B095 Flarevine Steppe: Difference between revisions
Fill B095 Flarevine Steppe from the local tables: factions, resources, harvest, weather, mobs, nodes, world events, quests, NPCs, items, recipes, image prompt. |
Ruling: an NPC may live or work in a settlement controlled by another faction; remove those mismatch flags |
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NPCs here from other factions: [[F10 Nightroot Conclave]] (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction. | |||
== Resources == | == Resources == | ||
Revision as of 11:34, 9 October 2026
B095 Flarevine Steppe
| Field | Value |
|---|---|
| BiomeID | 095 |
| Biome name | Flarevine Steppe |
| Climate | WARM_TEMPERATE |
| Difficulty | 2 |
| Controlling faction | F13 Marrowheat Dominion |
| Primary hazard | Burn Cycle Wildfire |
| Signature resource | Pyrospore Crystal |
| MysteryZone | False |
| Continent | CONT_ASHARA |
| Region | Ashara — Southern Flarevine Steppe |
| Elevation_m | 220 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
Flarevine Steppe sprawls across a blackened plateau where vegetation is built to burn and regrow. Fires are frequent and necessary releasing spores and clearing growth. Smoke and flickers paint the skyline constantly and the cycle has run for ten thousand years.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Flarevine Settlement | Faction Outpost | 1500 | F13 Marrowheat Dominion |
| Ash Hollow | secondary | N/A | F13 Marrowheat Dominion |
| Burn Cycle Plain | primary | N/A | F13 Marrowheat Dominion |
Factions present
| Faction | Where recorded |
|---|---|
| F13 Marrowheat Dominion | Home faction of this biome. Controlling faction on every recorded settlement row. |
| F10 Nightroot Conclave | All seven NPC rows. |
NPCs here from other factions: F10 Nightroot Conclave (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.
Resources
- Drywood (Flare) (GATHERABLE, Common)
- Flarev Marrowheat Grain (GATHERABLE, Common)
- Flarev Savann Grass Fiber (GATHERABLE, Epic)
- Flarev Steppe Clay (GATHERABLE, Uncommon)
- Plain Stone (Flare) (GATHERABLE, Common)
- Plains Ore (Flare) (GATHERABLE, Rare)
- Refined Grain Husk (GATHERABLE, Common)
- Refined Marrowheat Grain (GATHERABLE, Common)
- Refined Savann Grass Fiber (GATHERABLE, Uncommon)
- Refined Steppe Dust (GATHERABLE, Common)
- Savann Salt (Flare) (GATHERABLE, Common)
Signature, primary, secondary, and minerals
These rows are recorded on the B095 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-095 | Pyrospore Crystal | SIGNATURE | Rare–Legendary |
| PRI-095 | Flarevine Resin | PRIMARY | Uncommon–Rare |
| SEC-095 | Burn Cycle Ash | SECONDARY | Common–Uncommon |
| MIN-COM-PYR | Pyrite | Common Mineral | Common |
| MIN-COM-FLA | Flare Ore | Common Mineral | Common |
| MIN-COM-BUR | Burn Slate | Common Mineral | Common |
| MIN-RARE-FLA | Flare Crystal | Rare Mineral | Rare |
| MIN-RARE-BUR | Burn Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 095 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Flarevine Steppe:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-FLAR-095 | Flarevine | No |
| FLORA-MARR-095 | Marrowheat | No |
| FLORA-SAVA-095 | Savanngrass | Yes |
| FLORA-FIRE-095 | Firegrass | No |
| FLORA-EMBE-095 | Ember Shrub | No |
| FLORA-SAVA-095 | Savannah Grass | No |
| FLORA-HEAT-095 | Heatroot | No |
| FLORA-AMBE-095 | Amber Petal Bloom | No |
One named flora row is marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Flarevine, Marrowheat, Firegrass, Ember Shrub, Savannah Grass, Heatroot, and Amber Petal Bloom.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Flarevine — Flarevine Hollow |
| Layout | Wildfire Valley Descent |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Firehorn — Deep Form |
| Ground note | The Flarevine Hollow has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Firehorn, Ancient of Biome 095 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Arcane |
| Arena | {'location': 'Burn Cycle Plain', 'description': "The boss encounter takes place in the heart of Flarevine Steppe's most extreme terrain feature. The arena is shaped by warm temperate conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 76, 'special_terrain': 'Burn-cycle wildfire steppe', 'hazard_active': 'Burn Cycle Wildfire'} |
| Ground blurb | The Open Prowler the Ancient is the apex expression of Flarevine Steppe's ecosystem — a creature that has been shaped by warm temperate conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Flarevine Steppe would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Pyro Wind, Flare Storm, and Smoke. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-095-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-095-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Pyrospore Crystal harvest modified. |
| WX-095-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-095-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-095-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-095-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 10, Ashfall 12, Cold Event 12, Any Weather 16, Rain/Mist 11, Clear Sky 9. Night-multiplier entries above 2.0 recorded on those rows: Storm 0, Ashfall 2, Cold Event 1, Any Weather 2, Rain/Mist 3, Clear Sky 3.
Mobs
Seven named mobs are recorded. One further row records 63 additional spawn-table entries that are not named. Those 63 are not listed as species here. That summary row records 10 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. Steppewatcher has archetype Node Guardian but the node-guardian cell reads False. Both are left as recorded.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-095-01 | Flarevinehorn | Large Herbivore | 138 | CR06581 | False |
| MOB-095-02 | Firemantle | Pack Predator | 89 | CR06582 | False |
| MOB-095-03 | Flavevinestalker | Ambush Predator | 90 | CR06583 | False |
| MOB-095-04 | Steppefang | Elemental Creature | 103 | CR06584 | False |
| MOB-095-05 | Firehorn | Ancient Walker | 210 | CR06585 | False |
| MOB-095-06 | Flarevinecoil | Scavenger | 102 | CR06586 | False |
| MOB-095-07 | Steppewatcher | Node Guardian | 158 | CR06587 | False |
Nodes
Nine network nodes are recorded. Five are positive and four are negative. The node profile records dominant POSITIVE, density moderate, base respawn 26 minutes, and modifier 0.85x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_095_P01 | Flarevine Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Burn Cycle Plain zone. | No | None |
| NODE_095_P02 | Flarevine Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Ash Hollow zone. | No | None |
| NODE_095_P03 | Flarevine Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Ash Hollow zone. | No | None |
| NODE_095_P04 | Flarevine Light Node 4 | POSITIVE | Located near the biome's primary water source or geological anchor. Within the Ash Hollow zone. | No | None |
| NODE_095_P05 | Flarevine Light Node 5 | POSITIVE | Located at the highest-traffic prey corridor, where ecological energy concentrates. Within the Ash Hollow zone. | No | None |
| NODE_095_N01 | Flarevine Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Burn Cycle Wildfire) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_095_N02 | Flarevine Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Burn Cycle Wildfire) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_095_N03 | Flarevine Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Burn Cycle Wildfire) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_095_N04 | Flarevine Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Burn Cycle Wildfire) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the five positive nodes and a guardian present on the four negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0283 | Burn Season | Flarevine St Environmental Event | Environmental | 15min | 8hr | FALSE | PLAYER_COUNT | 45-90 minutes real-time |
| WE0284 | Flare Bloom | Flarevine St Resource Event | Resource | 60min | 12hr | FALSE | WEATHER | 30 minutes real-time |
| WE0285 | Burn Surge | Flarevine St Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | RANDOM | 3-8 hours real-time |
WE0283 notes: Pyrospore Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0284 notes: Pyrospore Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. WE0285 notes: Pyrospore Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ELITE_SURGE. Biome state change recorded as Flarevine Steppe_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0847 The Flarevine Toll — Main — giver NPC0659
- Q0848 Flarevine Watch — Surface — giver NPC0659
- Q0849 Flarevine Vault Count — Underground — giver NPC0664
- Q0850 The Cistern Debt — Flarevine Steppe — Aquatic — giver NPC0662
- Q0851 Pyrospore Crystal for the Garrison — Main — giver NPC0659
- Q0852 Wildfire Season — Flarevine Steppe — Surface — giver NPC0661
- Q0853 What the Flarevine Vault Hums — Underground — giver NPC0662
- Q0854 After the Cistern Draw — Flarevine Steppe — Aquatic — giver NPC0664
- Q0855 The Ashen League on the Flarevine Line — Main — giver NPC0659
NPCs
Seven NPCs are recorded with location Flarevine Steppe. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0659 | Nessa Jadestone | quest_giver | Burn Cycle Plain, Flarevine Steppe | F10 Nightroot Conclave |
| NPC0660 | Idris Lumenbrook | merchant | Burn Cycle Plain, Flarevine Steppe | F10 Nightroot Conclave |
| NPC0661 | Gorath Nightfall | trainer | Burn Cycle Plain, Flarevine Steppe | F10 Nightroot Conclave |
| NPC0662 | Fyren Prismholt | lore_keeper | Burn Cycle Plain, Flarevine Steppe | F10 Nightroot Conclave |
| NPC0663 | Gael Riftvale | blacksmith | Burn Cycle Plain, Flarevine Steppe | F10 Nightroot Conclave |
| NPC0664 | Soris Thornwick | quest_giver | Burn Cycle Plain, Flarevine Steppe | F10 Nightroot Conclave |
| NPC0665 | Tova Voidwatch | merchant | Burn Cycle Plain, Flarevine Steppe | F10 Nightroot Conclave |
Items
Sixteen crafted items are recorded for Flarevine Steppe. All are crafted at Flame Forge. The item table records Pyrospore Crystal as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B095_WPN_01 | Flarevine Pyrospore Edge | Weapon | Weapon | Rare | Pyrospore Crystal |
| B095_HLM_01 | Pyrospore Ward Helm | Armor | Helm | Uncommon | Pyrospore Crystal |
| B095_CHS_01 | Pyrospore Breastplate | Armor | Chest | Rare | Pyrospore Crystal |
| B095_HND_01 | Flarevine Grips | Armor | Hands | Uncommon | Pyrospore Crystal |
| B095_LEG_01 | Flarevine Greaves | Armor | Legs | Uncommon | Pyrospore Crystal |
| B095_FET_01 | Flarevine Treads | Armor | Feet | Uncommon | Pyrospore Crystal |
| B095_TRK_01 | Pyrospore Relic | Trinket | Necklace | Rare | Pyrospore Crystal |
| B095_REL_01 | Flarevine First-Stone | Trinket | Relic | Epic | Pyrospore Crystal |
| B095_CON_01 | Flarevine Draught | Consumable | Common | Pyrospore Crystal | |
| B095_SAL_01 | Flarevine Salve | Consumable | Uncommon | Pyrospore Crystal | |
| B095_MAT_01 | Refined Flarevine Grit | Material | Common | Pyrospore Crystal | |
| B095_BAR_01 | Pyrospore Ingot | Material | Rare | Pyrospore Crystal | |
| B095_TOL_01 | Flarevine Node Pick | Tool | Tool | Uncommon | Pyrospore Crystal |
| B095_KIT_01 | Flarevine Field Kit | Tool | Tool | Uncommon | Pyrospore Crystal |
| B095_UPG_01 | Pyrospore Catalyst | Upgrade Component | Rare | Pyrospore Crystal | |
| B095_FOC_01 | Flarevine Focus | Weapon | Off-Hand | Uncommon | Pyrospore Crystal |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
| Recipe ID | Output | Workstation | Materials | Unlock reputation |
|---|---|---|---|---|
| RCP_B095_WPN_01 | Flarevine Pyrospore Edge | Flame Forge | Pyrospore Crystal x9; Refined Flarevine Grit x1 | T3 Honoured |
| RCP_B095_HLM_01 | Pyrospore Ward Helm | Flame Forge | Pyrospore Crystal x7; Refined Flarevine Grit x1 | T2 Trusted |
| RCP_B095_CHS_01 | Pyrospore Breastplate | Flame Forge | Pyrospore Crystal x9; Refined Flarevine Grit x1 | T3 Honoured |
| RCP_B095_HND_01 | Flarevine Grips | Flame Forge | Pyrospore Crystal x7; Refined Flarevine Grit x1 | T2 Trusted |
| RCP_B095_LEG_01 | Flarevine Greaves | Flame Forge | Pyrospore Crystal x7; Refined Flarevine Grit x1 | T2 Trusted |
| RCP_B095_FET_01 | Flarevine Treads | Flame Forge | Pyrospore Crystal x7; Refined Flarevine Grit x1 | T2 Trusted |
| RCP_B095_TRK_01 | Pyrospore Relic | Flame Forge | Pyrospore Crystal x9; Refined Flarevine Grit x1 | T3 Honoured |
| RCP_B095_REL_01 | Flarevine First-Stone | Flame Forge | Pyrospore Crystal x11; Refined Flarevine Grit x1 | T4 Honoured |
| RCP_B095_CON_01 | Flarevine Draught | Flame Forge | Pyrospore Crystal x5; Refined Flarevine Grit x1 | T1 Known |
| RCP_B095_SAL_01 | Flarevine Salve | Flame Forge | Pyrospore Crystal x7; Refined Flarevine Grit x1 | T2 Trusted |
| RCP_B095_MAT_01 | Refined Flarevine Grit | Flame Forge | Pyrospore Crystal x5; Refined Flarevine Grit x1 | T1 Known |
| RCP_B095_BAR_01 | Pyrospore Ingot | Flame Forge | Pyrospore Crystal x9; Refined Flarevine Grit x1 | T3 Honoured |
| RCP_B095_TOL_01 | Flarevine Node Pick | Flame Forge | Pyrospore Crystal x7; Refined Flarevine Grit x1 | T2 Trusted |
| RCP_B095_KIT_01 | Flarevine Field Kit | Flame Forge | Pyrospore Crystal x7; Refined Flarevine Grit x1 | T2 Trusted |
| RCP_B095_UPG_01 | Pyrospore Catalyst | Flame Forge | Pyrospore Crystal x9; Refined Flarevine Grit x1 | T3 Honoured |
| RCP_B095_FOC_01 | Flarevine Focus | Flame Forge | Pyrospore Crystal x7; Refined Flarevine Grit x1 | T2 Trusted |
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B095, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 095 Flarevine Steppe, K3V amber light, warm_temperate environment, 0.68g low gravity, Marrowheat Dominion faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Flarevine Steppe, biome 095, warm temperate, under K3V amber light at 0.68g. Flarevine Steppe sprawls across a blackened plateau where vegetation is built to burn and regrow. Fires are frequent and necessary releasing spores and clearing growth. Smoke and flickers paint the skyline constantly and the cycle has run for ten thousand years. Terrain recorded as burn-cycle wildfire steppe. Open grassland under the amber K3V sun. Visibility is high. So is exposure to what hunts you. Burn Cycle Wildfire is the recorded primary hazard. Pyrospore Crystal is the signature resource. Recorded colour palette: golden brown, amber, dust. The Marrowheat Dominion settlement Flarevine Settlement is visible, with Ash Hollow and Burn Cycle Plain in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG01881 through IMG01900. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Flarevine Steppe, warm temperate biome, [type], open amber savannah, heat shimmer, marrowheat plains, Burn Cycle Wildfire environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG01881 | hero_landscape | UNGENERATED |
| IMG01882 | apex_creature | UNGENERATED |
| IMG01883 | weather_event | UNGENERATED |
| IMG01884 | flora_closeup | UNGENERATED |
| IMG01885 | faction_outpost | UNGENERATED |
| IMG01886 | loading_screen | UNGENERATED |
| IMG01887 | ambient_day | UNGENERATED |
| IMG01888 | ambient_night | UNGENERATED |
| IMG01889 | energy_node | UNGENERATED |
| IMG01890 | hazard_event | UNGENERATED |
| IMG01891 | npc_portrait | UNGENERATED |
| IMG01892 | creature_combat | UNGENERATED |
| IMG01893 | resource_gather | UNGENERATED |
| IMG01894 | world_event | UNGENERATED |
| IMG01895 | sky_atmosphere | UNGENERATED |
| IMG01896 | underground_entrance | UNGENERATED |
| IMG01897 | coastal_view | UNGENERATED |
| IMG01898 | mystery_fragment | UNGENERATED |
| IMG01899 | faction_landmark | UNGENERATED |
| IMG01900 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B095_Flarevine_Steppe