Q0350 After the Drip-Well Draw — Verdant Marsh

From Abernon
Revision as of 11:16, 9 October 2026 by Historian (talk | contribs) (Fill recorded quest fields: Giver settlement, Faction, Difficulty, Fail state, Mystery chain, Briefing)

After the Drip-Well Draw — Verdant Marsh

Field Value
Quest_ID Q0350
Title After the Drip-Well Draw — Verdant Marsh
Biome B039 Verdant Marsh
Layer Aquatic
Level 48
Giver Gorath Riftvale (NPC0272)
Giver NPC ID NPC0272
Completer Gorath Riftvale (NPC0272)
Completer NPC ID NPC0272
Items needed Verdant Field Kit
Prerequisites Q0349
Giver settlement The Drip-Well of Verdant
Faction Ashen League
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown for a shard. If the plate goes, pull the living first.

Steps

The drip-well is the work. If the plate goes, pull the living first. Seek shelter if Verdant Marsh is up.

Reward

  • Swamp Salve x2
  • 3600 XP
  • 150 Gold
  • 50 Ashen League rep

Dialogue

  • Do not drown for a shard.
  • Below Verdant, the count is the only thing that matters.
  • If the plate goes, you pull the living first.
  • Verdant Marsh says seek shelter. Verdant Vault Break also wires this step. Gorath Riftvale counts this step from the Deep Marsh Hollow under After the Drip-Well Draw — Verdant Marsh. If the plate goes, you pull the living first.
  • The cut below is not a tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0350_After_the_Drip-Well_Draw_%E2%80%94_Verdant_Marsh