Q0827 After the Cistern Draw — Marrowheat Flats

From Abernon
Revision as of 21:31, 9 October 2026 by Historian (talk | contribs) (Reading-level rollout B092: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged))

After the Cistern Draw — Marrowheat Flats

Field Value
Quest_ID Q0827
Title After the Cistern Draw — Marrowheat Flats
Biome B092 Marrowheat Flats
Layer Aquatic
Level 95
Giver Jora Yarrow (NPC0643)
Giver NPC ID NPC0643
Completer Jora Yarrow (NPC0643)
Completer NPC ID NPC0643
Items needed Marrowheat Field Kit
Prerequisites Q0826
Giver settlement The Cistern of Marrowheat
Faction Marrowheat Dominion
Side Evil
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Never drown chasing a shard, and if the plate gives way, rescue the living before anything else.

Steps

Working the cistern is the job; if the plate gives way, rescue the living first. Take shelter whenever Marrowheat Marrow is active.

Reward

  • Fossilized Salve x2
  • 3600 XP
  • 150 Gold
  • 50 Marrowheat Dominion rep

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Marrowheat, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • Whenever Marrowheat Marrow rises, take shelter immediately, and remember that a Marrowheat Vault Break is also connected to this step. I settle this step at the Marrow Hollow.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0827_After_the_Cistern_Draw_%E2%80%94_Marrowheat_Flats