B044 Celestial Spire: Difference between revisions
Link settlement pages and the Settlements index |
Remove doubled-word names (e.g. "Netherhush Netherhush" to "Netherhush", "Cloudpetal Cloudpetal Edge" to "Cloudpetal Edge"); Robert 2026-10-09 |
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! Item ID !! Name !! Type !! Slot !! Rarity !! Primary material | ! Item ID !! Name !! Type !! Slot !! Rarity !! Primary material | ||
|- | |- | ||
| B044_WPN_01 || | | B044_WPN_01 || Celestial Edge || Weapon || Weapon || Rare || Celestial Amber | ||
|- | |- | ||
| B044_HLM_01 || Celestial Ward Helm || Armor || Helm || Uncommon || Celestial Amber | | B044_HLM_01 || Celestial Ward Helm || Armor || Helm || Uncommon || Celestial Amber | ||
| Line 339: | Line 339: | ||
! Recipe ID !! Output !! Workstation !! Materials !! Unlock reputation | ! Recipe ID !! Output !! Workstation !! Materials !! Unlock reputation | ||
|- | |- | ||
| RCP_B044_WPN_01 || | | RCP_B044_WPN_01 || Celestial Edge || Spire Forge || Celestial Amber x9; Refined Celestial Grit x1 || T3 Honoured | ||
|- | |- | ||
| RCP_B044_HLM_01 || Celestial Ward Helm || Spire Forge || Celestial Amber x7; Refined Celestial Grit x1 || T2 Trusted | | RCP_B044_HLM_01 || Celestial Ward Helm || Spire Forge || Celestial Amber x7; Refined Celestial Grit x1 || T2 Trusted | ||
Revision as of 20:11, 9 October 2026
B044 Celestial Spire
| Field | Value |
|---|---|
| BiomeID | 044 |
| Biome name | Celestial Spire |
| Climate | HIGH_MOUNTAIN |
| Difficulty | 7 |
| Starting control | F12 Soulglass Circle |
| Contested by | F03 Skyreach Covenant |
| Primary hazard | Gravity Disorientation |
| Signature resource | Celestial Amber |
| MysteryZone | False |
| Continent | CONT_VERDANIA |
| Region | Verdania — Celestial Spire Zone |
| Elevation_m | 9200 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A towering mystical biome where the ground seems to fade into the sky and the upper spires exist in a half-realm between atmosphere and void. Gravity weakens above certain elevations. Creatures here have adapted to near-zero pressure.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Celestial Settlement | Faction Outpost | 1500 | F12 Soulglass Circle |
| Sky Hollow | secondary | N/A | F12 Soulglass Circle |
| Upper Spire | primary | N/A | F12 Soulglass Circle |
Settlement pages: Celestial Settlement, Sky Hollow, Upper Spire. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F12 Soulglass Circle | Starting control. Controlling faction on every recorded settlement row. All seven NPC rows. |
| F03 Skyreach Covenant | Contested. The faction table gives it a foothold here. |
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time. The faction table also gives F03 Skyreach Covenant a foothold here, so the biome is contested.
Resources
- Altitude Clay (Celes) (GATHERABLE, Uncommon)
- Celest Cloudpetal Fiber (GATHERABLE, Uncommon)
- Celest Sky Salt (GATHERABLE, Common)
- Celest Stormstone (GATHERABLE, Rare)
- Gale Ore (Celes) (GATHERABLE, Rare)
- Refined Cloud Resin (GATHERABLE, Common)
- Refined Cloudpetal Fiber (GATHERABLE, Rare)
- Refined Sky Sediment (GATHERABLE, Common)
- Refined Stormstone (GATHERABLE, Epic)
- Stormglass (Celes) (GATHERABLE, Uncommon)
- Wind Crystal (Celes) (GATHERABLE, Uncommon)
Signature, primary, secondary, and minerals
These rows are recorded on the B044 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-044 | Celestial Amber | SIGNATURE | Rare–Legendary |
| PRI-044 | Cloudpetal Silk | PRIMARY | Uncommon–Rare |
| SEC-044 | Summit Stone | SECONDARY | Common–Uncommon |
| MIN-COM-GRA | Granite Vein | Common Mineral | Common |
| MIN-COM-ALP | Alpine Ore | Common Mineral | Common |
| MIN-COM-WIN | Wind Crystal | Common Mineral | Common |
| MIN-RARE-SPI | Spire Amber | Rare Mineral | Rare |
| MIN-RARE-CEL | Celestial Shard | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 044 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Celestial Spire:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-CLOU-044 | Cloudpetal | No |
| FLORA-SKYM-044 | Skymoss | Yes |
| FLORA-SUMM-044 | Summit Lichen | No |
| FLORA-MOUN-044 | Mountain Fern | No |
| FLORA-WIND-044 | Wind-Shear Grass | No |
| FLORA-ALTI-044 | Altitude Bloom | No |
| FLORA-HIGH-044 | High Spore Cluster | No |
| FLORA-METE-044 | Meteor Flower | No |
One named flora row is marked harvestable. That does not match the harvestable index count of 4. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Cloudpetal, Summit Lichen, Mountain Fern, Wind-Shear Grass, Altitude Bloom, High Spore Cluster, and Meteor Flower.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Celestial — Spire Crown |
| Layout | Summit Vault Network |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Celestialfang — Deep Form |
| Ground note | The Spire Crown has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Celestialfang, Ancient of Biome 044 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Sonic |
| Arena | {'location': 'Upper Spire', 'description': "The boss encounter takes place in the heart of Celestial Spire's most extreme terrain feature. The arena is shaped by high mountain conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 116, 'special_terrain': 'Highest accessible spire', 'hazard_active': 'Gravity Disorientation'} |
| Ground blurb | The Wind Prowler the Ancient is the apex expression of Celestial Spire's ecosystem — a creature that has been shaped by high mountain conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Celestial Spire would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Sky Wind, Spire Storm, and Celestial. Those three names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-044-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-044-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Celestial Amber harvest modified. |
| WX-044-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-044-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-044-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-044-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 13, Ashfall 6, Cold Event 11, Any Weather 8, Rain/Mist 12, Clear Sky 20. Night-multiplier entries above 2.0 recorded on those rows: Storm 4, Ashfall 1, Cold Event 1, Any Weather 1, Rain/Mist 2, Clear Sky 6.
Mobs
Seven named mobs are recorded. One further row records 63 additional spawn-table entries that are not named. Those 63 are not listed as species here. That summary row records 9 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. Skywatcher has archetype Node Guardian but the node-guardian cell reads False. Both are left as recorded.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-044-01 | Celestialhorn | Large Herbivore | 130 | CR03011 | False |
| MOB-044-02 | Skyspiremantle | Swift Scout | 70 | CR03012 | False |
| MOB-044-03 | Highclaw | Pack Predator | 80 | CR03013 | False |
| MOB-044-04 | Celestialstalker | Ambush Predator | 93 | CR03014 | False |
| MOB-044-05 | Skyspire | Elemental Creature | 96 | CR03015 | False |
| MOB-044-06 | Celestialfang | Ancient Walker | 197 | CR03016 | False |
| MOB-044-07 | Skywatcher | Node Guardian | 154 | CR03017 | False |
Nodes
Nine network nodes are recorded. Five are positive and four are negative. The node profile records dominant BALANCED, density low, base respawn 288 minutes, and modifier 1.60x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_044_P01 | Celestial Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Upper Spire zone. | No | None |
| NODE_044_P02 | Celestial Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Sky Hollow zone. | No | None |
| NODE_044_P03 | Celestial Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Sky Hollow zone. | No | None |
| NODE_044_P04 | Celestial Light Node 4 | POSITIVE | Located near the biome's primary water source or geological anchor. Within the Sky Hollow zone. | No | None |
| NODE_044_P05 | Celestial Light Node 5 | POSITIVE | Located at the highest-traffic prey corridor, where ecological energy concentrates. Within the Sky Hollow zone. | No | None |
| NODE_044_N01 | Celestial Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Gravity Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_044_N02 | Celestial Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Gravity Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_044_N03 | Celestial Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Gravity Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_044_N04 | Celestial Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Gravity Disorientation) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the five positive nodes and a guardian present on the four negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0130 | Sky Surge Season | Celestial Sp Environmental Event | Environmental | 15min | 4hr | FALSE | RANDOM | 45-90 minutes real-time |
| WE0131 | Spire Bloom | Celestial Sp Resource Event | Resource | 15min | 8hr | FALSE | PLAYER_COUNT | 30 minutes real-time |
| WE0132 | Gravity Shift | Celestial Sp Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | WEATHER | 3-8 hours real-time |
WE0130 notes: Celestial Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. Spawn override on that row is NODE_GUARDIAN_ELITE. WE0131 notes: Celestial Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is NODE_GUARDIAN_ELITE. WE0132 notes: Celestial Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ANCIENT_WALKER. Biome state change recorded as Celestial Spire_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0388 The Celestial Toll — Celestial Spire — Main — giver NPC0302
- Q0389 Celestial Watch — Celestial Spire — Surface — giver NPC0302
- Q0390 Celestial Vault Count — Celestial Spire — Underground — giver NPC0307
- Q0391 The Melt Cistern Chord — Celestial Spire — Aquatic — giver NPC0305
- Q0392 Celestial Amber for the Soulglass Circle — Main — giver NPC0302
- Q0393 Disorientation Season — Celestial Spire — Surface — giver NPC0304
- Q0394 What the Celestial Vault Hums — Celestial Spire — Underground — giver NPC0305
- Q0395 After the Melt Cistern Draw — Celestial Spire — Aquatic — giver NPC0307
- Q0396 Soulglass Circle on the Celestial Line — Main — giver NPC0302
NPCs
Seven NPCs are recorded with location Celestial Spire. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0302 | Kress Quarrystone | quest_giver | Upper Spire, Celestial Spire | F12 Soulglass Circle |
| NPC0303 | Lund Stonecleft | merchant | Upper Spire, Celestial Spire | F12 Soulglass Circle |
| NPC0304 | Aldric Umbrafen | trainer | Upper Spire, Celestial Spire | F12 Soulglass Circle |
| NPC0305 | Brynja Whispervale | lore_keeper | Upper Spire, Celestial Spire | F12 Soulglass Circle |
| NPC0306 | Corvus Yarrow | blacksmith | Upper Spire, Celestial Spire | F12 Soulglass Circle |
| NPC0307 | Deva Ashveil | quest_giver | Upper Spire, Celestial Spire | F12 Soulglass Circle |
| NPC0308 | Elara Cindermere | merchant | Upper Spire, Celestial Spire | F12 Soulglass Circle |
Items
Sixteen crafted items are recorded for Celestial Spire. All are crafted at Spire Forge. The item table records Celestial Amber as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B044_WPN_01 | Celestial Edge | Weapon | Weapon | Rare | Celestial Amber |
| B044_HLM_01 | Celestial Ward Helm | Armor | Helm | Uncommon | Celestial Amber |
| B044_CHS_01 | Celestial Breastplate | Armor | Chest | Rare | Celestial Amber |
| B044_HND_01 | Celestial Grips | Armor | Hands | Uncommon | Celestial Amber |
| B044_LEG_01 | Celestial Greaves | Armor | Legs | Uncommon | Celestial Amber |
| B044_FET_01 | Celestial Treads | Armor | Feet | Uncommon | Celestial Amber |
| B044_TRK_01 | Celestial Relic | Trinket | Necklace | Rare | Celestial Amber |
| B044_REL_01 | Celestial First-Stone | Trinket | Relic | Epic | Celestial Amber |
| B044_CON_01 | Celestial Draught | Consumable | Common | Celestial Amber | |
| B044_SAL_01 | Celestial Salve | Consumable | Uncommon | Celestial Amber | |
| B044_MAT_01 | Refined Celestial Grit | Material | Common | Celestial Amber | |
| B044_BAR_01 | Celestial Ingot | Material | Rare | Celestial Amber | |
| B044_TOL_01 | Celestial Node Pick | Tool | Tool | Uncommon | Celestial Amber |
| B044_KIT_01 | Celestial Field Kit | Tool | Tool | Uncommon | Celestial Amber |
| B044_UPG_01 | Celestial Catalyst | Upgrade Component | Rare | Celestial Amber | |
| B044_FOC_01 | Celestial Focus | Weapon | Off-Hand | Uncommon | Celestial Amber |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
| Recipe ID | Output | Workstation | Materials | Unlock reputation |
|---|---|---|---|---|
| RCP_B044_WPN_01 | Celestial Edge | Spire Forge | Celestial Amber x9; Refined Celestial Grit x1 | T3 Honoured |
| RCP_B044_HLM_01 | Celestial Ward Helm | Spire Forge | Celestial Amber x7; Refined Celestial Grit x1 | T2 Trusted |
| RCP_B044_CHS_01 | Celestial Breastplate | Spire Forge | Celestial Amber x9; Refined Celestial Grit x1 | T3 Honoured |
| RCP_B044_HND_01 | Celestial Grips | Spire Forge | Celestial Amber x7; Refined Celestial Grit x1 | T2 Trusted |
| RCP_B044_LEG_01 | Celestial Greaves | Spire Forge | Celestial Amber x7; Refined Celestial Grit x1 | T2 Trusted |
| RCP_B044_FET_01 | Celestial Treads | Spire Forge | Celestial Amber x7; Refined Celestial Grit x1 | T2 Trusted |
| RCP_B044_TRK_01 | Celestial Relic | Spire Forge | Celestial Amber x9; Refined Celestial Grit x1 | T3 Honoured |
| RCP_B044_REL_01 | Celestial First-Stone | Spire Forge | Celestial Amber x11; Refined Celestial Grit x1 | T4 Honoured |
| RCP_B044_CON_01 | Celestial Draught | Spire Forge | Celestial Amber x5; Refined Celestial Grit x1 | T1 Known |
| RCP_B044_SAL_01 | Celestial Salve | Spire Forge | Celestial Amber x7; Refined Celestial Grit x1 | T2 Trusted |
| RCP_B044_MAT_01 | Refined Celestial Grit | Spire Forge | Celestial Amber x5; Refined Celestial Grit x1 | T1 Known |
| RCP_B044_BAR_01 | Celestial Ingot | Spire Forge | Celestial Amber x9; Refined Celestial Grit x1 | T3 Honoured |
| RCP_B044_TOL_01 | Celestial Node Pick | Spire Forge | Celestial Amber x7; Refined Celestial Grit x1 | T2 Trusted |
| RCP_B044_KIT_01 | Celestial Field Kit | Spire Forge | Celestial Amber x7; Refined Celestial Grit x1 | T2 Trusted |
| RCP_B044_UPG_01 | Celestial Catalyst | Spire Forge | Celestial Amber x9; Refined Celestial Grit x1 | T3 Honoured |
| RCP_B044_FOC_01 | Celestial Focus | Spire Forge | Celestial Amber x7; Refined Celestial Grit x1 | T2 Trusted |
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B044, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 044 Celestial Spire, K3V amber light, high_mountain environment, 0.68g low gravity, Soulglass Circle faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Celestial Spire, biome 044, high mountain, under K3V amber light at 0.68g. A towering mystical biome where the ground seems to fade into the sky and the upper spires exist in a half-realm between atmosphere and void. Gravity weakens above certain elevations. Creatures here have adapted to near-zero pressure. Terrain recorded as highest accessible spire, gravity-anomaly zone. Above the clouds. Wind shear can strip equipment. The view of Abernon from here is breathtaking. Gravity Disorientation is the recorded primary hazard. Celestial Amber is the signature resource. Recorded colour palette: grey granite,. The Soulglass Circle settlement Celestial Settlement is visible, with Sky Hollow and Upper Spire in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG00861 through IMG00880. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Celestial Spire, high mountain biome, [type], cloud layer, amber sky above clouds, extreme altitude, Gravity Disorientation environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG00861 | hero_landscape | UNGENERATED |
| IMG00862 | apex_creature | UNGENERATED |
| IMG00863 | weather_event | UNGENERATED |
| IMG00864 | flora_closeup | UNGENERATED |
| IMG00865 | faction_outpost | UNGENERATED |
| IMG00866 | loading_screen | UNGENERATED |
| IMG00867 | ambient_day | UNGENERATED |
| IMG00868 | ambient_night | UNGENERATED |
| IMG00869 | energy_node | UNGENERATED |
| IMG00870 | hazard_event | UNGENERATED |
| IMG00871 | npc_portrait | UNGENERATED |
| IMG00872 | creature_combat | UNGENERATED |
| IMG00873 | resource_gather | UNGENERATED |
| IMG00874 | world_event | UNGENERATED |
| IMG00875 | sky_atmosphere | UNGENERATED |
| IMG00876 | underground_entrance | UNGENERATED |
| IMG00877 | coastal_view | UNGENERATED |
| IMG00878 | mystery_fragment | UNGENERATED |
| IMG00879 | faction_landmark | UNGENERATED |
| IMG00880 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B044_Celestial_Spire