Q0224 After the Fissure-Well Draw — Spineshard Rift

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Revision as of 11:15, 9 October 2026 by Historian (talk | contribs) (Fill recorded quest fields: Giver settlement, Faction, Difficulty, Fail state, Mystery chain, Briefing)

After the Fissure-Well Draw — Spineshard Rift

Field Value
Quest_ID Q0224
Title After the Fissure-Well Draw — Spineshard Rift
Biome B025 Spineshard Rift
Layer Aquatic
Level 35
Giver Wren Xenstone (NPC0174)
Giver NPC ID NPC0174
Completer Wren Xenstone (NPC0174)
Completer NPC ID NPC0174
Items needed Spineshard Field Kit
Prerequisites Q0223
Giver settlement The Fissure-Well of Spineshard
Faction Marrowheat Dominion
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown for a shard. If the plate goes, pull the living first.

Steps

The fissure-well is the work. If the plate goes, pull the living first. Seek shelter if Spineshard Spine is up.

Reward

  • Tectonic Salve x2
  • 3600 XP
  • 150 Gold
  • 50 Marrowheat Dominion rep

Dialogue

  • Do not drown for a shard.
  • Below Spineshard, the count is the only thing that matters.
  • If the plate goes, you pull the living first.
  • Spineshard Spine says seek shelter. Spineshard Vault Break also wires this step. Wren Xenstone counts this step from the Seismic Hollow under After the Fissure-Well Draw — Spineshard Rift. If the plate goes, you pull the living first.
  • The cut below is not a tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0224_After_the_Fissure-Well_Draw_%E2%80%94_Spineshard_Rift