Q0107 After the Drip-Well Draw — Netherhush Fen

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Revision as of 20:11, 9 October 2026 by Historian (talk | contribs) (Remove doubled-word names (e.g. "Netherhush Netherhush" to "Netherhush", "Cloudpetal Cloudpetal Edge" to "Cloudpetal Edge"); Robert 2026-10-09)

After the Drip-Well Draw — Netherhush Fen

Field Value
Quest_ID Q0107
Title After the Drip-Well Draw — Netherhush Fen
Biome B012 Netherhush Fen
Layer Aquatic
Level 23
Giver Hira Klarenfield (NPC0083)
Giver NPC ID NPC0083
Completer Hira Klarenfield (NPC0083)
Completer NPC ID NPC0083
Items needed Netherhush Field Kit
Prerequisites Q0106
Giver settlement The Drip-Well of Netherhush
Faction Verdania Collective
Side Holy
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown chasing a shard, and if the plate gives way, pull the living out first.

Steps

Working the drip-well is the job; if the plate gives way, pull the living out first. Seek shelter if Netherhush is up.

Reward

  • Silent Salve x2
  • 3600 XP
  • 150 Gold
  • 100 Verdania Collective rep

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Netherhush, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • When Netherhush rises, seek shelter, and know that a Netherhush Vault Break is also wired to this step. I settle this step at the Muffled Grove.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0107_After_the_Drip-Well_Draw_%E2%80%94_Netherhush_Fen