B080 Fractalis Reach
| Field |
Value
|
| BiomeID |
080
|
| Biome name |
Fractalis Reach
|
| Climate |
SUBPOLAR_COLD
|
| Difficulty |
6
|
| Controlling faction |
F08 Frosthold Vigil
|
| Primary hazard |
Temporal Disorientation
|
| Signature resource |
Temporal Crystal
|
| MysteryZone |
False
|
| Continent |
PLATE_NORTHRIM
|
| Region |
Northrim — Eastern Temporal Zone
|
| Elevation_m |
500
|
| Status |
LIVE_CANON
|
| Source |
LIVE/DATA/biome_registry_v5.7.4.json
|
Ground
A frost-bitten highland of luminous fractal ice formations that repeat their geometry from millimeter to kilometer scale. The formations act as a planet-scale crystal antenna. Creatures here have fractalized bone structures echoing the landscape.
Settlements
Resources
- Cold Iron (Fract) (GATHERABLE, Uncommon)
- Fracta Frost Crystal (GATHERABLE, Common)
- Fracta Icewort Fiber (GATHERABLE, Uncommon)
- Fracta Murkvine Bark (GATHERABLE, Epic)
- Ice Shard (Fract) (GATHERABLE, Common)
- Permafrost Clay (Fract) (GATHERABLE, Rare)
- Refined Frost Crystal (GATHERABLE, Uncommon)
- Refined Murkvine Bark (GATHERABLE, Uncommon)
- Refined Tundra Salt (GATHERABLE, Rare)
- Refined Windscoured Flint (GATHERABLE, Uncommon)
- Snowbloom Extract (Fract) (GATHERABLE, Rare)
Deep zone
| Field |
Value
|
| Deep zone |
Deep Fractalis — Fractalis Hollow
|
| Layout |
Mist Labyrinth Run
|
| Max players |
6
|
| Lockout hours |
72
|
| Boss name |
Temporalhorn — Deep Form
|
| Ground note |
The Fractalis Hollow has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.
|
Boss
| Field |
Value
|
| Boss |
Temporalhorn, Ancient of Biome 080
|
| Difficulty |
T3_Heroic
|
| Recommended party |
4
|
| Damage type |
Nature
|
| Arena |
{'location': 'Mirrorwalk Shelf', 'description': "The boss encounter takes place in the heart of Fractalis Reach's most extreme terrain feature. The arena is shaped by subpolar cold conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 108, 'special_terrain': 'Temporal disorientation fractalis landscape', 'hazard_active': 'Temporal Disorientation'}
|
| Ground blurb |
The Bleak Prowler the Ancient is the apex expression of Fractalis Reach's ecosystem — a creature that has been shaped by subpolar cold conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Fractalis Reach would be if the biome could choose to fight.
|
Quests
Canonical URL: https://wiki.abernon.com/index.php?title=B080_Fractalis_Reach