Q0120 Duskmire Vault Count
From Abernon
Duskmire Vault Count
| Field | Value |
|---|---|
| Quest_ID | Q0120 |
| Title | Duskmire Vault Count |
| Biome | B014 Duskmire Strand |
| Layer | Underground |
| Level | 15 |
| Giver | Vex Yarrow (NPC0097) |
| Giver NPC ID | NPC0097 |
| Completer | Vex Yarrow (NPC0097) |
| Completer NPC ID | NPC0097 |
| Items needed | Duskmire Field Kit |
| Prerequisites | Q0119 |
| Giver settlement | Dusk Strand |
| Faction | Verdania Collective |
| Side | Evil |
| Difficulty | Hard |
| Fail state | Yes |
| Mystery chain | No |
Briefing
Underneath the Dusk Strand, tag a face and get out without delay; Vex Yarrow pays for the work with the node pick.
Steps
Descend into the cut underneath the Dusk Strand, tag a face, and leave immediately afterward. Dusthorn and Crackedscale hold that ground, and a Duskmire Vault Break can open a high-risk underground rare spawn.
Reward
- Duskmire Node Pick
- 2100 XP
- 150 Gold
- 50 Verdania Collective rep
Dialogue
- Down below Duskmire, the count is the only thing that genuinely matters.
- The cut below is dangerous work, not a sightseeing tour.
- Tag a face in the cut underneath the Dusk Strand, where Dusthorn and Crackedscale hold ring three; a Vault Break there is a high-risk rare spawn. The node pick is your payment, settled at the Dusk Strand.
- You tagged a face and actually came back. Fine, that is the job.
- If the plate gives way, you pull the living out first, before anything else.
Canonical URL: https://wiki.abernon.com/index.php?title=Q0120_Duskmire_Vault_Count