B028 Aethercleft Span: Difference between revisions

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| Levitation Shelf || primary || N/A || [[F12 Soulglass Circle]]
| Levitation Shelf || primary || N/A || [[F12 Soulglass Circle]]
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Settlement pages: [[Aethercleft Settlement]], [[Aurora Field]], [[Levitation Shelf]]. All settlements: [[Settlements]].


== Factions present ==
== Factions present ==

Revision as of 12:32, 9 October 2026

B028 Aethercleft Span

Field Value
BiomeID 028
Biome name Aethercleft Span
Climate RIFT_TECTONIC
Difficulty 8
Starting control F12 Soulglass Circle
Primary hazard Aetheric Gravity Inversion
Signature resource Levitation Crystal
MysteryZone False
Continent ARCH_SHARDRIM
Region Shardrim Archipelago — Aetheric Span
Elevation_m 1500
Status LIVE_CANON
Source LIVE/DATA/biome_registry_v5.7.4.json

Ground

A rifted span of land glowing with auroras and broken by magnetic shearing where levitating stones and light-bound beasts thrive. The magnetic field here is reversed producing a perpetual aurora at ground level. Navigating requires non-magnetic tools.

Settlements

Name Type Population Controlling faction
Aethercleft Settlement Faction Outpost 1500 F12 Soulglass Circle
Aurora Field secondary N/A F12 Soulglass Circle
Levitation Shelf primary N/A F12 Soulglass Circle

Settlement pages: Aethercleft Settlement, Aurora Field, Levitation Shelf. All settlements: Settlements.

Factions present

Faction Where recorded
F12 Soulglass Circle Home faction of this biome. Controlling faction on every recorded settlement row.
F05 Riftwalker Brotherhood All seven NPC rows.

NPCs here from other factions: F05 Riftwalker Brotherhood (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.

The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.

Resources

  • Aether Prism Crystal (GATHERABLE, Rare)
  • Aether Rift Dust (GATHERABLE, Common)
  • Aether Tectonic Shard (GATHERABLE, Common)
  • Crystal Vein Ore (Aethe) (GATHERABLE, Common)
  • Fault Sediment (Aethe) (GATHERABLE, Common)
  • Refined Prism Crystal (GATHERABLE, Common)
  • Refined Seismic Clay (GATHERABLE, Uncommon)
  • Refined Tectonic Fiber (GATHERABLE, Common)
  • Refined Tectonic Shard (GATHERABLE, Uncommon)
  • Resonance Stone (Aethe) (GATHERABLE, Rare)
  • Rift Glass (Aethe) (GATHERABLE, Uncommon)


Signature, primary, secondary, and minerals

These rows are recorded on the B028 resource table and were not in the gatherable list above.

ID Name Type Rarity
SIG-028 Levitation Crystal SIGNATURE Rare–Legendary
PRI-028 Auroraflare Silk PRIMARY Uncommon–Rare
SEC-028 Magnetic Resin SECONDARY Common–Uncommon
MIN-COM-MAG Magnetite Common Mineral Common
MIN-COM-AET Aether Ore Common Mineral Common
MIN-COM-AUR Aurora Common Mineral Common
MIN-RARE-AET Aether Crystal Rare Mineral Rare
MIN-RARE-AUR Aurora Glass Rare Mineral Rare

Harvest

The harvestable index records counts for biome 028 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.

Named flora recorded for Aethercleft Span:

ID Name Harvestable
FLORA-CRYS-028 Crystalweed Yes
FLORA-TECT-028 Tectonmoss Yes
FLORA-CRYS-028 Crystal Weed No — Protected
FLORA-TECT-028 Tectomoss No
FLORA-RIFT-028 Rift Spore No
FLORA-SPIN-028 Spine Grass No
FLORA-FISS-028 Fissure Bloom No
FLORA-TECT-028 Tecton Root Yes

Three named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Crystal Weed, Tectomoss, Rift Spore, Spine Grass, and Fissure Bloom. The harvestable cell says No — Protected on Crystal Weed and No on Tectomoss, Rift Spore, Spine Grass, and Fissure Bloom. Both wordings are left as recorded.

Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.

Deep zone

Field Value
Deep zone Deep Aethercleft — Aether Core
Layout Fault Labyrinth Descent
Max players 6
Lockout hours 72
Boss name Aetherfang — Deep Form
Ground note The Aether Core has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.

Boss

Field Value
Boss Aetherfang, Ancient of Biome 028
Difficulty T3_Heroic
Recommended party 4
Damage type Physical
Arena {'location': 'Levitation Shelf', 'description': "The boss encounter takes place in the heart of Aethercleft Span's most extreme terrain feature. The arena is shaped by rift tectonic conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 124, 'special_terrain': 'High gravity-inversion rift zone', 'hazard_active': 'Aetheric Gravity Inversion'}
Ground blurb The Fault Prowler the Ancient is the apex expression of Aethercleft Span's ecosystem — a creature that has been shaped by rift tectonic conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Aethercleft Span would be if the biome could choose to fight.

Weather

The atmosphere row records weather patterns Aurora Wind and Magnetic Storm. Those two names are not rows in the weather table. Six weather rows are recorded for this biome.

ID Name Code Recorded effect
WX-028-STORM Storm STORM Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity.
WX-028-ASH Ashfall ASH Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Levitation Crystal harvest modified.
WX-028-SNOW Cold Event SNOW Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types.
WX-028-ANY Any Weather ANY Weather-independent spawn — present in all conditions.
WX-028-RAIN Rain/Mist RAIN Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions.
WX-028-CLEAR Clear Sky CLEAR Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields.

Spawn entries recorded on those rows: Storm 6, Ashfall 12, Cold Event 17, Any Weather 11, Rain/Mist 9, Clear Sky 15. Night-multiplier entries above 2.0 recorded on those rows: Storm 1, Ashfall 4, Cold Event 2, Any Weather 2, Rain/Mist 1, Clear Sky 4.

Mobs

Eight named mobs are recorded. One further row records 62 additional spawn-table entries that are not named. Those 62 are not listed as species here. That summary row records 13 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.

ID Name Archetype HP Creature ID Node guardian
MOB-028-01 Aetherclaw Large Herbivore 153 CR01891 False
MOB-028-02 Aetherhorn Swift Scout 80 CR01892 False
MOB-028-03 Lightmane Pack Predator 91 CR01893 False
MOB-028-04 Aetherstalker Ambush Predator 109 CR01894 False
MOB-028-05 Lightcoil Elemental Creature 107 CR01895 False
MOB-028-06 Aetherfang Ancient Walker 242 CR01896 False
MOB-028-07 Magnetichorn Scavenger 96 CR01897 False
MOB-028-08 Aetherscale Node Guardian 162 CR01898 True

Nodes

Eleven network nodes are recorded. Four are positive and seven are negative. The node profile records dominant NEGATIVE, density very_high, base respawn 52 minutes, and modifier 1.75x.

ID Name Type Location Signature resource growth Guardian
NODE_028_P01 Aethercleft Primary Anchor POSITIVE Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Levitation Shelf zone. No None
NODE_028_P02 Aethercleft Light Node 2 POSITIVE Located within the main resource cluster, feeding crystal growth. Within the Aurora Field zone. No None
NODE_028_P03 Aethercleft Light Node 3 POSITIVE Located at the convergence of the two largest named locations. Within the Aurora Field zone. No None
NODE_028_P04 Aethercleft Light Node 4 POSITIVE Located near the biome's primary water source or geological anchor. Within the Aurora Field zone. No None
NODE_028_N01 Aethercleft Void Node 1 NEGATIVE Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Aetheric Gravity Inversion) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_028_N02 Aethercleft Void Node 2 NEGATIVE Located at the most hazardous point of the primary hazard zone. The primary hazard (Aetheric Gravity Inversion) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_028_N03 Aethercleft Void Node 3 NEGATIVE Located beneath the primary ambush predator territory centre. The primary hazard (Aetheric Gravity Inversion) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_028_N04 Aethercleft Void Node 4 NEGATIVE Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Aetheric Gravity Inversion) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_028_N05 Aethercleft Void Node 5 NEGATIVE Located within the node guardian's primary patrol circuit centre. The primary hazard (Aetheric Gravity Inversion) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_028_N06 Aethercleft Void Node 6 NEGATIVE Located at the lowest point of any geological feature — voids sink. The primary hazard (Aetheric Gravity Inversion) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_028_N07 Aethercleft Void Node 7 NEGATIVE Located where the primary hazard is most intense — negative nodes amplify hazards. The primary hazard (Aetheric Gravity Inversion) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present

The node-network file records a guardian name string on each of these eleven nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the four positive nodes and a guardian present on the seven negative nodes. Both records are left as recorded.

World events

Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.

ID Biome-pack name Master name Type Duration cell Cooldown cell Broadcast Trigger Notes duration
WE0082 Magnetic Surge Season Aethercleft Environmental Event Environmental 30min 4hr FALSE WORLD_STATE 45-90 minutes real-time
WE0083 Aurora Bloom Aethercleft Resource Event Resource 120min 4hr FALSE WEATHER 30 minutes real-time
WE0084 Magnetic Collapse Aethercleft Major Transformation Event Major Transformation 0min 0hr TRUE WEATHER 3-8 hours real-time

WE0082 notes: Levitation Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0083 notes: Levitation Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0084 notes: Levitation Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Aethercleft Span_STATE_ALTERED.

Quests

Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.

NPCs

Seven NPCs are recorded with location Aethercleft Span. Sex, age, items held, and the quests-given cell are blank on those rows. Kinship is blank except where the table records it. Quest giver ids above come from the quest table, not from the quests-given cell.

NPC ID Name Role Settlement Faction Kinship
NPC0190 Aldric Ironveil quest_giver Levitation Shelf, Aethercleft Span F05 Riftwalker Brotherhood Ironveil Compact treats the Ironveil surname as a key. Not Aldric Lumenbrook NPC0114.
NPC0191 Brynja Klarenfield merchant Levitation Shelf, Aethercleft Span F05 Riftwalker Brotherhood
NPC0192 Corra Mirewood trainer Levitation Shelf, Aethercleft Span F05 Riftwalker Brotherhood
NPC0193 Deva Obsidianwatch lore_keeper Levitation Shelf, Aethercleft Span F05 Riftwalker Brotherhood
NPC0194 Elara Quarrystone blacksmith Levitation Shelf, Aethercleft Span F05 Riftwalker Brotherhood
NPC0195 Corra Stonecleft quest_giver Levitation Shelf, Aethercleft Span F05 Riftwalker Brotherhood
NPC0196 Gorath Umbrafen merchant Levitation Shelf, Aethercleft Span F05 Riftwalker Brotherhood

Items

Sixteen crafted items are recorded for Aethercleft Span. All are crafted at Aether Forge. The item table records Levitation Crystal as the primary material on every row.

Item ID Name Type Slot Rarity Primary material
B028_WPN_01 Aethercleft Levitation Edge Weapon Weapon Rare Levitation Crystal
B028_HLM_01 Levitation Ward Helm Armor Helm Uncommon Levitation Crystal
B028_CHS_01 Levitation Breastplate Armor Chest Rare Levitation Crystal
B028_HND_01 Aethercleft Grips Armor Hands Uncommon Levitation Crystal
B028_LEG_01 Aethercleft Greaves Armor Legs Uncommon Levitation Crystal
B028_FET_01 Aethercleft Treads Armor Feet Uncommon Levitation Crystal
B028_TRK_01 Levitation Relic Trinket Necklace Rare Levitation Crystal
B028_REL_01 Aethercleft First-Stone Trinket Relic Epic Levitation Crystal
B028_CON_01 Aethercleft Draught Consumable Common Levitation Crystal
B028_SAL_01 Aethercleft Salve Consumable Uncommon Levitation Crystal
B028_MAT_01 Refined Aethercleft Grit Material Common Levitation Crystal
B028_BAR_01 Levitation Ingot Material Rare Levitation Crystal
B028_TOL_01 Aethercleft Node Pick Tool Tool Uncommon Levitation Crystal
B028_KIT_01 Aethercleft Field Kit Tool Tool Uncommon Levitation Crystal
B028_UPG_01 Levitation Catalyst Upgrade Component Rare Levitation Crystal
B028_FOC_01 Aethercleft Focus Weapon Off-Hand Uncommon Levitation Crystal

Recipes

Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.

Recipe ID Output Workstation Materials Unlock reputation
RCP_B028_WPN_01 Aethercleft Levitation Edge Aether Forge Levitation Crystal x9; Refined Aethercleft Grit x1 T3 Honoured
RCP_B028_HLM_01 Levitation Ward Helm Aether Forge Levitation Crystal x7; Refined Aethercleft Grit x1 T2 Trusted
RCP_B028_CHS_01 Levitation Breastplate Aether Forge Levitation Crystal x9; Refined Aethercleft Grit x1 T3 Honoured
RCP_B028_HND_01 Aethercleft Grips Aether Forge Levitation Crystal x7; Refined Aethercleft Grit x1 T2 Trusted
RCP_B028_LEG_01 Aethercleft Greaves Aether Forge Levitation Crystal x7; Refined Aethercleft Grit x1 T2 Trusted
RCP_B028_FET_01 Aethercleft Treads Aether Forge Levitation Crystal x7; Refined Aethercleft Grit x1 T2 Trusted
RCP_B028_TRK_01 Levitation Relic Aether Forge Levitation Crystal x9; Refined Aethercleft Grit x1 T3 Honoured
RCP_B028_REL_01 Aethercleft First-Stone Aether Forge Levitation Crystal x11; Refined Aethercleft Grit x1 T4 Honoured
RCP_B028_CON_01 Aethercleft Draught Aether Forge Levitation Crystal x5; Refined Aethercleft Grit x1 T1 Known
RCP_B028_SAL_01 Aethercleft Salve Aether Forge Levitation Crystal x7; Refined Aethercleft Grit x1 T2 Trusted
RCP_B028_MAT_01 Refined Aethercleft Grit Aether Forge Levitation Crystal x5; Refined Aethercleft Grit x1 T1 Known
RCP_B028_BAR_01 Levitation Ingot Aether Forge Levitation Crystal x9; Refined Aethercleft Grit x1 T3 Honoured
RCP_B028_TOL_01 Aethercleft Node Pick Aether Forge Levitation Crystal x7; Refined Aethercleft Grit x1 T2 Trusted
RCP_B028_KIT_01 Aethercleft Field Kit Aether Forge Levitation Crystal x7; Refined Aethercleft Grit x1 T2 Trusted
RCP_B028_UPG_01 Levitation Catalyst Aether Forge Levitation Crystal x9; Refined Aethercleft Grit x1 T3 Honoured
RCP_B028_FOC_01 Aethercleft Focus Aether Forge Levitation Crystal x7; Refined Aethercleft Grit x1 T2 Trusted

Image prompt

Text only. No file is uploaded. The prompt below is the recorded overview prompt for B028, followed by the ground description and settlement names already on this page.

Recorded overview prompt: ABERNON game concept art, Biome 028 Aethercleft Span, K3V amber light, rift_tectonic environment, 0.68g low gravity, Soulglass Circle faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.

Detailed prompt for an image creator: Painterly cinematic establishing shot of Aethercleft Span, biome 028, rift tectonic, under K3V amber light at 0.68g. A rifted span of land glowing with auroras and broken by magnetic shearing where levitating stones and light-bound beasts thrive. The magnetic field here is reversed producing a perpetual aurora at ground level. Navigating requires non-magnetic tools. Terrain recorded as high gravity-inversion rift zone. Unstable ground. Crystal formations erupt and collapse. The fissures pulse with residual tectonic energy. Aetheric Gravity Inversion is the recorded primary hazard. Levitation Crystal is the signature resource. Recorded colour palette: fractured grey, cyan en. The Soulglass Circle settlement Aethercleft Settlement is visible, with Aurora Field and Levitation Shelf in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.

The image-prompt table also records twenty ungenerated prompts, IMG00541 through IMG00560. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Aethercleft Span, rift tectonic biome, [type], crystal formations, tectonic rifts, amber energy pulses, Aetheric Gravity Inversion environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.

ID Type Status
IMG00541 hero_landscape UNGENERATED
IMG00542 apex_creature UNGENERATED
IMG00543 weather_event UNGENERATED
IMG00544 flora_closeup UNGENERATED
IMG00545 faction_outpost UNGENERATED
IMG00546 loading_screen UNGENERATED
IMG00547 ambient_day UNGENERATED
IMG00548 ambient_night UNGENERATED
IMG00549 energy_node UNGENERATED
IMG00550 hazard_event UNGENERATED
IMG00551 npc_portrait UNGENERATED
IMG00552 creature_combat UNGENERATED
IMG00553 resource_gather UNGENERATED
IMG00554 world_event UNGENERATED
IMG00555 sky_atmosphere UNGENERATED
IMG00556 underground_entrance UNGENERATED
IMG00557 coastal_view UNGENERATED
IMG00558 mystery_fragment UNGENERATED
IMG00559 faction_landmark UNGENERATED
IMG00560 player_action UNGENERATED

Canonical URL: https://wiki.abernon.com/index.php?title=B028_Aethercleft_Span