B050 Emberglow Abyss

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B050 Emberglow Abyss

Field Value
BiomeID 050
Biome name Emberglow Abyss
Climate DEEP_OCEAN
Difficulty 10
Controlling faction F04 Order of the Mirrorwake
Primary hazard Ember Vent Hydrothermal Scalding
Signature resource Abyss Ember Crystal
MysteryZone False
Continent OCEAN_AMBER
Region Amber Sea — Hydrothermal Vent Zone
Elevation_m -9600
Status LIVE_CANON
Source LIVE/DATA/biome_registry_v5.7.4.json

Ground

A dark and fiery biome where the ground is scorched and the atmosphere glows with volcanic light from below. The abyss floor is a network of magma chambers close to the surface creating a warm zone in the deep cold. Creatures glow from absorbed thermal energy.

Settlements

Name Type Population Controlling faction
Emberglow Settlement Faction Outpost 1500 F04 Order of the Mirrorwake
Emberglow Hollow secondary N/A F04 Order of the Mirrorwake
Magma Shelf primary N/A F04 Order of the Mirrorwake

Resources

  • Abyss Salt (Ember) (GATHERABLE, Uncommon)
  • Biolume Extract (Ember) (GATHERABLE, Uncommon)
  • Deep Resin (Ember) (GATHERABLE, Common)
  • Emberg Abyssal Stone (GATHERABLE, Common)
  • Emberg Pressure Crystal (GATHERABLE, Common)
  • Emberg Void Kelp Extract (GATHERABLE, Common)
  • Mirror Ore (Ember) (GATHERABLE, Common)
  • Refined Abyssal Stone (GATHERABLE, Common)
  • Refined Deep Clay (GATHERABLE, Uncommon)
  • Refined Void Kelp Extract (GATHERABLE, Legendary)
  • Refined Void Shard (GATHERABLE, Common)

Deep zone

Field Value
Deep zone Deep Emberglow — Emberglow Deep
Layout Mirrordeep Hollow
Max players 6
Lockout hours 72
Boss name Abyssalwatcher — Deep Form
Ground note The Emberglow Deep has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.

Boss

Field Value
Boss Abyssalwatcher, Ancient of Biome 050
Difficulty T3_Heroic
Recommended party 4
Damage type Fire
Arena {'location': 'Magma Shelf', 'description': "The boss encounter takes place in the heart of Emberglow Abyss's most extreme terrain feature. The arena is shaped by deep ocean conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 140, 'special_terrain': 'Hydrothermal vent abyss', 'hazard_active': 'Ember Vent Hydrothermal Scalding'}
Ground blurb The Dark Prowler the Ancient is the apex expression of Emberglow Abyss's ecosystem — a creature that has been shaped by deep ocean conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Emberglow Abyss would be if the biome could choose to fight.

Quests

Canonical URL: https://wiki.abernon.com/index.php?title=B050_Emberglow_Abyss