Q0102 Netherhush Vault Count: Difference between revisions

From Abernon
Reading-level rollout B012: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged)
Reading-level rollout B012: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged)
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== Briefing ==
== Briefing ==


Underneath the Muffled Grove, tag a face and get out without delay; Hira Klarenfield pays for the work with the node pick.
Beneath the Muffled Grove, tag a face and withdraw without delay; Hira Klarenfield pays for the work with the node pick.


== Steps ==
== Steps ==


Descend into the cut underneath the Muffled Grove, tag a face, and leave immediately afterward. Swampmantle and Darkfen hold that ground, and a Netherhush Vault Break can open a high-risk underground rare spawn.
Descend into the cut beneath the Muffled Grove, tag a face, and leave immediately afterward. Swampmantle and Darkfen control that ground, and a Netherhush Vault Break can open a dangerous underground rare spawn.


== Reward ==
== Reward ==
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* Down below Netherhush, the count is the only thing that genuinely matters.
* Down below Netherhush, the count is the only thing that genuinely matters.
* The cut below is dangerous work, not a sightseeing tour.
* The cut below is dangerous work, not a sightseeing tour.
* Tag a face in the cut underneath the Muffled Grove, where Swampmantle and Darkfen hold ring three; a Vault Break there is a high-risk rare spawn. The node pick is your payment, settled at the Muffled Grove.
* Tag a face in the cut beneath the Muffled Grove, where Swampmantle and Darkfen hold ring three; a Vault Break there brings a high-risk rare spawn. The node pick is your payment, settled at the Muffled Grove.
* You tagged a face and actually came back. Fine, that is the job.
* You tagged a face and actually came back. Fine, that is the job.
* If the plate gives way, you pull the living out first, before anything else.
* If the plate gives way, you pull the living out first, before anything else.

Revision as of 20:14, 9 October 2026

Netherhush Vault Count

Field Value
Quest_ID Q0102
Title Netherhush Vault Count
Biome B012 Netherhush Fen
Layer Underground
Level 13
Giver Hira Klarenfield (NPC0083)
Giver NPC ID NPC0083
Completer Hira Klarenfield (NPC0083)
Completer NPC ID NPC0083
Items needed Netherhush Field Kit
Prerequisites Q0101
Giver settlement Muffled Grove
Faction Verdania Collective
Side Holy
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Beneath the Muffled Grove, tag a face and withdraw without delay; Hira Klarenfield pays for the work with the node pick.

Steps

Descend into the cut beneath the Muffled Grove, tag a face, and leave immediately afterward. Swampmantle and Darkfen control that ground, and a Netherhush Vault Break can open a dangerous underground rare spawn.

Reward

  • Netherhush Node Pick
  • 2100 XP
  • 150 Gold
  • 50 Verdania Collective rep

Dialogue

  • Down below Netherhush, the count is the only thing that genuinely matters.
  • The cut below is dangerous work, not a sightseeing tour.
  • Tag a face in the cut beneath the Muffled Grove, where Swampmantle and Darkfen hold ring three; a Vault Break there brings a high-risk rare spawn. The node pick is your payment, settled at the Muffled Grove.
  • You tagged a face and actually came back. Fine, that is the job.
  • If the plate gives way, you pull the living out first, before anything else.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0102_Netherhush_Vault_Count