B063 Searing Savannah

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B063 Searing Savannah

Field Value
BiomeID 063
Biome name Searing Savannah
Climate WARM_TEMPERATE
Difficulty 2
Controlling faction F13 Marrowheat Dominion
Primary hazard Wildfire
Signature resource Sun Crystal
MysteryZone False
Continent CONT_ASHARA
Region Ashara — Southern Searing Savannah
Elevation_m 150
Status LIVE_CANON
Source LIVE/DATA/biome_registry_v5.7.4.json

Ground

A vast sun-scorched biome where the land stretches endlessly under a relentless sky and the grass burns in seasonal waves. Megaherbivore migrations cross the savannah twice yearly. The predators here are the most efficient hunters on the planet.

Settlements

Name Type Population Controlling faction
Searing Settlement Faction Outpost 1500 F13 Marrowheat Dominion
Migration Crossing primary N/A F13 Marrowheat Dominion
Predator Hollow secondary N/A F13 Marrowheat Dominion

Resources

  • Drywood (Seari) (GATHERABLE, Uncommon)
  • Plain Stone (Seari) (GATHERABLE, Uncommon)
  • Plains Ore (Seari) (GATHERABLE, Uncommon)
  • Refined Grain Husk (GATHERABLE, Common)
  • Refined Marrowheat Grain (GATHERABLE, Common)
  • Refined Savann Grass Fiber (GATHERABLE, Common)
  • Refined Steppe Dust (GATHERABLE, Rare)
  • Savann Salt (Seari) (GATHERABLE, Common)
  • Searin Marrowheat Grain (GATHERABLE, Rare)
  • Searin Savann Grass Fiber (GATHERABLE, Epic)
  • Searin Steppe Clay (GATHERABLE, Common)

Deep zone

Field Value
Deep zone Deep Searing — Burn Hollow
Layout Ember Field Network
Max players 6
Lockout hours 72
Boss name Sunhorn — Deep Form
Ground note The Burn Hollow has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.

Boss

Field Value
Boss Sunhorn, Ancient of Biome 063
Difficulty T3_Heroic
Recommended party 4
Damage type Void
Arena {'location': 'Migration Crossing', 'description': "The boss encounter takes place in the heart of Searing Savannah's most extreme terrain feature. The arena is shaped by warm temperate conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 76, 'special_terrain': 'Wildfire-active savannah', 'hazard_active': 'Wildfire'}
Ground blurb The Open Prowler the Ancient is the apex expression of Searing Savannah's ecosystem — a creature that has been shaped by warm temperate conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Searing Savannah would be if the biome could choose to fight.

Quests

Canonical URL: https://wiki.abernon.com/index.php?title=B063_Searing_Savannah