Q0836 After the Resonance Pool Draw — Soulglass Divide

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Revision as of 21:31, 9 October 2026 by Historian (talk | contribs) (Reading-level rollout B093: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged))

After the Resonance Pool Draw — Soulglass Divide

Field Value
Quest_ID Q0836
Title After the Resonance Pool Draw — Soulglass Divide
Biome B093 Soulglass Divide
Layer Aquatic
Level 96
Giver Elara Frostmark (NPC0650)
Giver NPC ID NPC0650
Completer Elara Frostmark (NPC0650)
Completer NPC ID NPC0650
Items needed Soulglass Field Kit
Prerequisites Q0835
Giver settlement The Resonance Pool of Soulglass
Faction Soulglass Circle
Side Evil
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Never drown chasing a shard, and if the plate gives way, rescue the living before anything else.

Steps

Working the resonance pool is the job; if the plate gives way, rescue the living first. Take shelter whenever Soulglass Psychic is active.

Reward

  • Memory Salve x2
  • 3600 XP
  • 150 Gold
  • 500 Soulglass Circle rep

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Soulglass, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • Whenever Soulglass Psychic rises, take shelter immediately, and remember that a Soulglass Vault Break is also connected to this step. I settle this step at the Memory Glass Hollow.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0836_After_the_Resonance_Pool_Draw_%E2%80%94_Soulglass_Divide