Q0350 After the Drip-Well Draw — Verdant Marsh
From Abernon
After the Drip-Well Draw — Verdant Marsh
| Field | Value |
|---|---|
| Quest_ID | Q0350 |
| Title | After the Drip-Well Draw — Verdant Marsh |
| Biome | B039 Verdant Marsh |
| Layer | Aquatic |
| Level | 48 |
| Giver | Gorath Riftvale (NPC0272) |
| Giver NPC ID | NPC0272 |
| Completer | Gorath Riftvale (NPC0272) |
| Completer NPC ID | NPC0272 |
| Items needed | Verdant Field Kit |
| Prerequisites | Q0349 |
| Giver settlement | The Drip-Well of Verdant |
| Faction | Ashen League |
| Side | Holy |
| Difficulty | Hard |
| Fail state | Yes |
| Mystery chain | No |
Briefing
Never drown chasing a shard, and if the plate gives way, rescue the living before anything else.
Steps
Working the drip-well is the job; if the plate gives way, rescue the living first. Take shelter whenever Verdant Marsh is active.
Reward
- Swamp Salve x2
- 3600 XP
- 150 Gold
- 50 Ashen League rep
Dialogue
- Whatever happens down there, do not drown chasing a shard.
- Down below Verdant, the count is the only thing that genuinely matters.
- If the plate gives way, you pull the living out first, before anything else.
- Whenever Verdant Marsh rises, take shelter immediately, and remember that a Verdant Vault Break is also connected to this step. I settle this step at the Deep Marsh Hollow.
- The cut below is dangerous work, not a sightseeing tour.
Canonical URL: https://wiki.abernon.com/index.php?title=Q0350_After_the_Drip-Well_Draw_%E2%80%94_Verdant_Marsh