Q0062 Storm Line to the Fault: Difference between revisions

From Abernon
Reading-level rollout B007: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged)
Items link pass: link quest item and Gold names in Items needed and Reward (display text unchanged)
Line 22: Line 22:
| Completer NPC ID || NPC0048
| Completer NPC ID || NPC0048
|-
|-
| Items needed || Prism Field Kit
| Items needed || [[Prism Field Kit]]
|-
|-
| Prerequisites || Q0061
| Prerequisites || Q0061
Line 49: Line 49:
== Reward ==
== Reward ==


* Temporal Salve x2
* [[Prism Salve|Temporal Salve]] x2
* 3600 XP
* 3600 XP
* 150 Gold
* 150 [[Gold]]
* 500 Riftwalker Brotherhood rep
* 500 Riftwalker Brotherhood rep



Revision as of 22:19, 9 October 2026

Storm Line to the Fault

Field Value
Quest_ID Q0062
Title Storm Line to the Fault
Biome B007 Prism Fissures
Layer Aquatic
Level 19
Giver Kaell Bleakwood (NPC0048)
Giver NPC ID NPC0048
Completer Kaell Bleakwood (NPC0048)
Completer NPC ID NPC0048
Items needed Prism Field Kit
Prerequisites Q0061
Giver settlement The Fissure-Well of Prism
Faction Riftwalker Brotherhood
Side Evil
Difficulty Hard
Fail state Yes
Mystery chain Yes, chain SILENCE_CHAIN

Briefing

Do not drown chasing a shard, and if the plate gives way, pull the living out first.

Steps

Working the fissure-well is the job; if the plate gives way, pull the living out first. Seek shelter if Prism Crystal is up.

Reward

Dialogue

  • Whatever happens down there, do not drown chasing a shard.
  • Down below Prism, the count is the only thing that genuinely matters.
  • If the plate gives way, you pull the living out first, before anything else.
  • When Prism Crystal rises, seek shelter, and know that a Prism Vault Break is also wired to this step. I settle this step at the Temporal Fault.
  • The cut below is dangerous work, not a sightseeing tour.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0062_Storm_Line_to_the_Fault