Q0746 After the Drip-Well Draw — Nightroot Spindle

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Revision as of 21:24, 9 October 2026 by Historian (talk | contribs) (Reading-level rollout B083: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged))

After the Drip-Well Draw — Nightroot Spindle

Field Value
Quest_ID Q0746
Title After the Drip-Well Draw — Nightroot Spindle
Biome B083 Nightroot Spindle
Layer Aquatic
Level 87
Giver Kaell Nightfall (NPC0580)
Giver NPC ID NPC0580
Completer Kaell Nightfall (NPC0580)
Completer NPC ID NPC0580
Items needed Nightroot Field Kit
Prerequisites Q0745
Giver settlement The Drip-Well of Nightroot
Faction Nightroot Conclave
Side Holy
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Never drown chasing a shard, and if the plate gives way, rescue the living before anything else.

Steps

Working the drip-well is the job; if the plate gives way, rescue the living first. Take shelter whenever Nightroot Memory is active.

Reward

  • Rootmind Salve x2
  • 3600 XP
  • 150 Gold
  • 100 Nightroot Conclave rep

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Nightroot, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • Whenever Nightroot Memory rises, take shelter immediately, and remember that a Nightroot Vault Break is also connected to this step. I settle this step at the Memory Hollow.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0746_After_the_Drip-Well_Draw_%E2%80%94_Nightroot_Spindle