber]] | ||
|- | |- | ||
| B047_KIT_01 || Moonlit Field Kit || Tool || Tool || Uncommon || Silver Amber | | B047_KIT_01 || [[Moonlit Field Kit]] || Tool || Tool || Uncommon || [[Silver Amber]] | ||
|- | |- | ||
| B047_UPG_01 || Silver Catalyst || Upgrade Component || || Rare || Silver Amber | | B047_UPG_01 || [[Silver Catalyst]] || Upgrade Component || || Rare || [[Silver Amber]] | ||
|- | |- | ||
| B047_FOC_01 || Moonlit Focus || Weapon || Off-Hand || Uncommon || Silver Amber | | B047_FOC_01 || [[Moonlit Focus]] || Weapon || Off-Hand || Uncommon || [[Silver Amber]] | ||
|} | |} | ||
| Line 333: | Line 359: | ||
! Recipe ID !! Output !! Workstation !! Materials !! Unlock reputation | ! Recipe ID !! Output !! Workstation !! Materials !! Unlock reputation | ||
|- | |- | ||
| RCP_B047_WPN_01 || Moonlit Silver Edge || Lunar Forge || Silver Amber x9; Refined Moonlit Grit x1 || T3 Honoured | | RCP_B047_WPN_01 || [[Moonlit Silver Edge]] || Lunar Forge || [[Silver Amber]] x9; [[Refined Moonlit Grit]] x1 || T3 Honoured | ||
|- | |- | ||
| RCP_B047_HLM_01 || Silver Ward Helm || Lunar Forge || Silver Amber x7; Refined Moonlit Grit x1 || T2 Trusted | | RCP_B047_HLM_01 || [[Silver Ward Helm]] || Lunar Forge || [[Silver Amber]] x7; [[Refined Moonlit Grit]] x1 || T2 Trusted | ||
|- | |- | ||
| RCP_B047_CHS_01 || Silver Breastplate || Lunar Forge || Silver Amber x9; Refined Moonlit Grit x1 || T3 Honoured | | RCP_B047_CHS_01 || [[Silver Breastplate]] || Lunar Forge || [[Silver Amber]] x9; [[Refined Moonlit Grit]] x1 || T3 Honoured | ||
|- | |- | ||
| RCP_B047_HND_01 || Moonlit Grips || Lunar Forge || Silver Amber x7; Refined Moonlit Grit x1 || T2 Trusted | | RCP_B047_HND_01 || [[Moonlit Grips]] || Lunar Forge || [[Silver Amber]] x7; [[Refined Moonlit Grit]] x1 || T2 Trusted | ||
|- | |- | ||
| RCP_B047_LEG_01 || Moonlit Greaves || Lunar Forge || Silver Amber x7; Refined Moonlit Grit x1 || T2 Trusted | | RCP_B047_LEG_01 || [[Moonlit Greaves]] || Lunar Forge || [[Silver Amber]] x7; [[Refined Moonlit Grit]] x1 || T2 Trusted | ||
|- | |- | ||
| RCP_B047_FET_01 || Moonlit Treads || Lunar Forge || Silver Amber x7; Refined Moonlit Grit x1 || T2 Trusted | | RCP_B047_FET_01 || [[Moonlit Treads]] || Lunar Forge || [[Silver Amber]] x7; [[Refined Moonlit Grit]] x1 || T2 Trusted | ||
|- | |- | ||
| RCP_B047_TRK_01 || Silver Relic || Lunar Forge || Silver Amber x9; Refined Moonlit Grit x1 || T3 Honoured | | RCP_B047_TRK_01 || [[Silver Relic]] || Lunar Forge || [[Silver Amber]] x9; [[Refined Moonlit Grit]] x1 || T3 Honoured | ||
|- | |- | ||
| RCP_B047_REL_01 || Moonlit First-Stone || Lunar Forge || Silver Amber x11; Refined Moonlit Grit x1 || T4 Honoured | | RCP_B047_REL_01 || [[Moonlit First-Stone]] || Lunar Forge || [[Silver Amber]] x11; [[Refined Moonlit Grit]] x1 || T4 Honoured | ||
|- | |- | ||
| RCP_B047_CON_01 || Moonlit Draught || Lunar Forge || Silver Amber x5; Refined Moonlit Grit x1 || T1 Known | | RCP_B047_CON_01 || [[Moonlit Draught]] || Lunar Forge || [[Silver Amber]] x5; [[Refined Moonlit Grit]] x1 || T1 Known | ||
|- | |- | ||
| RCP_B047_SAL_01 || Moonlit Salve || Lunar Forge || Silver Amber x7; Refined Moonlit Grit x1 || T2 Trusted | | RCP_B047_SAL_01 || [[Moonlit Salve]] || Lunar Forge || [[Silver Amber]] x7; [[Refined Moonlit Grit]] x1 || T2 Trusted | ||
|- | |- | ||
| RCP_B047_MAT_01 || Refined Moonlit Grit || Lunar Forge || Silver Amber x5; Refined Moonlit Grit x1 || T1 Known | | RCP_B047_MAT_01 || [[Refined Moonlit Grit]] || Lunar Forge || [[Silver Amber]] x5; [[Refined Moonlit Grit]] x1 || T1 Known | ||
|- | |- | ||
| RCP_B047_BAR_01 || Silver Ingot || Lunar Forge || Silver Amber x9; Refined Moonlit Grit x1 || T3 Honoured | | RCP_B047_BAR_01 || [[Silver Ingot]] || Lunar Forge || [[Silver Amber]] x9; [[Refined Moonlit Grit]] x1 || T3 Honoured | ||
|- | |- | ||
| RCP_B047_TOL_01 || Moonlit Node Pick || Lunar Forge || Silver Amber x7; Refined Moonlit Grit x1 || T2 Trusted | | RCP_B047_TOL_01 || [[Moonlit Node Pick]] || Lunar Forge || [[Silver Amber]] x7; [[Refined Moonlit Grit]] x1 || T2 Trusted | ||
|- | |- | ||
| RCP_B047_KIT_01 || Moonlit Field Kit || Lunar Forge || Silver Amber x7; Refined Moonlit Grit x1 || T2 Trusted | | RCP_B047_KIT_01 || [[Moonlit Field Kit]] || Lunar Forge || [[Silver Amber]] x7; [[Refined Moonlit Grit]] x1 || T2 Trusted | ||
|- | |- | ||
| RCP_B047_UPG_01 || Silver Catalyst || Lunar Forge || Silver Amber x9; Refined Moonlit Grit x1 || T3 Honoured | | RCP_B047_UPG_01 || [[Silver Catalyst]] || Lunar Forge || [[Silver Amber]] x9; [[Refined Moonlit Grit]] x1 || T3 Honoured | ||
|- | |- | ||
| RCP_B047_FOC_01 || Moonlit Focus || Lunar Forge || Silver Amber x7; Refined Moonlit Grit x1 || T2 Trusted | | RCP_B047_FOC_01 || [[Moonlit Focus]] || Lunar Forge || [[Silver Amber]] x7; [[Refined Moonlit Grit]] x1 || T2 Trusted | ||
|} | |} | ||
Latest revision as of 05:31, 23 October 2026
B047 Moonlit Hollow
| Field | Value |
|---|---|
| BiomeID | 047 |
| Biome name | Moonlit Hollow |
| Climate | TEMPERATE_FOREST |
| Difficulty | 4 |
| Starting control | F11 Verdant Deep Covenant |
| Primary hazard | Lunar Pull Disorientation |
| Signature resource | Silver Amber |
| MysteryZone | False |
| Continent | CONT_ASHARA |
| Region | Ashara — Eastern Highlands |
| Elevation_m | 520 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A mysterious forest biome where the moon's light shines bright enough to cast sharp shadows and illuminate everything as clearly as day. The moon here has an anomalous close orbit. Creatures have evolved to prefer lunar light and hide from the sun.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Moonlit Settlement | Faction Outpost | 1500 | F11 Verdant Deep Covenant |
| Moon Hollow | secondary | N/A | F11 Verdant Deep Covenant |
| Silver Forest | primary | N/A | F11 Verdant Deep Covenant |
Settlement pages: Moon Hollow, Moonlit Settlement, Silver Forest. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F11 Verdant Deep Covenant | Home faction of this biome. Controlling faction on every recorded settlement row. |
| F02 Verdania Collective | All seven NPC rows. |
NPCs here from other factions: F02 Verdania Collective (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
Full table with IDs and node details: B047 Moonlit Hollow/Resources.
- Earthen Clay (Moonl) (GATHERABLE, Uncommon)
- Fernweave (Moonl) (GATHERABLE, Uncommon)
- Hollowcore Wood (Moonl) (GATHERABLE, Common)
- Moonli Canopy Silk (GATHERABLE, Uncommon)
- Moonli Mossstone (GATHERABLE, Common)
- Moonli Verdant Bark (GATHERABLE, Uncommon)
- Refined Autumn Leaf Extract (GATHERABLE, Uncommon)
- Refined Mossstone (GATHERABLE, Rare)
- Refined Rootbark (GATHERABLE, Common)
- Refined Verdant Bark (GATHERABLE, Common)
- Twilight Petal (Moonl) (GATHERABLE, Uncommon)
Signature, primary, secondary, and minerals
These rows are recorded on the B047 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-047 | Silver Amber | SIGNATURE | Rare–Legendary |
| PRI-047 | Moonwood Resin | PRIMARY | Uncommon–Rare |
| SEC-047 | Lunar Crystal | SECONDARY | Common–Uncommon |
| MIN-COM-MOO | Moonite | Common Mineral | Common |
| MIN-COM-SIL | Silver Ore | Common Mineral | Common |
| MIN-COM-LUN | Lunar Slate | Common Mineral | Common |
| MIN-RARE-MOO | Moon Crystal | Rare Mineral | Rare |
| MIN-RARE-SIL | Silver Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 047 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Moonlit Hollow:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-HOLL-047 | Hollowbark | Yes |
| FLORA-TWIL-047 | Twilightmoss | Yes |
| FLORA-AMBE-047 | Amber Canopy Oak | No |
| FLORA-CRIM-047 | Crimson Pollen Flower | No |
| FLORA-FORE-047 | Forest Fern | No |
| FLORA-HOLL-047 | Hollowgleam Tree | No |
| FLORA-PHER-047 | Pheromone Vine | No |
| FLORA-WILD-047 | Wild Mushroom Colony | No |
Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Amber Canopy Oak, Crimson Pollen Flower, Forest Fern, Hollowgleam Tree, Pheromone Vine, and Wild Mushroom Colony.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Moonlit — Hollow Deep |
| Layout | Hollow Tree Network |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Hollowhorn — Deep Form |
| Ground note | The Hollow Deep has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Hollowhorn, Ancient of Biome 047 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Nature |
| Arena | Silver Forest |
| Arena description | The boss encounter takes place in the heart of Moonlit Hollow's most extreme terrain feature. The arena is shaped by temperate forest conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. |
| Arena size (m) | 92 |
| Arena terrain | Lunar pull-active hollow |
| Arena hazard | Lunar Pull Disorientation |
| Unique material | Dusk Scale |
| Ground blurb | The Dusk Prowler the Ancient is the apex expression of Moonlit Hollow's ecosystem — a creature that has been shaped by temperate forest conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Moonlit Hollow would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Moonlight Wind and Silver Rain. Those two names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-047-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-047-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Silver Amber harvest modified. |
| WX-047-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-047-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-047-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-047-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 8, Ashfall 13, Cold Event 7, Any Weather 18, Rain/Mist 15, Clear Sky 9. Night-multiplier entries above 2.0 recorded on those rows: Storm 1, Ashfall 1, Cold Event 1, Any Weather 4, Rain/Mist 2, Clear Sky 1.
Mobs
Five named mobs are recorded. One further row records 65 additional spawn-table entries that are not named. Those 65 are not listed as species here. That summary row records 18 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. Silverwatcher has archetype Node Guardian but the node-guardian cell reads False. Both are left as recorded.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-047-01 | Moonhorn | Large Herbivore | 127 | CR03221 | False |
| MOB-047-02 | Moonstalker | Ambush Predator | 94 | CR03222 | False |
| MOB-047-03 | Hollowhorn | Ancient Walker | 205 | CR03223 | False |
| MOB-047-04 | Mooncoil | Scavenger | 87 | CR03224 | False |
| MOB-047-05 | Silverwatcher | Node Guardian | 159 | CR03225 | False |
Nodes
Ten network nodes are recorded. Six are positive and four are negative. The node profile records dominant POSITIVE, density moderate, base respawn 40 minutes, and modifier 1.15x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_047_P01 | Moonlit Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Silver Forest zone. | No | None |
| NODE_047_P02 | Moonlit Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Moon Hollow zone. | No | None |
| NODE_047_P03 | Moonlit Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Moon Hollow zone. | No | None |
| NODE_047_P04 | Moonlit Light Node 4 | POSITIVE | Located near the biome's primary water source or geological anchor. Within the Moon Hollow zone. | No | None |
| NODE_047_P05 | Moonlit Light Node 5 | POSITIVE | Located at the highest-traffic prey corridor, where ecological energy concentrates. Within the Moon Hollow zone. | No | None |
| NODE_047_P06 | Moonlit Light Node 6 | POSITIVE | Located inside the faction settlement perimeter, co-opted for faction infrastructure. Within the Moon Hollow zone. | No | None |
| NODE_047_N01 | Moonlit Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Lunar Pull Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_047_N02 | Moonlit Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Lunar Pull Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_047_N03 | Moonlit Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Lunar Pull Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_047_N04 | Moonlit Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Lunar Pull Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these ten nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the six positive nodes and a guardian present on the four negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0139 | Full Moon Season | Moonlit Holl Environmental Event | Environmental | 30min | 12hr | FALSE | WEATHER | 45-90 minutes real-time |
| WE0140 | Moon Bloom | Moonlit Holl Resource Event | Resource | 30min | 8hr | FALSE | WEATHER | 30 minutes real-time |
| WE0349 | Lunar Pull Event | Moonlit Holl Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | RANDOM | 3-8 hours real-time |
WE0139 notes: Silver Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0140 notes: Silver Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0349 notes: Silver Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ANCIENT_WALKER. Biome state change recorded as Moonlit Hollow_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0415 The Moonlit Toll — Main — giver NPC0323
- Q0416 Moonlit Watch — Surface — giver NPC0323
- Q0417 Moonlit Vault Count — Underground — giver NPC0328
- Q0418 The Still-Pool Oath — Moonlit Hollow — Aquatic — giver NPC0326
- Q0419 Silver Amber for the Nightroot Conclave — Main — giver NPC0323
- Q0420 Disorientation Season — Moonlit Hollow — Surface — giver NPC0325
- Q0421 What the Moonlit Vault Hums — Underground — giver NPC0326
- Q0422 After the Still-Pool Draw — Moonlit Hollow — Aquatic — giver NPC0328
- Q0423 Nightroot Conclave on the Moonlit Line — Main — giver NPC0323
Favor
Moonlit Hollow has its own favor track. It is separate from faction reputation and does not change the ending.
- Biome-line quests: 9. Each one gives +10 favor.
- Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
- Chain order: Q0415 → Q0416 → Q0417 → Q0418 → Q0419 → Q0420 → Q0421 → Q0422 → Q0423.
- No faction contests this biome, so favor here is never lost.
- Skipping quests gives no favor.
NPCs
Seven NPCs are recorded with location Moonlit Hollow. Sex, age, items held, and the quests-given cell are blank on those rows. Kinship is blank except where the table records it. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction | Kinship |
|---|---|---|---|---|---|
| NPC0323 | Tova Lumenbrook | quest_giver | Silver Forest, Moonlit Hollow | F02 Verdania Collective | Extended Lumenbrook family with historical Lyra NPC0505, Aldric Lumenbrook NPC0114, present-day Lyra NPC0724, Brix Lumenbrook NPC0141, and Gorath Lumenbrook NPC0006. |
| NPC0324 | Ulric Nightfall | merchant | Silver Forest, Moonlit Hollow | F02 Verdania Collective | |
| NPC0325 | Vex Prismholt | trainer | Silver Forest, Moonlit Hollow | F02 Verdania Collective | |
| NPC0326 | Wren Riftvale | lore_keeper | Silver Forest, Moonlit Hollow | F02 Verdania Collective | |
| NPC0327 | Xaris Thornwick | blacksmith | Silver Forest, Moonlit Hollow | F02 Verdania Collective | |
| NPC0328 | Yolande Voidwatch | quest_giver | Silver Forest, Moonlit Hollow | F02 Verdania Collective | |
| NPC0329 | Zephyr Xenstone | merchant | Silver Forest, Moonlit Hollow | F02 Verdania Collective |
Items
Sixteen crafted items are recorded for Moonlit Hollow. All are crafted at Lunar Forge. The item table records Silver Amber as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B047_WPN_01 | Moonlit Silver Edge | Weapon | Weapon | Rare | Silver Amber |
| B047_HLM_01 | Silver Ward Helm | Armor | Helm | Uncommon | Silver Amber |
| B047_CHS_01 | Silver Breastplate | Armor | Chest | Rare | Silver Amber |
| B047_HND_01 | Moonlit Grips | Armor | Hands | Uncommon | Silver Amber |
| B047_LEG_01 | Moonlit Greaves | Armor | Legs | Uncommon | Silver Amber |
| B047_FET_01 | Moonlit Treads | Armor | Feet | Uncommon | Silver Amber |
| B047_TRK_01 | Silver Relic | Trinket | Necklace | Rare | Silver Amber |
| B047_REL_01 | Moonlit First-Stone | Trinket | Relic | Epic | Silver Amber |
| B047_CON_01 | Moonlit Draught | Consumable | Common | Silver Amber | |
| B047_SAL_01 | Moonlit Salve | Consumable | Uncommon | Silver Amber | |
| B047_MAT_01 | Refined Moonlit Grit | Material | Common | Silver Amber | |
| B047_BAR_01 | Silver Ingot | Material | Rare | Silver Amber | |
| B047_TOL_01 | Moonlit Node Pick | Tool | Tool | Uncommon | Silver Amber |
| B047_KIT_01 | Moonlit Field Kit | Tool | Tool | Uncommon | Silver Amber |
| B047_UPG_01 | Silver Catalyst | Upgrade Component | Rare | Silver Amber | |
| B047_FOC_01 | Moonlit Focus | Weapon | Off-Hand | Uncommon | Silver Amber |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
| Recipe ID | Output | Workstation | Materials | Unlock reputation |
|---|---|---|---|---|
| RCP_B047_WPN_01 | Moonlit Silver Edge | Lunar Forge | Silver Amber x9; Refined Moonlit Grit x1 | T3 Honoured |
| RCP_B047_HLM_01 | Silver Ward Helm | Lunar Forge | Silver Amber x7; Refined Moonlit Grit x1 | T2 Trusted |
| RCP_B047_CHS_01 | Silver Breastplate | Lunar Forge | Silver Amber x9; Refined Moonlit Grit x1 | T3 Honoured |
| RCP_B047_HND_01 | Moonlit Grips | Lunar Forge | Silver Amber x7; Refined Moonlit Grit x1 | T2 Trusted |
| RCP_B047_LEG_01 | Moonlit Greaves | Lunar Forge | Silver Amber x7; Refined Moonlit Grit x1 | T2 Trusted |
| RCP_B047_FET_01 | Moonlit Treads | Lunar Forge | Silver Amber x7; Refined Moonlit Grit x1 | T2 Trusted |
| RCP_B047_TRK_01 | Silver Relic | Lunar Forge | Silver Amber x9; Refined Moonlit Grit x1 | T3 Honoured |
| RCP_B047_REL_01 | Moonlit First-Stone | Lunar Forge | Silver Amber x11; Refined Moonlit Grit x1 | T4 Honoured |
| RCP_B047_CON_01 | Moonlit Draught | Lunar Forge | Silver Amber x5; Refined Moonlit Grit x1 | T1 Known |
| RCP_B047_SAL_01 | Moonlit Salve | Lunar Forge | Silver Amber x7; Refined Moonlit Grit x1 | T2 Trusted |
| RCP_B047_MAT_01 | Refined Moonlit Grit | Lunar Forge | Silver Amber x5; Refined Moonlit Grit x1 | T1 Known |
| RCP_B047_BAR_01 | Silver Ingot | Lunar Forge | Silver Amber x9; Refined Moonlit Grit x1 | T3 Honoured |
| RCP_B047_TOL_01 | Moonlit Node Pick | Lunar Forge | Silver Amber x7; Refined Moonlit Grit x1 | T2 Trusted |
| RCP_B047_KIT_01 | Moonlit Field Kit | Lunar Forge | Silver Amber x7; Refined Moonlit Grit x1 | T2 Trusted |
| RCP_B047_UPG_01 | Silver Catalyst | Lunar Forge | Silver Amber x9; Refined Moonlit Grit x1 | T3 Honoured |
| RCP_B047_FOC_01 | Moonlit Focus | Lunar Forge | Silver Amber x7; Refined Moonlit Grit x1 | T2 Trusted |
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B047, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 047 Moonlit Hollow, K3V amber light, temperate_forest environment, 0.68g low gravity, Verdant Deep Covenant faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Moonlit Hollow, biome 047, temperate forest, under K3V amber light at 0.68g. A mysterious forest biome where the moon's light shines bright enough to cast sharp shadows and illuminate everything as clearly as day. The moon here has an anomalous close orbit. Creatures have evolved to prefer lunar light and hide from the sun. Terrain recorded as lunar pull-active hollow. Four seasons transform this land. Spring growth, summer canopy, autumn decay, winter silence. Lunar Pull Disorientation is the recorded primary hazard. Silver Amber is the signature resource. Recorded colour palette: Seasonal amber-green summer, crimson-gold autumn, grey-white winter. The Verdant Deep Covenant settlement Moonlit Settlement is visible, with Moon Hollow and Silver Forest in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG00921 through IMG00940. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Moonlit Hollow, temperate forest biome, [type], amber-lit woodland, seasonal foliage, dappled light, Lunar Pull Disorientation environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG00921 | hero_landscape | UNGENERATED |
| IMG00922 | apex_creature | UNGENERATED |
| IMG00923 | weather_event | UNGENERATED |
| IMG00924 | flora_closeup | UNGENERATED |
| IMG00925 | faction_outpost | UNGENERATED |
| IMG00926 | loading_screen | UNGENERATED |
| IMG00927 | ambient_day | UNGENERATED |
| IMG00928 | ambient_night | UNGENERATED |
| IMG00929 | energy_node | UNGENERATED |
| IMG00930 | hazard_event | UNGENERATED |
| IMG00931 | npc_portrait | UNGENERATED |
| IMG00932 | creature_combat | UNGENERATED |
| IMG00933 | resource_gather | UNGENERATED |
| IMG00934 | world_event | UNGENERATED |
| IMG00935 | sky_atmosphere | UNGENERATED |
| IMG00936 | underground_entrance | UNGENERATED |
| IMG00937 | coastal_view | UNGENERATED |
| IMG00938 | mystery_fragment | UNGENERATED |
| IMG00939 | faction_landmark | UNGENERATED |
| IMG00940 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B047_Moonlit_Hollow