Q0566 After the Cistern Draw — Searing Savannah

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Revision as of 11:18, 9 October 2026 by Historian (talk | contribs) (Fill recorded quest fields: Giver settlement, Faction, Difficulty, Fail state, Mystery chain, Briefing)

After the Cistern Draw — Searing Savannah

Field Value
Quest_ID Q0566
Title After the Cistern Draw — Searing Savannah
Biome B063 Searing Savannah
Layer Aquatic
Level 69
Giver Wren Duskhollow (NPC0440)
Giver NPC ID NPC0440
Completer Wren Duskhollow (NPC0440)
Completer NPC ID NPC0440
Items needed Searing Field Kit
Prerequisites Q0565
Giver settlement The Cistern of Searing
Faction Soulglass Circle
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown for a shard. If the plate goes, pull the living first.

Steps

The cistern is the work. If the plate goes, pull the living first. Seek shelter if Searing Wildfire is up.

Reward

  • Sun Salve x2
  • 3600 XP
  • 150 Gold
  • 50 Soulglass Circle rep

Dialogue

  • Do not drown for a shard.
  • Below Searing, the count is the only thing that matters.
  • If the plate goes, you pull the living first.
  • Searing Wildfire says seek shelter. Searing Vault Break also wires this step. Wren Duskhollow counts this step from the Predator Hollow under After the Cistern Draw — Searing Savannah. If the plate goes, you pull the living first.
  • The cut below is not a tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0566_After_the_Cistern_Draw_%E2%80%94_Searing_Savannah