B043 Abyssal Reach
| Field |
Value
|
| BiomeID |
043
|
| Biome name |
Abyssal Reach
|
| Climate |
DEEP_OCEAN
|
| Difficulty |
9
|
| Controlling faction |
F04 Order of the Mirrorwake
|
| Primary hazard |
Abyssal Pressure Implosion
|
| Signature resource |
Abyssal Crystal
|
| MysteryZone |
False
|
| Continent |
OCEAN_AMBER
|
| Region |
Amber Sea — Central Abyssal
|
| Elevation_m |
-10200
|
| Status |
LIVE_CANON
|
| Source |
LIVE/DATA/biome_registry_v5.7.4.json
|
Ground
A mysterious and foreboding biome where the land is marked by deep reaching fractures that descend into the planet's mantle. The fractures breathe hot mineral-laden water that supports unique chemosynthetic ecosystems invisible from above.
Settlements
Resources
- Abyss Salt (Abyss) (GATHERABLE, Common)
- Abyssa Abyssal Stone (GATHERABLE, Uncommon)
- Abyssa Pressure Crystal (GATHERABLE, Common)
- Abyssa Void Kelp Extract (GATHERABLE, Rare)
- Biolume Extract (Abyss) (GATHERABLE, Rare)
- Deep Resin (Abyss) (GATHERABLE, Common)
- Mirror Ore (Abyss) (GATHERABLE, Uncommon)
- Refined Abyssal Stone (GATHERABLE, Uncommon)
- Refined Deep Clay (GATHERABLE, Common)
- Refined Void Kelp Extract (GATHERABLE, Rare)
- Refined Void Shard (GATHERABLE, Epic)
Deep zone
| Field |
Value
|
| Deep zone |
Deep Abyssal — Reach Abyss
|
| Layout |
Thermal Vent Run
|
| Max players |
6
|
| Lockout hours |
72
|
| Boss name |
Depthwatcher — Deep Form
|
| Ground note |
The Reach Abyss has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.
|
Boss
| Field |
Value
|
| Boss |
Depthwatcher, Ancient of Biome 043
|
| Difficulty |
T3_Heroic
|
| Recommended party |
4
|
| Damage type |
Nature
|
| Arena |
{'location': 'Thermal Fracture Fields', 'description': "The boss encounter takes place in the heart of Abyssal Reach's most extreme terrain feature. The arena is shaped by deep ocean conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 132, 'special_terrain': 'Maximum pressure implosion zone', 'hazard_active': 'Abyssal Pressure Implosion'}
|
| Ground blurb |
The Dark Prowler the Ancient is the apex expression of Abyssal Reach's ecosystem — a creature that has been shaped by deep ocean conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Abyssal Reach would be if the biome could choose to fight.
|
Quests
Canonical URL: https://wiki.abernon.com/index.php?title=B043_Abyssal_Reach