Q0836 After the Resonance Pool Draw — Soulglass Divide

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Revision as of 17:32, 9 October 2026 by Historian (talk | contribs) (Side: Evil (quest side split 554/554, Robert 2026-10-09))

After the Resonance Pool Draw — Soulglass Divide

Field Value
Quest_ID Q0836
Title After the Resonance Pool Draw — Soulglass Divide
Biome B093 Soulglass Divide
Layer Aquatic
Level 96
Giver Elara Frostmark (NPC0650)
Giver NPC ID NPC0650
Completer Elara Frostmark (NPC0650)
Completer NPC ID NPC0650
Items needed Soulglass Field Kit
Prerequisites Q0835
Giver settlement The Resonance Pool of Soulglass
Faction Soulglass Circle
Side Evil
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown for a shard. If the plate goes, pull the living first.

Steps

The resonance pool is the work. If the plate goes, pull the living first. Seek shelter if Soulglass Psychic is up.

Reward

  • Memory Salve x2
  • 3600 XP
  • 150 Gold
  • 500 Soulglass Circle rep

Dialogue

  • Do not drown for a shard.
  • Below Soulglass, the count is the only thing that matters.
  • If the plate goes, you pull the living first.
  • Soulglass Psychic says seek shelter. Soulglass Vault Break also wires this step. Elara Frostmark counts this step from the Memory Glass Hollow under After the Resonance Pool Draw — Soulglass Divide. If the plate goes, you pull the living first.
  • The cut below is not a tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0836_After_the_Resonance_Pool_Draw_%E2%80%94_Soulglass_Divide