Q0134 After the Tide-Cut Draw — Irontide Reaches

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Revision as of 19:51, 9 October 2026 by Historian (talk | contribs) (Reading-level rollout B015: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged))

After the Tide-Cut Draw — Irontide Reaches

Field Value
Quest_ID Q0134
Title After the Tide-Cut Draw — Irontide Reaches
Biome B015 Irontide Reaches
Layer Aquatic
Level 26
Giver Corra Frostmark (NPC0104)
Giver NPC ID NPC0104
Completer Corra Frostmark (NPC0104)
Completer NPC ID NPC0104
Items needed Irontide Field Kit
Prerequisites Q0133
Giver settlement The Tide-Cut of Irontide
Faction Ironveil Compact
Side Evil
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown chasing a shard, and if the plate gives way, pull the living out first.

Steps

Working the tide-cut is the job; if the plate gives way, pull the living out first. Seek shelter if Irontide Irontide is up.

Reward

  • Tidal Salve x2
  • 3600 XP
  • 150 Gold
  • 50 Ironveil Compact rep

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Irontide, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • When Irontide Irontide rises, seek shelter, and know that an Irontide Vault Break is also wired to this step. I settle this step at the Magnetic Shelf.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0134_After_the_Tide-Cut_Draw_%E2%80%94_Irontide_Reaches