Q0057 Shard from the Deep Cut: Difference between revisions

From Abernon
Side: Evil (Robert ruling 2026-10-09, B007 Option A)
Reading-level rollout B007: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged)
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== Briefing ==
== Briefing ==


Under the Temporal Fault, tag a face and leave. Kaell Bleakwood pays with the node pick.
Underneath the Temporal Fault, tag a face and get out without delay; Kaell Bleakwood pays for the work with the node pick.


== Steps ==
== Steps ==


Tag a face in the cut under the Temporal Fault and leave. Veinhorn and Shardclaw hold that ground. Prism Vault Break can open a high-risk underground rare spawn.
Descend into the cut underneath the Temporal Fault, tag a face, and leave immediately afterward. Veinhorn and Shardclaw hold that ground, and a Prism Vault Break can open a high-risk underground rare spawn.


== Reward ==
== Reward ==
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== Dialogue ==
== Dialogue ==


* Below Prism, the count is the only thing that matters.
* Down below Prism, the count is the only thing that genuinely matters.
* The cut below is not a tour.
* The cut below is dangerous work, not a sightseeing tour.
* Tag a face in the cut under the Temporal Fault. Veinhorn and Shardclaw hold ring three. Prism Vault Break is a high-risk underground rare spawn. The node pick is the pay. Kaell Bleakwood counts this step from the Temporal Fault under Shard from the Deep Cut. If the plate goes, you pull the living first.
* Tag a face in the cut underneath the Temporal Fault, where Veinhorn and Shardclaw hold ring three; a Vault Break there is a high-risk rare spawn. The node pick is your payment, settled at the Temporal Fault.
* You tagged a face and came back. Fine.
* You tagged a face and actually came back. Fine, that is the job.
* If the plate goes, you pull the living first.
* If the plate gives way, you pull the living out first, before anything else.


Canonical URL: https://wiki.abernon.com/index.php?title=Q0057_Shard_from_the_Deep_Cut
Canonical URL: https://wiki.abernon.com/index.php?title=Q0057_Shard_from_the_Deep_Cut

Revision as of 19:42, 9 October 2026

Shard from the Deep Cut

Field Value
Quest_ID Q0057
Title Shard from the Deep Cut
Biome B007 Prism Fissures
Layer Underground
Level 9
Giver Kaell Bleakwood (NPC0048)
Giver NPC ID NPC0048
Completer Kaell Bleakwood (NPC0048)
Completer NPC ID NPC0048
Items needed Prism Field Kit
Prerequisites Q0056
Giver settlement Temporal Fault
Faction Riftwalker Brotherhood
Side Evil
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Underneath the Temporal Fault, tag a face and get out without delay; Kaell Bleakwood pays for the work with the node pick.

Steps

Descend into the cut underneath the Temporal Fault, tag a face, and leave immediately afterward. Veinhorn and Shardclaw hold that ground, and a Prism Vault Break can open a high-risk underground rare spawn.

Reward

  • Prism Node Pick
  • 2100 XP
  • 150 Gold
  • 200 Riftwalker Brotherhood rep

Dialogue

  • Down below Prism, the count is the only thing that genuinely matters.
  • The cut below is dangerous work, not a sightseeing tour.
  • Tag a face in the cut underneath the Temporal Fault, where Veinhorn and Shardclaw hold ring three; a Vault Break there is a high-risk rare spawn. The node pick is your payment, settled at the Temporal Fault.
  • You tagged a face and actually came back. Fine, that is the job.
  • If the plate gives way, you pull the living out first, before anything else.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0057_Shard_from_the_Deep_Cut