Q0208 The Cragveil Toll: Difference between revisions

From Abernon
Reading-level rollout B024: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged)
Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section
 
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| Side || Evil
| Side || Evil
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| Line || Biome line ([[B024 Cragveil Shardlands]])
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| Favor || +10 [[Biome Favor|biome favor]] in [[B024 Cragveil Shardlands]]. The Soulglass Circle contests [[B049 Echoing Hollow]], [[B097 Cogmist Wastes]], so this quest also costs 5 favor there.
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| Difficulty || Easy
| Difficulty || Easy
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== Reward ==
== Reward ==


* Memory Draught x2
* [[Cragveil Draught|Memory Draught]] x2
* 500 XP
* 500 XP
* 50 Gold
* 50 [[Gold]]
* 50 Soulglass Circle rep
* 50 Soulglass Circle rep



Latest revision as of 01:16, 16 October 2026

The Cragveil Toll

Field Value
Quest_ID Q0208
Title The Cragveil Toll
Biome B024 Cragveil Shardlands
Layer Main
Level 20
Giver Kaell Gloomreach (NPC0162)
Giver NPC ID NPC0162
Completer Kaell Gloomreach (NPC0162)
Completer NPC ID NPC0162
Items needed the memory shard core count
Prerequisites Tutorial
Giver settlement Shard Ridge Maze
Faction Soulglass Circle
Side Evil
Line Biome line (B024 Cragveil Shardlands)
Favor +10 biome favor in B024 Cragveil Shardlands. The Soulglass Circle contests B049 Echoing Hollow, B097 Cogmist Wastes, so this quest also costs 5 favor there.
Difficulty Easy
Fail state No
Mystery chain No

Briefing

Kaell Gloomreach refuses to learn your name until you have endured the memory fracture and returned with an accurate count.

Steps

Endure the memory fracture on ring one, then deliver an accurate memory shard core count to Kaell Gloomreach. Shardveil and Crystalveil roam that dangerous ground, and a Memory Shard Core Flush can triple the yield.

Reward

Dialogue

  • The memory shard core count came back light again, which means someone is skimming.
  • You are a new face here, and Cragveil never forgives the slow ones.
  • Shardveil and Crystalveil roam ring one, and a Memory Shard Core Flush can triple the yield. Deliver an accurate count rather than a story; I keep the tally at the Shard Ridge Maze.
  • Mind the memory fracture once you are out past the line.
  • Come back carrying something that was actually worth the walk.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0208_The_Cragveil_Toll