B091 Umbrafen Crucible
B091 Umbrafen Crucible
| Field | Value |
|---|---|
| BiomeID | 091 |
| Biome name | Umbrafen Crucible |
| Climate | VOLCANIC_IGNEOUS |
| Difficulty | 4 |
| Starting control | F09 Cinderwarden |
| Primary hazard | Crucible Void Vapour Corruption |
| Signature resource | Crucible Amber |
| MysteryZone | False |
| Continent | ARCH_EMBERVEIL |
| Region | Emberveil Archipelago South |
| Elevation_m | 600 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A volatile swamp crater laced with volcanic vents and sulfur bogs. Choking smog obscures molten sinkholes and jagged roots. Survival demands heat shielding and toxin resistance. The crater was formed when a magma chamber collapsed beneath a swamp.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Crucible Hollow | secondary | N/A | F09 Cinderwarden |
| Sulphur Bog | primary | N/A | F09 Cinderwarden |
| Umbrafen Settlement | Faction Outpost | 1500 | F09 Cinderwarden |
Settlement pages: Crucible Hollow, Sulphur Bog, Umbrafen Settlement. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F09 Cinderwarden | Home faction of this biome. Controlling faction on every recorded settlement row. |
| F06 Cogmist Engineers | All seven NPC rows. |
NPCs here from other factions: F06 Cogmist Engineers (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
- Ashbloom Extract (Umbra) (GATHERABLE, Common)
- Firecore (Umbra) (GATHERABLE, Common)
- Lava Glass (Umbra) (GATHERABLE, Rare)
- Obsidian Shard (Umbra) (GATHERABLE, Common)
- Refined Ember Dust (GATHERABLE, Rare)
- Refined Emberstone (GATHERABLE, Common)
- Refined Magmaite (GATHERABLE, Common)
- Refined Sootblack Ore (GATHERABLE, Common)
- Umbraf Cinder Crystal (GATHERABLE, Common)
- Umbraf Emberstone (GATHERABLE, Common)
- Umbraf Magmaite (GATHERABLE, Common)
Signature, primary, secondary, and minerals
These rows are recorded on the B091 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-091 | Crucible Amber | SIGNATURE | Rare–Legendary |
| PRI-091 | Ember Ore | PRIMARY | Uncommon–Rare |
| SEC-091 | Obsidian Shard | SECONDARY | Common–Uncommon |
| MIN-COM-BAS | Basalt | Common Mineral | Common |
| MIN-COM-SUL | Sulphur Vein | Common Mineral | Common |
| MIN-COM-CIN | Cinderstone | Common Mineral | Common |
| MIN-RARE-CRU | Crucible Crystal | Rare Mineral | Rare |
| MIN-RARE-SUL | Sulphur Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 091 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Umbrafen Crucible:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-ASHB-091 | Ashbloom | No |
| FLORA-MAGM-091 | Magmaweed | Yes |
| FLORA-HEAT-091 | Heat-Spine Shrub | No |
| FLORA-EMBE-091 | Ember Reed | Yes |
| FLORA-VOLC-091 | Volcash Fern | No |
| FLORA-CIND-091 | Cinder Bark Tree | No |
| FLORA-THER-091 | Thermal Spore Cap | No |
| FLORA-OBSI-091 | Obsidian Creeper | No |
Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Ashbloom, Heat-Spine Shrub, Volcash Fern, Cinder Bark Tree, Thermal Spore Cap, and Obsidian Creeper.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Umbrafen — Crucible Core |
| Layout | Cinder Forge Labyrinth |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Cruciblewatcher — Deep Form |
| Ground note | The Crucible Core has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Cruciblewatcher, Ancient of Biome 091 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Arcane |
| Arena | {'location': 'Sulphur Bog', 'description': "The boss encounter takes place in the heart of Umbrafen Crucible's most extreme terrain feature. The arena is shaped by volcanic igneous conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 92, 'special_terrain': 'Active island caldera', 'hazard_active': 'Crucible Void Vapour Corruption'} |
| Ground blurb | The Magma Prowler the Ancient is the apex expression of Umbrafen Crucible's ecosystem — a creature that has been shaped by volcanic igneous conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Umbrafen Crucible would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Sulphur Wind, Molten Rain, and Toxic. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-091-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-091-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Crucible Amber harvest modified. |
| WX-091-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-091-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-091-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-091-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 11, Ashfall 10, Cold Event 10, Any Weather 14, Rain/Mist 13, Clear Sky 12. Night-multiplier entries above 2.0 recorded on those rows: Storm 2, Ashfall 2, Cold Event 3, Any Weather 2, Rain/Mist 2, Clear Sky 1.
Mobs
Seven named mobs are recorded. One further row records 63 additional spawn-table entries that are not named. Those 63 are not listed as species here. That summary row records 14 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. Cruciblewatcher has archetype Node Guardian but the node-guardian cell reads False. Both are left as recorded.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-091-01 | Umbrafenhorn | Large Herbivore | 170 | CR06301 | False |
| MOB-091-02 | Cruciblescale | Swift Scout | 92 | CR06302 | False |
| MOB-091-03 | Bogmantle | Pack Predator | 110 | CR06303 | False |
| MOB-091-04 | Umbrafenstalker | Ambush Predator | 130 | CR06304 | False |
| MOB-091-05 | Cruciblefang | Elemental Creature | 130 | CR06305 | False |
| MOB-091-06 | Umbrafencoil | Scavenger | 128 | CR06306 | False |
| MOB-091-07 | Cruciblewatcher | Node Guardian | 191 | CR06307 | False |
Nodes
Nine network nodes are recorded. Three are positive and six are negative. The node profile records dominant NEGATIVE, density high, base respawn 52 minutes, and modifier 1.15x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_091_P01 | Umbrafen Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Sulphur Bog zone. | No | None |
| NODE_091_P02 | Umbrafen Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Crucible Hollow zone. | No | None |
| NODE_091_P03 | Umbrafen Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Crucible Hollow zone. | No | None |
| NODE_091_N01 | Umbrafen Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Crucible Void Vapour Corruption) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_091_N02 | Umbrafen Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Crucible Void Vapour Corruption) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_091_N03 | Umbrafen Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Crucible Void Vapour Corruption) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_091_N04 | Umbrafen Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Crucible Void Vapour Corruption) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_091_N05 | Umbrafen Void Node 5 | NEGATIVE | Located within the node guardian's primary patrol circuit centre. The primary hazard (Crucible Void Vapour Corruption) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_091_N06 | Umbrafen Void Node 6 | NEGATIVE | Located at the lowest point of any geological feature — voids sink. The primary hazard (Crucible Void Vapour Corruption) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the three positive nodes and a guardian present on the six negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0271 | Eruption Season | Umbrafen Cru Environmental Event | Environmental | 30min | 4hr | FALSE | RANDOM | 45-90 minutes real-time |
| WE0272 | Crucible Bloom | Umbrafen Cru Resource Event | Resource | 60min | 24hr | FALSE | RANDOM | 30 minutes real-time |
| WE0273 | Sulphur Surge | Umbrafen Cru Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | TIME_CYCLE | 3-8 hours real-time |
WE0271 notes: Crucible Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is NODE_GUARDIAN_ELITE. WE0272 notes: Crucible Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is NODE_GUARDIAN_ELITE. WE0273 notes: Crucible Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ELITE_SURGE. Biome state change recorded as Umbrafen Crucible_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0811 The Umbrafen Toll — Main — giver NPC0631
- Q0812 Umbrafen Watch — Surface — giver NPC0631
- Q0813 Umbrafen Vault Count — Underground — giver NPC0636
- Q0814 The Slack-Pool Ember — Umbrafen Crucible — Aquatic — giver NPC0634
- Q0815 Crucible Amber for the Ritual — Main — giver NPC0631
- Q0816 Corrosion Season — Surface — giver NPC0633
- Q0817 What the Umbrafen Vault Hums — Underground — giver NPC0634
- Q0818 After the Slack-Pool Draw — Umbrafen Crucible — Aquatic — giver NPC0636
- Q0819 The Soulglass Circle on the Umbrafen Line — Main — giver NPC0631
NPCs
Seven NPCs are recorded with location Umbrafen Crucible. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0631 | Xaris Hollowbane | quest_giver | Sulphur Bog, Umbrafen Crucible | F06 Cogmist Engineers |
| NPC0632 | Ilex Jadestone | merchant | Sulphur Bog, Umbrafen Crucible | F06 Cogmist Engineers |
| NPC0633 | Hira Lumenbrook | trainer | Sulphur Bog, Umbrafen Crucible | F06 Cogmist Engineers |
| NPC0634 | Gael Nightfall | lore_keeper | Sulphur Bog, Umbrafen Crucible | F06 Cogmist Engineers |
| NPC0635 | Enna Prismholt | blacksmith | Sulphur Bog, Umbrafen Crucible | F06 Cogmist Engineers |
| NPC0636 | Corra Riftvale | quest_giver | Sulphur Bog, Umbrafen Crucible | F06 Cogmist Engineers |
| NPC0637 | Dravin Thornwick | merchant | Sulphur Bog, Umbrafen Crucible | F06 Cogmist Engineers |
Items
Sixteen crafted items are recorded for Umbrafen Crucible. All are crafted at Crucible Forge. The item table records Crucible Amber as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B091_WPN_01 | Umbrafen Crucible Edge | Weapon | Weapon | Rare | Crucible Amber |
| B091_HLM_01 | Crucible Ward Helm | Armor | Helm | Uncommon | Crucible Amber |
| B091_CHS_01 | Crucible Breastplate | Armor | Chest | Rare | Crucible Amber |
| B091_HND_01 | Umbrafen Grips | Armor | Hands | Uncommon | Crucible Amber |
| B091_LEG_01 | Umbrafen Greaves | Armor | Legs | Uncommon | Crucible Amber |
| B091_FET_01 | Umbrafen Treads | Armor | Feet | Uncommon | Crucible Amber |
| B091_TRK_01 | Crucible Relic | Trinket | Necklace | Rare | Crucible Amber |
| B091_REL_01 | Umbrafen First-Stone | Trinket | Relic | Epic | Crucible Amber |
| B091_CON_01 | Umbrafen Draught | Consumable | Common | Crucible Amber | |
| B091_SAL_01 | Umbrafen Salve | Consumable | Uncommon | Crucible Amber | |
| B091_MAT_01 | Refined Umbrafen Grit | Material | Common | Crucible Amber | |
| B091_BAR_01 | Crucible Ingot | Material | Rare | Crucible Amber | |
| B091_TOL_01 | Umbrafen Node Pick | Tool | Tool | Uncommon | Crucible Amber |
| B091_KIT_01 | Umbrafen Field Kit | Tool | Tool | Uncommon | Crucible Amber |
| B091_UPG_01 | Crucible Catalyst | Upgrade Component | Rare | Crucible Amber | |
| B091_FOC_01 | Umbrafen Focus | Weapon | Off-Hand | Uncommon | Crucible Amber |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
| Recipe ID | Output | Workstation | Materials | Unlock reputation |
|---|---|---|---|---|
| RCP_B091_WPN_01 | Umbrafen Crucible Edge | Crucible Forge | Crucible Amber x9; Refined Umbrafen Grit x1 | T3 Honoured |
| RCP_B091_HLM_01 | Crucible Ward Helm | Crucible Forge | Crucible Amber x7; Refined Umbrafen Grit x1 | T2 Trusted |
| RCP_B091_CHS_01 | Crucible Breastplate | Crucible Forge | Crucible Amber x9; Refined Umbrafen Grit x1 | T3 Honoured |
| RCP_B091_HND_01 | Umbrafen Grips | Crucible Forge | Crucible Amber x7; Refined Umbrafen Grit x1 | T2 Trusted |
| RCP_B091_LEG_01 | Umbrafen Greaves | Crucible Forge | Crucible Amber x7; Refined Umbrafen Grit x1 | T2 Trusted |
| RCP_B091_FET_01 | Umbrafen Treads | Crucible Forge | Crucible Amber x7; Refined Umbrafen Grit x1 | T2 Trusted |
| RCP_B091_TRK_01 | Crucible Relic | Crucible Forge | Crucible Amber x9; Refined Umbrafen Grit x1 | T3 Honoured |
| RCP_B091_REL_01 | Umbrafen First-Stone | Crucible Forge | Crucible Amber x11; Refined Umbrafen Grit x1 | T4 Honoured |
| RCP_B091_CON_01 | Umbrafen Draught | Crucible Forge | Crucible Amber x5; Refined Umbrafen Grit x1 | T1 Known |
| RCP_B091_SAL_01 | Umbrafen Salve | Crucible Forge | Crucible Amber x7; Refined Umbrafen Grit x1 | T2 Trusted |
| RCP_B091_MAT_01 | Refined Umbrafen Grit | Crucible Forge | Crucible Amber x5; Refined Umbrafen Grit x1 | T1 Known |
| RCP_B091_BAR_01 | Crucible Ingot | Crucible Forge | Crucible Amber x9; Refined Umbrafen Grit x1 | T3 Honoured |
| RCP_B091_TOL_01 | Umbrafen Node Pick | Crucible Forge | Crucible Amber x7; Refined Umbrafen Grit x1 | T2 Trusted |
| RCP_B091_KIT_01 | Umbrafen Field Kit | Crucible Forge | Crucible Amber x7; Refined Umbrafen Grit x1 | T2 Trusted |
| RCP_B091_UPG_01 | Crucible Catalyst | Crucible Forge | Crucible Amber x9; Refined Umbrafen Grit x1 | T3 Honoured |
| RCP_B091_FOC_01 | Umbrafen Focus | Crucible Forge | Crucible Amber x7; Refined Umbrafen Grit x1 | T2 Trusted |
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B091, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 091 Umbrafen Crucible, K3V amber light, volcanic_igneous environment, 0.68g low gravity, Cinderwarden faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Umbrafen Crucible, biome 091, volcanic igneous, under K3V amber light at 0.68g. A volatile swamp crater laced with volcanic vents and sulfur bogs. Choking smog obscures molten sinkholes and jagged roots. Survival demands heat shielding and toxin resistance. The crater was formed when a magma chamber collapsed beneath a swamp. Terrain recorded as active island caldera, void vapour vents. A land of fire and ash. Magma veins run beneath the surface. The K3V star paints the constant smoke amber. Crucible Void Vapour Corruption is the recorded primary hazard. Crucible Amber is the signature resource. Recorded colour palette: obsidian black, ember. The Cinderwarden settlement Umbrafen Settlement is visible, with Crucible Hollow and Sulphur Bog in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG01801 through IMG01820. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Umbrafen Crucible, volcanic igneous biome, [type], amber volcanic glow, ash particles, ember light, Crucible Void Vapour Corruption environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG01801 | hero_landscape | UNGENERATED |
| IMG01802 | apex_creature | UNGENERATED |
| IMG01803 | weather_event | UNGENERATED |
| IMG01804 | flora_closeup | UNGENERATED |
| IMG01805 | faction_outpost | UNGENERATED |
| IMG01806 | loading_screen | UNGENERATED |
| IMG01807 | ambient_day | UNGENERATED |
| IMG01808 | ambient_night | UNGENERATED |
| IMG01809 | energy_node | UNGENERATED |
| IMG01810 | hazard_event | UNGENERATED |
| IMG01811 | npc_portrait | UNGENERATED |
| IMG01812 | creature_combat | UNGENERATED |
| IMG01813 | resource_gather | UNGENERATED |
| IMG01814 | world_event | UNGENERATED |
| IMG01815 | sky_atmosphere | UNGENERATED |
| IMG01816 | underground_entrance | UNGENERATED |
| IMG01817 | coastal_view | UNGENERATED |
| IMG01818 | mystery_fragment | UNGENERATED |
| IMG01819 | faction_landmark | UNGENERATED |
| IMG01820 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B091_Umbrafen_Crucible