B030 Shrouded Peaks

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Revision as of 11:33, 9 October 2026 by Historian (talk | contribs) (Ruling: an NPC may live or work in a settlement controlled by another faction; remove those mismatch flags)

B030 Shrouded Peaks

Field Value
BiomeID 030
Biome name Shrouded Peaks
Climate SUBPOLAR_COLD
Difficulty 4
Controlling faction F08 Frosthold Vigil
Primary hazard Visibility Zero
Signature resource Cloud Crystal
MysteryZone False
Continent CONT_ASHARA
Region Ashara — Northern Peak Zone
Elevation_m 2200
Status LIVE_CANON
Source LIVE/DATA/biome_registry_v5.7.4.json

Ground

Towering snow-covered peaks permanently shrouded in an eternal cloud layer that blocks all sunlight. Navigation is by echolocation and touch alone. The shroud has its own micro-weather system completely isolated from the planet surface.

Settlements

Name Type Population Controlling faction
Shrouded Settlement Faction Outpost 1500 F08 Frosthold Vigil
Cloud Shelf primary N/A F08 Frosthold Vigil
Shroud Hollow secondary N/A F08 Frosthold Vigil

Factions present

Faction Where recorded
F08 Frosthold Vigil Home faction of this biome. Controlling faction on every recorded settlement row.
F09 Cinderwarden All seven NPC rows.

NPCs here from other factions: F09 Cinderwarden (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.

Resources

  • Cold Iron (Shrou) (GATHERABLE, Rare)
  • Ice Shard (Shrou) (GATHERABLE, Rare)
  • Permafrost Clay (Shrou) (GATHERABLE, Epic)
  • Refined Frost Crystal (GATHERABLE, Common)
  • Refined Murkvine Bark (GATHERABLE, Common)
  • Refined Tundra Salt (GATHERABLE, Rare)
  • Refined Windscoured Flint (GATHERABLE, Common)
  • Shroud Frost Crystal (GATHERABLE, Common)
  • Shroud Icewort Fiber (GATHERABLE, Common)
  • Shroud Murkvine Bark (GATHERABLE, Common)
  • Snowbloom Extract (Shrou) (GATHERABLE, Common)


Signature, primary, secondary, and minerals

These rows are recorded on the B030 resource table and were not in the gatherable list above.

ID Name Type Rarity
SIG-030 Cloud Crystal SIGNATURE Rare–Legendary
PRI-030 Shroud Stone PRIMARY Uncommon–Rare
SEC-030 Mist Resin SECONDARY Common–Uncommon
MIN-COM-ICE Ice Ore Common Mineral Common
MIN-COM-SHR Shroudite Common Mineral Common
MIN-COM-CLO Cloud Slate Common Mineral Common
MIN-RARE-SHR Shroud Crystal Rare Mineral Rare
MIN-RARE-CLO Cloud Glass Rare Mineral Rare

Harvest

The harvestable index records counts for biome 030 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.

Named flora recorded for Shrouded Peaks:

ID Name Harvestable
FLORA-FROS-030 Frostgrass Yes
FLORA-SNOW-030 Snowbloom Yes
FLORA-ICE--030 Ice-Fern No
FLORA-MURK-030 Murk Lichen No
FLORA-FROS-030 Frost Moss No
FLORA-PERM-030 Permafrost Spike No
FLORA-ICE -030 Ice Cap Flower No
FLORA-WINT-030 Winter Grass No

Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Ice-Fern, Murk Lichen, Frost Moss, Permafrost Spike, Ice Cap Flower, and Winter Grass.

Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.

Deep zone

Field Value
Deep zone Deep Shrouded — Shroud Base
Layout Ice Shelf Network
Max players 6
Lockout hours 72
Boss name Peakstalker — Deep Form
Ground note The Shroud Base has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.

Boss

Field Value
Boss Peakstalker, Ancient of Biome 030
Difficulty T3_Heroic
Recommended party 4
Damage type Nature
Arena {'location': 'Cloud Shelf', 'description': "The boss encounter takes place in the heart of Shrouded Peaks's most extreme terrain feature. The arena is shaped by subpolar cold conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 92, 'special_terrain': 'Zero-visibility sub-polar peaks', 'hazard_active': 'Visibility Zero'}
Ground blurb The Bleak Prowler the Ancient is the apex expression of Shrouded Peaks's ecosystem — a creature that has been shaped by subpolar cold conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Shrouded Peaks would be if the biome could choose to fight.

Weather

The atmosphere row records weather patterns Cloud Wind and Shroud Storm. Those two names are not rows in the weather table. Six weather rows are recorded for this biome.

ID Name Code Recorded effect
WX-030-STORM Storm STORM Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity.
WX-030-ASH Ashfall ASH Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Cloud Crystal harvest modified.
WX-030-SNOW Cold Event SNOW Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types.
WX-030-ANY Any Weather ANY Weather-independent spawn — present in all conditions.
WX-030-RAIN Rain/Mist RAIN Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions.
WX-030-CLEAR Clear Sky CLEAR Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields.

Spawn entries recorded on those rows: Storm 18, Ashfall 10, Cold Event 11, Any Weather 15, Rain/Mist 9, Clear Sky 7. Night-multiplier entries above 2.0 recorded on those rows: Storm 5, Ashfall 2, Cold Event 2, Any Weather 1, Rain/Mist 2, Clear Sky 4.

Mobs

Eight named mobs are recorded. One further row records 62 additional spawn-table entries that are not named. Those 62 are not listed as species here. That summary row records 15 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.

ID Name Archetype HP Creature ID Node guardian
MOB-030-01 Shroudhorn Large Herbivore 115 CR02031 False
MOB-030-02 Peakscale Swift Scout 64 CR02032 False
MOB-030-03 Cloudmane Pack Predator 76 CR02033 False
MOB-030-04 Shroudclaw Ambush Predator 77 CR02034 False
MOB-030-05 Misthorn Elemental Creature 87 CR02035 False
MOB-030-06 Peakstalker Ancient Walker 179 CR02036 False
MOB-030-07 Shroudfang Scavenger 82 CR02037 False
MOB-030-08 Cloudscale Node Guardian 131 CR02038 True

Nodes

Eight network nodes are recorded. Three are positive and five are negative. The node profile records dominant NEGATIVE, density moderate, base respawn 138 minutes, and modifier 1.15x.

ID Name Type Location Signature resource growth Guardian
NODE_030_P01 Shrouded Primary Anchor POSITIVE Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Cloud Shelf zone. No None
NODE_030_P02 Shrouded Light Node 2 POSITIVE Located within the main resource cluster, feeding crystal growth. Within the Shroud Hollow zone. No None
NODE_030_P03 Shrouded Light Node 3 POSITIVE Located at the convergence of the two largest named locations. Within the Shroud Hollow zone. No None
NODE_030_N01 Shrouded Void Node 1 NEGATIVE Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Visibility Zero) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_030_N02 Shrouded Void Node 2 NEGATIVE Located at the most hazardous point of the primary hazard zone. The primary hazard (Visibility Zero) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_030_N03 Shrouded Void Node 3 NEGATIVE Located beneath the primary ambush predator territory centre. The primary hazard (Visibility Zero) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_030_N04 Shrouded Void Node 4 NEGATIVE Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Visibility Zero) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_030_N05 Shrouded Void Node 5 NEGATIVE Located within the node guardian's primary patrol circuit centre. The primary hazard (Visibility Zero) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present

The node-network file records a guardian name string on each of these eight nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the three positive nodes and a guardian present on the five negative nodes. Both records are left as recorded.

World events

Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.

ID Biome-pack name Master name Type Duration cell Cooldown cell Broadcast Trigger Notes duration
WE0088 Cloud Surge Season Shrouded Pea Environmental Event Environmental 15min 8hr FALSE PLAYER_COUNT 45-90 minutes real-time
WE0089 Shroud Bloom Shrouded Pea Resource Event Resource 120min 4hr FALSE WORLD_STATE 30 minutes real-time
WE0090 Cloud Collapse Shrouded Pea Major Transformation Event Major Transformation 0min 0hr TRUE WORLD_STATE 3-8 hours real-time

WE0088 notes: Cloud Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is NODE_GUARDIAN_ELITE. WE0089 notes: Cloud Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0090 notes: Cloud Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ELITE_SURGE. Biome state change recorded as Shrouded Peaks_STATE_ALTERED.

Quests

Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.

NPCs

Seven NPCs are recorded with location Shrouded Peaks. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.

NPC ID Name Role Settlement Faction
NPC0204 Oswyn Whispervale quest_giver Cloud Shelf, Shrouded Peaks F09 Cinderwarden
NPC0205 Petra Yarrow merchant Cloud Shelf, Shrouded Peaks F09 Cinderwarden
NPC0206 Brynja Ashveil trainer Cloud Shelf, Shrouded Peaks F09 Cinderwarden
NPC0207 Rhea Cindermere lore_keeper Cloud Shelf, Shrouded Peaks F09 Cinderwarden
NPC0208 Soris Emberfall blacksmith Cloud Shelf, Shrouded Peaks F09 Cinderwarden
NPC0209 Tova Gloomreach quest_giver Cloud Shelf, Shrouded Peaks F09 Cinderwarden
NPC0210 Ulric Ironveil merchant Cloud Shelf, Shrouded Peaks F09 Cinderwarden

Items

Sixteen crafted items are recorded for Shrouded Peaks. All are crafted at Cloud Forge. The item table records Cloud Crystal as the primary material on every row.

Item ID Name Type Slot Rarity Primary material
B030_WPN_01 Shrouded Cloud Edge Weapon Weapon Rare Cloud Crystal
B030_HLM_01 Cloud Ward Helm Armor Helm Uncommon Cloud Crystal
B030_CHS_01 Cloud Breastplate Armor Chest Rare Cloud Crystal
B030_HND_01 Shrouded Grips Armor Hands Uncommon Cloud Crystal
B030_LEG_01 Shrouded Greaves Armor Legs Uncommon Cloud Crystal
B030_FET_01 Shrouded Treads Armor Feet Uncommon Cloud Crystal
B030_TRK_01 Cloud Relic Trinket Necklace Rare Cloud Crystal
B030_REL_01 Shrouded First-Stone Trinket Relic Epic Cloud Crystal
B030_CON_01 Shrouded Draught Consumable Common Cloud Crystal
B030_SAL_01 Shrouded Salve Consumable Uncommon Cloud Crystal
B030_MAT_01 Refined Shrouded Grit Material Common Cloud Crystal
B030_BAR_01 Cloud Ingot Material Rare Cloud Crystal
B030_TOL_01 Shrouded Node Pick Tool Tool Uncommon Cloud Crystal
B030_KIT_01 Shrouded Field Kit Tool Tool Uncommon Cloud Crystal
B030_UPG_01 Cloud Catalyst Upgrade Component Rare Cloud Crystal
B030_FOC_01 Shrouded Focus Weapon Off-Hand Uncommon Cloud Crystal

Recipes

Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.

Recipe ID Output Workstation Materials Unlock reputation
RCP_B030_WPN_01 Shrouded Cloud Edge Cloud Forge Cloud Crystal x9; Refined Shrouded Grit x1 T3 Honoured
RCP_B030_HLM_01 Cloud Ward Helm Cloud Forge Cloud Crystal x7; Refined Shrouded Grit x1 T2 Trusted
RCP_B030_CHS_01 Cloud Breastplate Cloud Forge Cloud Crystal x9; Refined Shrouded Grit x1 T3 Honoured
RCP_B030_HND_01 Shrouded Grips Cloud Forge Cloud Crystal x7; Refined Shrouded Grit x1 T2 Trusted
RCP_B030_LEG_01 Shrouded Greaves Cloud Forge Cloud Crystal x7; Refined Shrouded Grit x1 T2 Trusted
RCP_B030_FET_01 Shrouded Treads Cloud Forge Cloud Crystal x7; Refined Shrouded Grit x1 T2 Trusted
RCP_B030_TRK_01 Cloud Relic Cloud Forge Cloud Crystal x9; Refined Shrouded Grit x1 T3 Honoured
RCP_B030_REL_01 Shrouded First-Stone Cloud Forge Cloud Crystal x11; Refined Shrouded Grit x1 T4 Honoured
RCP_B030_CON_01 Shrouded Draught Cloud Forge Cloud Crystal x5; Refined Shrouded Grit x1 T1 Known
RCP_B030_SAL_01 Shrouded Salve Cloud Forge Cloud Crystal x7; Refined Shrouded Grit x1 T2 Trusted
RCP_B030_MAT_01 Refined Shrouded Grit Cloud Forge Cloud Crystal x5; Refined Shrouded Grit x1 T1 Known
RCP_B030_BAR_01 Cloud Ingot Cloud Forge Cloud Crystal x9; Refined Shrouded Grit x1 T3 Honoured
RCP_B030_TOL_01 Shrouded Node Pick Cloud Forge Cloud Crystal x7; Refined Shrouded Grit x1 T2 Trusted
RCP_B030_KIT_01 Shrouded Field Kit Cloud Forge Cloud Crystal x7; Refined Shrouded Grit x1 T2 Trusted
RCP_B030_UPG_01 Cloud Catalyst Cloud Forge Cloud Crystal x9; Refined Shrouded Grit x1 T3 Honoured
RCP_B030_FOC_01 Shrouded Focus Cloud Forge Cloud Crystal x7; Refined Shrouded Grit x1 T2 Trusted

Image prompt

Text only. No file is uploaded. The prompt below is the recorded overview prompt for B030, followed by the ground description and settlement names already on this page.

Recorded overview prompt: ABERNON game concept art, Biome 030 Shrouded Peaks, K3V amber light, subpolar_cold environment, 0.68g low gravity, Frosthold Vigil faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.

Detailed prompt for an image creator: Painterly cinematic establishing shot of Shrouded Peaks, biome 030, subpolar cold, under K3V amber light at 0.68g. Towering snow-covered peaks permanently shrouded in an eternal cloud layer that blocks all sunlight. Navigation is by echolocation and touch alone. The shroud has its own micro-weather system completely isolated from the planet surface. Terrain recorded as zero-visibility sub-polar peaks. Ice-edged highlands and wind-carved stone. The amber sun gives little warmth here. Visibility Zero is the recorded primary hazard. Cloud Crystal is the signature resource. Recorded colour palette: Blue-grey murk ice, pale tundra, amber K3V long-shadow cast. The Frosthold Vigil settlement Shrouded Settlement is visible, with Cloud Shelf and Shroud Hollow in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.

The image-prompt table also records twenty ungenerated prompts, IMG00581 through IMG00600. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Shrouded Peaks, subpolar cold biome, [type], amber tundra, ice-edged stone, cold wind haze, Visibility Zero environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.

ID Type Status
IMG00581 hero_landscape UNGENERATED
IMG00582 apex_creature UNGENERATED
IMG00583 weather_event UNGENERATED
IMG00584 flora_closeup UNGENERATED
IMG00585 faction_outpost UNGENERATED
IMG00586 loading_screen UNGENERATED
IMG00587 ambient_day UNGENERATED
IMG00588 ambient_night UNGENERATED
IMG00589 energy_node UNGENERATED
IMG00590 hazard_event UNGENERATED
IMG00591 npc_portrait UNGENERATED
IMG00592 creature_combat UNGENERATED
IMG00593 resource_gather UNGENERATED
IMG00594 world_event UNGENERATED
IMG00595 sky_atmosphere UNGENERATED
IMG00596 underground_entrance UNGENERATED
IMG00597 coastal_view UNGENERATED
IMG00598 mystery_fragment UNGENERATED
IMG00599 faction_landmark UNGENERATED
IMG00600 player_action UNGENERATED

Canonical URL: https://wiki.abernon.com/index.php?title=B030_Shrouded_Peaks