Q0654 Injuries Season: Difference between revisions

From Abernon
Side: Holy (quest side split 554/554, Robert 2026-10-09)
Reading-level rollout B073: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged)
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== Steps ==
== Steps ==


Work the circuit. Mind the Wind Shear Injuries out past the marks. Deva Prismholt has the line.
Work the circuit, respecting the Wind Shear Injuries once you venture beyond the marks, while Deva Prismholt holds the line.


== Reward ==
== Reward ==
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== Dialogue ==
== Dialogue ==


* Mind the wind shear injuries out past the marks.
* Mind the wind shear injuries once you are out past the marks.
* You can stand a pack near Tempest. Good.
* You can hold your ground against a pack near Tempest, which is exactly what I need.
* I will correct your footwork once.
* I will correct your footwork exactly once, so pay careful attention the first time.
* Circuit is Wind Shear Injuries past the marks. The treads are the pay. Deva Prismholt counts this step from the Rift Wind Tunnel under Injuries Season. You can stand a pack near Tempest. Good.
* The circuit exposes you to the Wind Shear Injuries beyond the marks, and the treads are your payment. I evaluate this step at the Rift Wind Tunnel.
* Hold the line.
* Hold the line, whatever the flats decide to throw at you.


Canonical URL: https://wiki.abernon.com/index.php?title=Q0654_Injuries_Season
Canonical URL: https://wiki.abernon.com/index.php?title=Q0654_Injuries_Season

Revision as of 21:22, 9 October 2026

Injuries Season

Field Value
Quest_ID Q0654
Title Injuries Season
Biome B073 Tempest Rift
Layer Surface
Level 74
Giver Deva Prismholt (NPC0507)
Giver NPC ID NPC0507
Completer Deva Prismholt (NPC0507)
Completer NPC ID NPC0507
Items needed Tempest Draught
Prerequisites Q0653
Giver settlement Rift Wind Tunnel
Faction Cinderwarden
Side Holy
Difficulty Easy
Fail state No
Mystery chain No

Steps

Work the circuit, respecting the Wind Shear Injuries once you venture beyond the marks, while Deva Prismholt holds the line.

Reward

  • Tempest Treads
  • 1000 XP
  • 50 Gold
  • 500 Cinderwarden rep

Dialogue

  • Mind the wind shear injuries once you are out past the marks.
  • You can hold your ground against a pack near Tempest, which is exactly what I need.
  • I will correct your footwork exactly once, so pay careful attention the first time.
  • The circuit exposes you to the Wind Shear Injuries beyond the marks, and the treads are your payment. I evaluate this step at the Rift Wind Tunnel.
  • Hold the line, whatever the flats decide to throw at you.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0654_Injuries_Season