Q0119 Duskmire Watch: Difference between revisions

From Abernon
Reading-level rollout B014: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged)
Items link pass: link quest item and Gold names in Items needed and Reward (display text unchanged)
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| Completer NPC ID || NPC0094
| Completer NPC ID || NPC0094
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| Items needed || Duskmire Field Kit
| Items needed || [[Duskmire Field Kit]]
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| Prerequisites || Q0118
| Prerequisites || Q0118
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== Reward ==
== Reward ==


* Duskmire Grips
* [[Duskmire Grips]]
* 1200 XP
* 1200 XP
* 100 Gold
* 100 [[Gold]]
* 50 Verdania Collective rep
* 50 Verdania Collective rep



Revision as of 22:40, 9 October 2026

Duskmire Watch

Field Value
Quest_ID Q0119
Title Duskmire Watch
Biome B014 Duskmire Strand
Layer Surface
Level 13
Giver Quillon Obsidianwatch (NPC0092)
Giver NPC ID NPC0092
Completer Brynja Stonecleft (NPC0094)
Completer NPC ID NPC0094
Items needed Duskmire Field Kit
Prerequisites Q0118
Giver settlement Tidal Mire Pools
Faction Verdania Collective
Side Evil
Difficulty Normal
Fail state No
Mystery chain No

Steps

Reset a line at the Tidal Mire Pools while Brynja Stonecleft evaluates your stance. Take shelter whenever Duskmire Tidal is active, and remember that Ashscar and Duskmantle patrol that ring.

Reward

Dialogue

  • You are new enough that Duskmire has not learned your name yet.
  • Stakes come first, every single time, and speeches never come at all.
  • Reset a line properly on your way out.
  • Mind the tidal undertow once you are out past the marks.
  • Reset the line at the Tidal Mire Pools while Ashscar and Duskmantle prowl ring two, and whenever Duskmire Tidal is active, find shelter immediately. I evaluate this step at the Tidal Mire Pools.
  • Hold the line, whatever the flats decide to throw at you.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0119_Duskmire_Watch