Q0065 Five from the Live Cluster: Difference between revisions

From Abernon
Reading-level rollout B008: briefing, steps and dialogue rewritten per STYLE_GUIDE (facts unchanged)
Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section
 
(One intermediate revision by the same user not shown)
Line 22: Line 22:
| Completer NPC ID || NPC0052
| Completer NPC ID || NPC0052
|-
|-
| Items needed || Whispersink Field Kit
| Items needed || [[Whispersink Field Kit]]
|-
|-
| Prerequisites || Q0064
| Prerequisites || Q0064
Line 31: Line 31:
|-
|-
| Side || Holy
| Side || Holy
|-
| Line || Biome line ([[B008 Whispersink]])
|-
| Favor || +10 [[Biome Favor|biome favor]] in [[B008 Whispersink]]. The Verdania Collective contests [[B012 Netherhush Fen]], [[B014 Duskmire Strand]], [[B039 Verdant Marsh]], so this quest also costs 5 favor there.
|-
|-
| Difficulty || Normal
| Difficulty || Normal
Line 45: Line 49:
== Reward ==
== Reward ==


* Whispersink Grips
* [[Whispersink Grips]]
* 1200 XP
* 1200 XP
* 100 Gold
* 100 [[Gold]]
* 100 Verdania Collective rep
* 100 Verdania Collective rep



Latest revision as of 00:43, 16 October 2026

Five from the Live Cluster

Field Value
Quest_ID Q0065
Title Five from the Live Cluster
Biome B008 Whispersink
Layer Surface
Level 8
Giver Morvaine Yarrow (NPC0050)
Giver NPC ID NPC0050
Completer Aldric Cindermere (NPC0052)
Completer NPC ID NPC0052
Items needed Whispersink Field Kit
Prerequisites Q0064
Giver settlement Voice Pool
Faction Verdania Collective
Side Holy
Line Biome line (B008 Whispersink)
Favor +10 biome favor in B008 Whispersink. The Verdania Collective contests B012 Netherhush Fen, B014 Duskmire Strand, B039 Verdant Marsh, so this quest also costs 5 favor there.
Difficulty Normal
Fail state No
Mystery chain No

Steps

Reset a line at the Voice Pool, because Aldric Cindermere will be evaluating your stance. Take shelter if Whispersink Memory is up. Echomane and Miremurk patrol that ring.

Reward

Dialogue

  • The Cogmist Engineers are counting our faces as though they already own this ground.
  • Stakes come first, every single time, and speeches never come at all.
  • Reset a line properly on your way out.
  • Mind the memory overload once you are out past the marks.
  • Reset a line at the Voice Pool while Echomane and Miremurk prowl ring two, and if Whispersink Memory is up, seek shelter. I evaluate this step at the Voice Pool.
  • Hold the line, whatever the flats decide to throw at you.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0065_Five_from_the_Live_Cluster