Stripping Wind

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Stripping Wind is the Evil alignment ability of the Skymantle class. It sits in the separate alignment ability slot and unlocks when the player chooses an alignment.

Field Value
Class Skymantle
Alignment Evil
Resource cost 2 Wind Charge consumed, gains Wind Charge equal to number of beneficial effects stripped
Mechanic Releases a razor-wind in a 15m cone — all enemies hit take 220 damage. Additionally strips 1 beneficial status effect from each target (SURGE, SOLARBRAND, and resistances are priority targets). If a target has no beneficial effects to strip, the wind deals an additional 110 damage to that target instead. The Skymantle gains 1 Wind Charge per beneficial effect stripped.
Damage 220 base + strip 1 buff per target (or +110 if no buff) + Wind Charge generation
Healing Not recorded
Duration Not recorded
Cooldown 35 seconds
Range 15m cone
PvP note Base damage reduced to 150 in PvP. Strip priority: SURGE first, then alignment abilities, then other buffs.
Notes Most effective against Holy-aligned players relying on SURGE chains and SOLARBRAND ticks. Pairs naturally with any Evil ability that creates vulnerability windows — strip the buffs, then exploit the unprotected target.
Lore The Skymantle knows the sky is honest. Buffs are promises. The wind in the Realm of Silence does not respect promises.

See Abilities for every class.