Q0071 After the Voice Flush

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After the Voice Flush

Field Value
Quest_ID Q0071
Title After the Voice Flush
Biome B008 Whispersink
Layer Aquatic
Level 20
Giver Rhea Ironveil (NPC0055)
Giver NPC ID NPC0055
Completer Rhea Ironveil (NPC0055)
Completer NPC ID NPC0055
Items needed Whispersink Field Kit
Prerequisites Q0070
Giver settlement The Drip-Well of Whispersink
Faction Verdania Collective
Side Holy
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Do not drown chasing a shard, and if the plate gives way, pull the living out first.

Steps

Working the drip-well is the job; if the plate gives way, pull the living out first. Seek shelter if Whispersink Memory is up.

Reward

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Whispersink, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • When Whispersink Memory rises, seek shelter, and know that a Whispersink Vault Break is also wired to this step. I settle this step at the Sorrow Hollow.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0071_After_the_Voice_Flush