Q0125 After the Drip-Well Draw — Duskmire Strand

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After the Drip-Well Draw — Duskmire Strand

Field Value
Quest_ID Q0125
Title After the Drip-Well Draw — Duskmire Strand
Biome B014 Duskmire Strand
Layer Aquatic
Level 25
Giver Vex Yarrow (NPC0097)
Giver NPC ID NPC0097
Completer Vex Yarrow (NPC0097)
Completer NPC ID NPC0097
Items needed Duskmire Field Kit
Prerequisites Q0124
Giver settlement The Drip-Well of Duskmire
Faction Verdania Collective
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown for a shard. If the plate goes, pull the living first.

Steps

The drip-well is the work. If the plate goes, pull the living first. Seek shelter if Duskmire Tidal is up.

Reward

  • Twilight Salve x2
  • 3600 XP
  • 150 Gold
  • 500 Verdania Collective rep

Dialogue

  • Do not drown for a shard.
  • Below Duskmire, the count is the only thing that matters.
  • If the plate goes, you pull the living first.
  • Duskmire Tidal says seek shelter. Duskmire Vault Break also wires this step. Vex Yarrow counts this step from the Dusk Strand under After the Drip-Well Draw — Duskmire Strand. If the plate goes, you pull the living first.
  • The cut below is not a tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0125_After_the_Drip-Well_Draw_%E2%80%94_Duskmire_Strand

Pending decision: quest prerequisites. See Pending decisions.