Q0260 After the Fissure-Well Draw — Lumenrift Span
From Abernon
After the Fissure-Well Draw — Lumenrift Span
| Field | Value |
|---|---|
| Quest_ID | Q0260 |
| Title | After the Fissure-Well Draw — Lumenrift Span |
| Biome | B029 Lumenrift Span |
| Layer | Aquatic |
| Level | 39 |
| Giver | Kress Gloomreach (NPC0768) |
| Giver NPC ID | NPC0768 |
| Completer | Kress Gloomreach (NPC0768) |
| Completer NPC ID | NPC0768 |
| Items needed | Lumenrift Field Kit |
| Prerequisites | Q0259 |
| Giver settlement | The Fissure-Well of Lumenrift |
| Faction | Soulglass Circle |
| Side | Evil |
| Difficulty | Hard |
| Fail state | Yes |
| Mystery chain | No |
Briefing
Do not drown for a shard. If the plate goes, pull the living first.
Steps
The fissure-well is the work. If the plate goes, pull the living first. Seek shelter if Lumenrift Lumenrift is up.
Reward
- Geological Salve x2
- 3600 XP
- 150 Gold
- 500 Soulglass Circle rep
Dialogue
- Do not drown for a shard.
- Below Lumenrift, the count is the only thing that matters.
- If the plate goes, you pull the living first.
- Lumenrift Lumenrift says seek shelter. Lumenrift Vault Break also wires this step. Kress Gloomreach counts this step from the Bright Hollow under After the Fissure-Well Draw — Lumenrift Span. If the plate goes, you pull the living first.
- The cut below is not a tour.
Canonical URL: https://wiki.abernon.com/index.php?title=Q0260_After_the_Fissure-Well_Draw_%E2%80%94_Lumenrift_Span