Q0386 After the Deep Tide — Abyssal Reach: Difference between revisions
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Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section |
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| Completer NPC ID || NPC0300 | | Completer NPC ID || NPC0300 | ||
|- | |- | ||
| Items needed || Abyssal Field Kit | | Items needed || [[Abyssal Field Kit (B043 Abyssal Reach)|Abyssal Field Kit]] | ||
|- | |- | ||
| Prerequisites || Q0385 | | Prerequisites || Q0385 | ||
| Line 29: | Line 29: | ||
|- | |- | ||
| Faction || Riftwalker Brotherhood | | Faction || Riftwalker Brotherhood | ||
|- | |||
| Side || Evil | |||
|- | |||
| Line || Biome line ([[B043 Abyssal Reach]]) | |||
|- | |||
| Favor || +10 [[Biome Favor|biome favor]] in [[B043 Abyssal Reach]]. No favor is lost anywhere, because the Riftwalker Brotherhood contests no biome. | |||
|- | |- | ||
| Difficulty || Hard | | Difficulty || Hard | ||
| Line 39: | Line 45: | ||
== Briefing == | == Briefing == | ||
Never drown chasing a shard, and if the plate gives way, rescue the living before anything else. | |||
== Steps == | == Steps == | ||
Working the open ocean is the job; if the plate gives way, rescue the living first. Take shelter whenever Abyssal is active. | |||
== Reward == | == Reward == | ||
* Abyssal Salve x2 | * [[Abyssal Salve (B043 Abyssal Reach)|Abyssal Salve]] x2 | ||
* 3600 XP | * 3600 XP | ||
* 150 Gold | * 150 [[Gold]] | ||
* 50 Riftwalker Brotherhood rep | * 50 Riftwalker Brotherhood rep | ||
== Dialogue == | == Dialogue == | ||
* | * Whatever happens down there, do not drown chasing a shard. | ||
* | * Down below Abyssal, the count is the only thing that genuinely matters. | ||
* If the plate | * If the plate gives way, you pull the living out first, before anything else. | ||
* Abyssal | * Whenever Abyssal rises, take shelter immediately, and remember that an Abyssal Vault Break is also connected to this step. I settle this step at the Deep Hollow. | ||
* The cut below is not a tour. | * The cut below is dangerous work, not a sightseeing tour. | ||
Canonical URL: https://wiki.abernon.com/index.php?title=Q0386_After_the_Deep_Tide_%E2%80%94_Abyssal_Reach | Canonical URL: https://wiki.abernon.com/index.php?title=Q0386_After_the_Deep_Tide_%E2%80%94_Abyssal_Reach | ||
Latest revision as of 01:46, 16 October 2026
After the Deep Tide — Abyssal Reach
| Field | Value |
|---|---|
| Quest_ID | Q0386 |
| Title | After the Deep Tide — Abyssal Reach |
| Biome | B043 Abyssal Reach |
| Layer | Aquatic |
| Level | 51 |
| Giver | Ilex Thornwick (NPC0300) |
| Giver NPC ID | NPC0300 |
| Completer | Ilex Thornwick (NPC0300) |
| Completer NPC ID | NPC0300 |
| Items needed | Abyssal Field Kit |
| Prerequisites | Q0385 |
| Giver settlement | The Open Ocean of Abyssal |
| Faction | Riftwalker Brotherhood |
| Side | Evil |
| Line | Biome line (B043 Abyssal Reach) |
| Favor | +10 biome favor in B043 Abyssal Reach. No favor is lost anywhere, because the Riftwalker Brotherhood contests no biome. |
| Difficulty | Hard |
| Fail state | Yes |
| Mystery chain | No |
Briefing
Never drown chasing a shard, and if the plate gives way, rescue the living before anything else.
Steps
Working the open ocean is the job; if the plate gives way, rescue the living first. Take shelter whenever Abyssal is active.
Reward
- Abyssal Salve x2
- 3600 XP
- 150 Gold
- 50 Riftwalker Brotherhood rep
Dialogue
- Whatever happens down there, do not drown chasing a shard.
- Down below Abyssal, the count is the only thing that genuinely matters.
- If the plate gives way, you pull the living out first, before anything else.
- Whenever Abyssal rises, take shelter immediately, and remember that an Abyssal Vault Break is also connected to this step. I settle this step at the Deep Hollow.
- The cut below is dangerous work, not a sightseeing tour.
Canonical URL: https://wiki.abernon.com/index.php?title=Q0386_After_the_Deep_Tide_%E2%80%94_Abyssal_Reach