Q0129 Irontide Vault Count: Difference between revisions

From Abernon
Fill recorded quest fields: Giver settlement, Faction, Difficulty, Fail state, Mystery chain, Briefing
Pending decision marker
Tag: Reverted
Line 65: Line 65:
[[Category:B015 Irontide Reaches]]
[[Category:B015 Irontide Reaches]]
[[Category:ABERNON]]
[[Category:ABERNON]]
Pending decision: quest prerequisites. See [[Pending decisions]].

Revision as of 12:40, 9 October 2026

Irontide Vault Count

Field Value
Quest_ID Q0129
Title Irontide Vault Count
Biome B015 Irontide Reaches
Layer Underground
Level 16
Giver Corra Frostmark (NPC0104)
Giver NPC ID NPC0104
Completer Corra Frostmark (NPC0104)
Completer NPC ID NPC0104
Items needed Irontide Field Kit
Prerequisites Q0128
Giver settlement Magnetic Shelf
Faction Ironveil Compact
Difficulty Hard
Fail state Yes
Mystery chain No

Briefing

Under the Magnetic Shelf, tag a face and leave. Corra Frostmark pays with the node pick.

Steps

Tag a face in the cut under the Magnetic Shelf and leave. Glassstalker and Crystaldune hold that ground. Irontide Vault Break can open a high-risk underground rare spawn.

Reward

  • Irontide Node Pick
  • 2100 XP
  • 150 Gold
  • 100 Ironveil Compact rep

Dialogue

  • Below Irontide, the count is the only thing that matters.
  • The cut below is not a tour.
  • Tag a face in the cut under the Magnetic Shelf. Glassstalker and Crystaldune hold ring three. Irontide Vault Break is a high-risk underground rare spawn. The node pick is the pay. Corra Frostmark counts this step from the Magnetic Shelf under Irontide Vault Count. If the plate goes, you pull the living first.
  • You tagged a face and came back. Fine.
  • If the plate goes, you pull the living first.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0129_Irontide_Vault_Count

Pending decision: quest prerequisites. See Pending decisions.