B073 Tempest Rift
| Field |
Value
|
| BiomeID |
073
|
| Biome name |
Tempest Rift
|
| Climate |
RIFT_TECTONIC
|
| Difficulty |
8
|
| Controlling faction |
Riftwalker Brotherhood (VANISHED)
|
| Primary hazard |
Wind Shear Injuries
|
| Signature resource |
Storm Crystal
|
| MysteryZone |
False
|
| Continent |
ARCH_SHARDRIM
|
| Region |
Shardrim Archipelago — Southern Boundary
|
| Elevation_m |
500
|
| Status |
LIVE_CANON
|
| Source |
LIVE/DATA/biome_registry_v5.7.4.json
|
Ground
A volatile biome where constant storms and violent winds tear through a deep geological rift. The rift acts as a wind tunnel amplifying storms to catastrophic levels. Only specifically adapted creatures can survive the baseline wind speeds here.
Settlements
Resources
- Crystal Vein Ore (Tempe) (GATHERABLE, Rare)
- Fault Sediment (Tempe) (GATHERABLE, Common)
- Refined Prism Crystal (GATHERABLE, Common)
- Refined Seismic Clay (GATHERABLE, Common)
- Refined Tectonic Fiber (GATHERABLE, Common)
- Refined Tectonic Shard (GATHERABLE, Rare)
- Resonance Stone (Tempe) (GATHERABLE, Common)
- Rift Glass (Tempe) (GATHERABLE, Rare)
- Tempes Prism Crystal (GATHERABLE, Common)
- Tempes Rift Dust (GATHERABLE, Common)
- Tempes Tectonic Shard (GATHERABLE, Common)
Deep zone
| Field |
Value
|
| Deep zone |
Deep Tempest — Tempest Core
|
| Layout |
Void Fissure Network
|
| Max players |
6
|
| Lockout hours |
72
|
| Boss name |
Riftwatcher — Deep Form
|
| Ground note |
The Tempest Core has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.
|
Boss
| Field |
Value
|
| Boss |
Riftwatcher, Ancient of Biome 073
|
| Difficulty |
T3_Heroic
|
| Recommended party |
4
|
| Damage type |
Sonic
|
| Arena |
{'location': 'Rift Wind Tunnel', 'description': "The boss encounter takes place in the heart of Tempest Rift's most extreme terrain feature. The arena is shaped by rift tectonic conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 124, 'special_terrain': 'Tectonic wind shear canyon', 'hazard_active': 'Wind Shear Injuries'}
|
| Ground blurb |
The Fault Prowler the Ancient is the apex expression of Tempest Rift's ecosystem — a creature that has been shaped by rift tectonic conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Tempest Rift would be if the biome could choose to fight.
|
Quests
Canonical URL: https://wiki.abernon.com/index.php?title=B073_Tempest_Rift