B004 Sporeshade Grotto: Difference between revisions

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Ruling: biome control is dynamic; starting control and contested biomes
Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section
 
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| Myco Shrine || secondary || N/A || [[F10 Nightroot Conclave]]
| Myco Shrine || secondary || N/A || [[F10 Nightroot Conclave]]
|}
|}
Settlement pages: [[Canopy Hollow]], [[Myco Shrine]], [[Sporeshade Settlement]]. All settlements: [[Settlements]].


== Factions present ==
== Factions present ==
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== Resources ==
== Resources ==


* Ancient Gloomfungus Cap (GATHERABLE, Legendary)
Full table with IDs and node details: [[B004 Sporeshade Grotto/Resources]].
* Cave Crystal (Spore) (GATHERABLE, Rare)
 
* Darkness Ore (Spore) (GATHERABLE, Common)
* [[B004 Sporeshade Grotto/Resources#R1104|Ancient Gloomfungus Cap]] (GATHERABLE, Legendary)
* Memory Moss (Spore) (GATHERABLE, Common)
* [[B004 Sporeshade Grotto/Resources#R0038|Cave Crystal (Spore)]] (GATHERABLE, Rare)
* Refined Cavern Clay (GATHERABLE, Common)
* [[B004 Sporeshade Grotto/Resources#R0039|Darkness Ore (Spore)]] (GATHERABLE, Common)
* Refined Cavern Stone (GATHERABLE, Common)
* [[B004 Sporeshade Grotto/Resources#R0040|Memory Moss (Spore)]] (GATHERABLE, Common)
* Refined Gloomfungus Cap (GATHERABLE, Common)
* [[B004 Sporeshade Grotto/Resources#R0041|Refined Cavern Clay]] (GATHERABLE, Common)
* Refined Shadow Resin (GATHERABLE, Common)
* [[B004 Sporeshade Grotto/Resources#R0044|Refined Cavern Stone]] (GATHERABLE, Common)
* Sporecap Fiber (Spore) (GATHERABLE, Uncommon)
* [[B004 Sporeshade Grotto/Resources#R0043|Refined Gloomfungus Cap]] (GATHERABLE, Common)
* Spores Cavern Stone (GATHERABLE, Common)
* [[B004 Sporeshade Grotto/Resources#R0042|Refined Shadow Resin]] (GATHERABLE, Common)
* Spores Gloomfungus Cap (GATHERABLE, Uncommon)
* [[B004 Sporeshade Grotto/Resources#R0037|Sporecap Fiber (Spore)]] (GATHERABLE, Uncommon)
* Spores Nightroot Extract (GATHERABLE, Epic)
* [[B004 Sporeshade Grotto/Resources#R0035|Spores Cavern Stone]] (GATHERABLE, Common)
* [[B004 Sporeshade Grotto/Resources#R0034|Spores Gloomfungus Cap]] (GATHERABLE, Uncommon)
* [[B004 Sporeshade Grotto/Resources#R0036|Spores Nightroot Extract]] (GATHERABLE, Epic)




Line 82: Line 86:
! ID !! Name !! Type !! Rarity
! ID !! Name !! Type !! Rarity
|-
|-
| SIG-004 || Void Spore Cluster || SIGNATURE || Rare–Legendary
| SIG-004 || [[Void Spore Cluster]] || SIGNATURE || Rare–Legendary
|-
|-
| PRI-004 || Sporeshade Mycelium || PRIMARY || Uncommon–Rare
| PRI-004 || [[Sporeshade Mycelium]] || PRIMARY || Uncommon–Rare
|-
|-
| SEC-004 || Grotto Dew Crystal || SECONDARY || Common–Uncommon
| SEC-004 || [[Grotto Dew Crystal]] || SECONDARY || Common–Uncommon
|-
|-
| MIN-COM-CAV || Cavite || Common Mineral || Common
| MIN-COM-CAV || Cavite || Common Mineral || Common
Line 160: Line 164:
| Damage type || Physical
| Damage type || Physical
|-
|-
| Arena || {'location': 'Canopy Hollow', 'description': "The boss encounter takes place in the heart of Sporeshade Grotto's most extreme terrain feature. The arena is shaped by subsurface cavern conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.", 'arena_size_m': 116, 'special_terrain': 'Toxic spore cavern network', 'hazard_active': 'Toxic Spore Inhalation'}
| Arena || Canopy Hollow
|-
| Arena description || The boss encounter takes place in the heart of Sporeshade Grotto's most extreme terrain feature. The arena is shaped by subsurface cavern conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.
|-
| Arena size (m) || 116
|-
| Arena terrain || Toxic spore cavern network
|-
| Arena hazard || Toxic Spore Inhalation
|-
| Unique material || [[Spore Scale]]
|-
|-
| Ground blurb || The Spore Prowler the Ancient is the apex expression of Sporeshade Grotto's ecosystem — a creature that has been shaped by subsurface cavern conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Sporeshade Grotto would be if the biome could choose to fight.
| Ground blurb || The Spore Prowler the Ancient is the apex expression of Sporeshade Grotto's ecosystem — a creature that has been shaped by subsurface cavern conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Sporeshade Grotto would be if the biome could choose to fight.
Line 264: Line 278:
* [[Q0035 After the Hollow Flush]] — Aquatic — giver [[Brix Gloomreach]] (NPC0027)
* [[Q0035 After the Hollow Flush]] — Aquatic — giver [[Brix Gloomreach]] (NPC0027)
* [[Q0036 The Myco Shrine Tally]] — Main — giver [[Wren Whispervale]] (NPC0022)
* [[Q0036 The Myco Shrine Tally]] — Main — giver [[Wren Whispervale]] (NPC0022)
== Favor ==
Sporeshade Grotto has its own [[Biome Favor|favor]] track. It is separate from faction reputation and does not change the ending.
* Biome-line quests: 9. Each one gives +10 favor.
* Finish all 9 to become '''Favored''' here (+20 bonus). Highest favor: 110.
* Chain order: [[Q0028 The Myco Shrine Tax|Q0028]] → [[Q0029 Cloth in the Canopy Hollow|Q0029]] → [[Q0030 The Shipment Under the Hollow|Q0030]] → [[Q0031 Anchor in the Drip-Well|Q0031]] → [[Q0032 Five Faces for the Loom|Q0032]] → [[Q0033 Cluster Season|Q0033]] → [[Q0034 The Team That Did Not Climb|Q0034]] → [[Q0035 After the Hollow Flush|Q0035]] → [[Q0036 The Myco Shrine Tally|Q0036]].
* No faction contests this biome, so favor here is never lost.
* Skipping quests gives no favor.


== NPCs ==
== NPCs ==
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! Item ID !! Name !! Type !! Slot !! Rarity !! Primary material
! Item ID !! Name !! Type !! Slot !! Rarity !! Primary material
|-
|-
| B004_WPN_01 || Sporeshade Void Edge || Weapon || Weapon || Rare || Void Spore Cluster
| B004_WPN_01 || [[Sporeshade Void Edge]] || Weapon || Weapon || Rare || [[Void Spore Cluster]]
|-
|-
| B004_HLM_01 || Void Ward Helm || Armor || Helm || Uncommon || Void Spore Cluster
| B004_HLM_01 || [[Void Ward Helm (B004 Sporeshade Grotto)|Void Ward Helm]] || Armor || Helm || Uncommon || [[Void Spore Cluster]]
|-
|-
| B004_CHS_01 || Void Breastplate || Armor || Chest || Rare || Void Spore Cluster
| B004_CHS_01 || [[Void Breastplate (B004 Sporeshade Grotto)|Void Breastplate]] || Armor || Chest || Rare || [[Void Spore Cluster]]
|-
|-
| B004_HND_01 || Sporeshade Grips || Armor || Hands || Uncommon || Void Spore Cluster
| B004_HND_01 || [[Sporeshade Grips]] || Armor || Hands || Uncommon || [[Void Spore Cluster]]
|-
|-
| B004_LEG_01 || Sporeshade Greaves || Armor || Legs || Uncommon || Void Spore Cluster
| B004_LEG_01 || [[Sporeshade Greaves]] || Armor || Legs || Uncommon || [[Void Spore Cluster]]
|-
|-
| B004_FET_01 || Sporeshade Treads || Armor || Feet || Uncommon || Void Spore Cluster
| B004_FET_01 || [[Sporeshade Treads]] || Armor || Feet || Uncommon || [[Void Spore Cluster]]
|-
|-
| B004_TRK_01 || Void Relic || Trinket || Necklace || Rare || Void Spore Cluster
| B004_TRK_01 || [[Void Relic (B004 Sporeshade Grotto)|Void Relic]] || Trinket || Necklace || Rare || [[Void Spore Cluster]]
|-
|-
| B004_REL_01 || Sporeshade First-Stone || Trinket || Relic || Epic || Void Spore Cluster
| B004_REL_01 || [[Sporeshade First-Stone]] || Trinket || Relic || Epic || [[Void Spore Cluster]]
|-
|-
| B004_CON_01 || Sporeshade Draught || Consumable || || Common || Void Spore Cluster
| B004_CON_01 || [[Sporeshade Draught]] || Consumable || || Common || [[Void Spore Cluster]]
|-
|-
| B004_SAL_01 || Sporeshade Salve || Consumable || || Uncommon || Void Spore Cluster
| B004_SAL_01 || [[Sporeshade Salve]] || Consumable || || Uncommon || [[Void Spore Cluster]]
|-
|-
| B004_MAT_01 || Refined Sporeshade Grit || Material || || Common || Void Spore Cluster
| B004_MAT_01 || [[Refined Sporeshade Grit]] || Material || || Common || [[Void Spore Cluster]]
|-
|-
| B004_BAR_01 || Void Ingot || Material || || Rare || Void Spore Cluster
| B004_BAR_01 || [[Void Ingot (B004 Sporeshade Grotto)|Void Ingot]] || Material || || Rare || [[Void Spore Cluster]]
|-
|-
| B004_TOL_01 || Sporeshade Node Pick || Tool || Tool || Uncommon || Void Spore Cluster
| B004_TOL_01 || [[Sporeshade Node Pick]] || Tool || Tool || Uncommon || [[Void Spore Cluster]]
|-
|-
| B004_KIT_01 || Sporeshade Field Kit || Tool || Tool || Uncommon || Void Spore Cluster
| B004_KIT_01 || [[Sporeshade Field Kit]] || Tool || Tool || Uncommon || [[Void Spore Cluster]]
|-
|-
| B004_UPG_01 || Void Catalyst || Upgrade Component || || Rare || Void Spore Cluster
| B004_UPG_01 || [[Void Catalyst (B004 Sporeshade Grotto)|Void Catalyst]] || Upgrade Component || || Rare || [[Void Spore Cluster]]
|-
|-
| B004_FOC_01 || Sporeshade Focus || Weapon || Off-Hand || Uncommon || Void Spore Cluster
| B004_FOC_01 || [[Sporeshade Focus]] || Weapon || Off-Hand || Uncommon || [[Void Spore Cluster]]
|}
|}


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! Recipe ID !! Output !! Workstation !! Materials !! Unlock reputation
! Recipe ID !! Output !! Workstation !! Materials !! Unlock reputation
|-
|-
| RCP_B004_WPN_01 || Sporeshade Void Edge || Spore Press || Void Spore Cluster x9; Refined Sporeshade Grit x1 || T3 Honoured
| RCP_B004_WPN_01 || [[Sporeshade Void Edge]] || Spore Press || [[Void Spore Cluster]] x9; [[Refined Sporeshade Grit]] x1 || T3 Honoured
|-
|-
| RCP_B004_HLM_01 || Void Ward Helm || Spore Press || Void Spore Cluster x7; Refined Sporeshade Grit x1 || T2 Trusted
| RCP_B004_HLM_01 || [[Void Ward Helm (B004 Sporeshade Grotto)|Void Ward Helm]] || Spore Press || [[Void Spore Cluster]] x7; [[Refined Sporeshade Grit]] x1 || T2 Trusted
|-
|-
| RCP_B004_CHS_01 || Void Breastplate || Spore Press || Void Spore Cluster x9; Refined Sporeshade Grit x1 || T3 Honoured
| RCP_B004_CHS_01 || [[Void Breastplate (B004 Sporeshade Grotto)|Void Breastplate]] || Spore Press || [[Void Spore Cluster]] x9; [[Refined Sporeshade Grit]] x1 || T3 Honoured
|-
|-
| RCP_B004_HND_01 || Sporeshade Grips || Spore Press || Void Spore Cluster x7; Refined Sporeshade Grit x1 || T2 Trusted
| RCP_B004_HND_01 || [[Sporeshade Grips]] || Spore Press || [[Void Spore Cluster]] x7; [[Refined Sporeshade Grit]] x1 || T2 Trusted
|-
|-
| RCP_B004_LEG_01 || Sporeshade Greaves || Spore Press || Void Spore Cluster x7; Refined Sporeshade Grit x1 || T2 Trusted
| RCP_B004_LEG_01 || [[Sporeshade Greaves]] || Spore Press || [[Void Spore Cluster]] x7; [[Refined Sporeshade Grit]] x1 || T2 Trusted
|-
|-
| RCP_B004_FET_01 || Sporeshade Treads || Spore Press || Void Spore Cluster x7; Refined Sporeshade Grit x1 || T2 Trusted
| RCP_B004_FET_01 || [[Sporeshade Treads]] || Spore Press || [[Void Spore Cluster]] x7; [[Refined Sporeshade Grit]] x1 || T2 Trusted
|-
|-
| RCP_B004_TRK_01 || Void Relic || Spore Press || Void Spore Cluster x9; Refined Sporeshade Grit x1 || T3 Honoured
| RCP_B004_TRK_01 || [[Void Relic (B004 Sporeshade Grotto)|Void Relic]] || Spore Press || [[Void Spore Cluster]] x9; [[Refined Sporeshade Grit]] x1 || T3 Honoured
|-
|-
| RCP_B004_REL_01 || Sporeshade First-Stone || Spore Press || Void Spore Cluster x11; Refined Sporeshade Grit x1 || T4 Honoured
| RCP_B004_REL_01 || [[Sporeshade First-Stone]] || Spore Press || [[Void Spore Cluster]] x11; [[Refined Sporeshade Grit]] x1 || T4 Honoured
|-
|-
| RCP_B004_CON_01 || Sporeshade Draught || Spore Press || Void Spore Cluster x5; Refined Sporeshade Grit x1 || T1 Known
| RCP_B004_CON_01 || [[Sporeshade Draught]] || Spore Press || [[Void Spore Cluster]] x5; [[Refined Sporeshade Grit]] x1 || T1 Known
|-
|-
| RCP_B004_SAL_01 || Sporeshade Salve || Spore Press || Void Spore Cluster x7; Refined Sporeshade Grit x1 || T2 Trusted
| RCP_B004_SAL_01 || [[Sporeshade Salve]] || Spore Press || [[Void Spore Cluster]] x7; [[Refined Sporeshade Grit]] x1 || T2 Trusted
|-
|-
| RCP_B004_MAT_01 || Refined Sporeshade Grit || Spore Press || Void Spore Cluster x5; Refined Sporeshade Grit x1 || T1 Known
| RCP_B004_MAT_01 || [[Refined Sporeshade Grit]] || Spore Press || [[Void Spore Cluster]] x5; [[Refined Sporeshade Grit]] x1 || T1 Known
|-
|-
| RCP_B004_BAR_01 || Void Ingot || Spore Press || Void Spore Cluster x9; Refined Sporeshade Grit x1 || T3 Honoured
| RCP_B004_BAR_01 || [[Void Ingot (B004 Sporeshade Grotto)|Void Ingot]] || Spore Press || [[Void Spore Cluster]] x9; [[Refined Sporeshade Grit]] x1 || T3 Honoured
|-
|-
| RCP_B004_TOL_01 || Sporeshade Node Pick || Spore Press || Void Spore Cluster x7; Refined Sporeshade Grit x1 || T2 Trusted
| RCP_B004_TOL_01 || [[Sporeshade Node Pick]] || Spore Press || [[Void Spore Cluster]] x7; [[Refined Sporeshade Grit]] x1 || T2 Trusted
|-
|-
| RCP_B004_KIT_01 || Sporeshade Field Kit || Spore Press || Void Spore Cluster x7; Refined Sporeshade Grit x1 || T2 Trusted
| RCP_B004_KIT_01 || [[Sporeshade Field Kit]] || Spore Press || [[Void Spore Cluster]] x7; [[Refined Sporeshade Grit]] x1 || T2 Trusted
|-
|-
| RCP_B004_UPG_01 || Void Catalyst || Spore Press || Void Spore Cluster x9; Refined Sporeshade Grit x1 || T3 Honoured
| RCP_B004_UPG_01 || [[Void Catalyst (B004 Sporeshade Grotto)|Void Catalyst]] || Spore Press || [[Void Spore Cluster]] x9; [[Refined Sporeshade Grit]] x1 || T3 Honoured
|-
|-
| RCP_B004_FOC_01 || Sporeshade Focus || Spore Press || Void Spore Cluster x7; Refined Sporeshade Grit x1 || T2 Trusted
| RCP_B004_FOC_01 || [[Sporeshade Focus]] || Spore Press || [[Void Spore Cluster]] x7; [[Refined Sporeshade Grit]] x1 || T2 Trusted
|}
|}



Latest revision as of 00:34, 16 October 2026

B004 Sporeshade Grotto

Field Value
BiomeID 004
Biome name Sporeshade Grotto
Climate SUBSURFACE_CAVERN
Difficulty 7
Starting control F10 Nightroot Conclave
Primary hazard Toxic Spore Inhalation
Signature resource Void Spore Cluster
MysteryZone False
Continent CONT_VERDANIA
Region Verdania — Underground (Sporeshade)
Elevation_m -400
Status LIVE_CANON
Source LIVE/DATA/biome_registry_v5.7.4.json

Ground

A vast underground grotto blanketed in fungal canopy that filters dim light through layers of spore-laden air. Every surface is colonized by competing mycological organisms. Movement disturbs spore clouds that alter perception and plant seeds in lungs.

Settlements

Name Type Population Controlling faction
Sporeshade Settlement Faction Outpost 1500 F10 Nightroot Conclave
Canopy Hollow primary N/A F10 Nightroot Conclave
Myco Shrine secondary N/A F10 Nightroot Conclave

Settlement pages: Canopy Hollow, Myco Shrine, Sporeshade Settlement. All settlements: Settlements.

Factions present

Faction Where recorded
F10 Nightroot Conclave Starting control. Home faction on the biome record. Every recorded settlement and every recorded NPC in Sporeshade Grotto.

No other faction is recorded on a Sporeshade Grotto NPC row or settlement row.

The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.

Resources

Full table with IDs and node details: B004 Sporeshade Grotto/Resources.


Signature, primary, secondary, and minerals

These rows are recorded on the B004 resource table and were not in the gatherable list above.

ID Name Type Rarity
SIG-004 Void Spore Cluster SIGNATURE Rare–Legendary
PRI-004 Sporeshade Mycelium PRIMARY Uncommon–Rare
SEC-004 Grotto Dew Crystal SECONDARY Common–Uncommon
MIN-COM-CAV Cavite Common Mineral Common
MIN-COM-DAM Damp Limestone Common Mineral Common
MIN-COM-GRO Grotto Common Mineral Common
MIN-RARE-SPO Sporeglass Rare Mineral Rare
MIN-RARE-MYC Myco Crystal Rare Mineral Rare

Harvest

The harvestable index records counts for biome 004 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those three counts are not assigned to names here.

Named flora recorded for Sporeshade Grotto:

ID Name Harvestable
FLORA-CAVE-004 Cavemoss Yes
FLORA-GROT-004 Grotto Canopy Fern Yes
FLORA-NIGH-004 Nightroot Yes
FLORA-VOID-004 Void Spore Bloom Yes
FLORA-SPOR-004 Sporeshade Mycelium No
FLORA-CAVE-004 Cave Luminweed No
FLORA-BLIN-004 Blind Root No — Protected
FLORA-FUNG-004 Fungal Shelf No

Four flora rows are marked harvestable. That matches the harvestable index count of 4. Two flora rows share the id FLORA-CAVE-004. That duplicate is left as recorded. The ecological-role cell says PROTECTED SPECIES on Sporeshade Mycelium, Cave Luminweed, Blind Root, and Fungal Shelf. Only Blind Root's harvestable cell says No — Protected. Both wordings are left as recorded.

Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.

Deep zone

Field Value
Deep zone Deep Sporeshade — Deep Spore Chamber
Layout Deep Grotto Descent
Max players 6
Lockout hours 72
Boss name Ancient Grotto Walker — Deep Form
Ground note The Deep Spore Chamber has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.

Boss

Field Value
Boss Ancient Grotto Walker, Ancient of Biome 004
Difficulty T3_Heroic
Recommended party 4
Damage type Physical
Arena Canopy Hollow
Arena description The boss encounter takes place in the heart of Sporeshade Grotto's most extreme terrain feature. The arena is shaped by subsurface cavern conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.
Arena size (m) 116
Arena terrain Toxic spore cavern network
Arena hazard Toxic Spore Inhalation
Unique material Spore Scale
Ground blurb The Spore Prowler the Ancient is the apex expression of Sporeshade Grotto's ecosystem — a creature that has been shaped by subsurface cavern conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Sporeshade Grotto would be if the biome could choose to fight.

Weather

The atmosphere row records weather patterns Spore Mist, Humid Still, and Fungal. Those three names are not rows in the weather table. Six weather rows are recorded for Sporeshade Grotto.

ID Name Code Game effect Spawn entries Night mult above 2.0
WX-004-STORM Storm STORM Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. 12 3
WX-004-ASH Ashfall ASH Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Void Spore Cluster harvest modified. 9 1
WX-004-SNOW Cold Event SNOW Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. 13 4
WX-004-ANY Any Weather ANY Weather-independent spawn — present in all conditions. 10 1
WX-004-RAIN Rain/Mist RAIN Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. 12 2
WX-004-CLEAR Clear Sky CLEAR Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. 14 1

Mobs

Eight named mobs are recorded. One further row records 62 additional spawn-table entries that are not named. Those 62 are not listed as species here. That summary row records 11 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.

ID Name Archetype HP Creature ID Node guardian
MOB-004-01 Sporeshade Large Herbivore 146 CR00211 False
MOB-004-02 Veilgrub Swift Scout 81 CR00212 False
MOB-004-03 Mycohorn Pack Predator 97 CR00213 False
MOB-004-04 Darkspore Ambush Predator 95 CR00214 False
MOB-004-05 Rootwatcher Elemental Creature 117 CR00215 False
MOB-004-06 Cavenmoss Ancient Walker 230 CR00216 False
MOB-004-07 Gloomspore Scavenger 105 CR00217 False
MOB-004-08 Shaderoot Node Guardian 169 CR00218 True

Nodes

Ten network nodes are recorded. Four are positive and six are negative. The node profile records dominant NEGATIVE, density high, base respawn 96 minutes, and modifier 1.60x.

ID Name Type Location Signature resource growth Guardian
NODE_004_P01 Sporeshade Primary Anchor POSITIVE Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Canopy Hollow zone. No None
NODE_004_P02 Sporeshade Light Node 2 POSITIVE Located within the main resource cluster, feeding crystal growth. Within the Myco Shrine zone. No None
NODE_004_P03 Sporeshade Light Node 3 POSITIVE Located at the convergence of the two largest named locations. Within the Myco Shrine zone. No None
NODE_004_P04 Sporeshade Light Node 4 POSITIVE Located near the biome's primary water source or geological anchor. Within the Myco Shrine zone. No None
NODE_004_N01 Sporeshade Void Node 1 NEGATIVE Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Toxic Spore Inhalation) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_004_N02 Sporeshade Void Node 2 NEGATIVE Located at the most hazardous point of the primary hazard zone. The primary hazard (Toxic Spore Inhalation) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_004_N03 Sporeshade Void Node 3 NEGATIVE Located beneath the primary ambush predator territory centre. The primary hazard (Toxic Spore Inhalation) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_004_N04 Sporeshade Void Node 4 NEGATIVE Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Toxic Spore Inhalation) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_004_N05 Sporeshade Void Node 5 NEGATIVE Located within the node guardian's primary patrol circuit centre. The primary hazard (Toxic Spore Inhalation) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_004_N06 Sporeshade Void Node 6 NEGATIVE Located at the lowest point of any geological feature — voids sink. The primary hazard (Toxic Spore Inhalation) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present

World events

Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded.

ID Name Type Duration cell Cooldown cell Broadcast Trigger Notes duration
WE0010 Mass Mycelium Bloom Environmental 30min 24hr FALSE RANDOM 45-90 minutes real-time
WE0011 Grotto Seal Event Resource 120min 24hr FALSE WORLD_STATE 30 minutes real-time
WE0012 Spore Darkness Major Transformation 0min 0hr TRUE PLAYER_COUNT 3-8 hours real-time

WE0010 notes: resource effect, Void Spore Cluster nodes restricted, hazard blocks access during the event. WE0011 notes: Void Spore Cluster nodes surge, triple yield during the event. Resource bonus on that row is TRUE. WE0012 notes: Void Spore Cluster nodes restricted, hazard blocks access during the event. Affects territory is TRUE on that row. Biome state change recorded as Sporeshade Grotto_STATE_ALTERED.

Quests

Favor

Sporeshade Grotto has its own favor track. It is separate from faction reputation and does not change the ending.

  • Biome-line quests: 9. Each one gives +10 favor.
  • Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
  • Chain order: Q0028 → Q0029 → Q0030 → Q0031 → Q0032 → Q0033 → Q0034 → Q0035 → Q0036.
  • No faction contests this biome, so favor here is never lost.
  • Skipping quests gives no favor.

NPCs

Seven NPCs are recorded with location Sporeshade Grotto. Sex, age, items held, and the quests-given cell are blank on those rows. Quest givers above come from the quest table, not from the blank quests-given cell. Kinship is blank on all seven rows.

NPC ID Name Role Settlement Faction Kinship recorded
NPC0022 Wren Whispervale quest_giver Canopy Hollow F10 Nightroot Conclave None recorded.
NPC0023 Xaris Yarrow merchant Canopy Hollow F10 Nightroot Conclave None recorded.
NPC0024 Ashan Ashveil trainer Canopy Hollow F10 Nightroot Conclave None recorded.
NPC0025 Zephyr Cindermere lore_keeper Canopy Hollow F10 Nightroot Conclave None recorded.
NPC0026 Ashan Emberfall blacksmith Canopy Hollow F10 Nightroot Conclave None recorded.
NPC0027 Brix Gloomreach quest_giver Canopy Hollow F10 Nightroot Conclave None recorded.
NPC0028 Corra Ironveil merchant Canopy Hollow F10 Nightroot Conclave None recorded.

Items

Sixteen crafted items are recorded for Sporeshade Grotto. All are crafted at Spore Press. The item table records Void Spore Cluster as the primary material on every row.

Item ID Name Type Slot Rarity Primary material
B004_WPN_01 Sporeshade Void Edge Weapon Weapon Rare Void Spore Cluster
B004_HLM_01 Void Ward Helm Armor Helm Uncommon Void Spore Cluster
B004_CHS_01 Void Breastplate Armor Chest Rare Void Spore Cluster
B004_HND_01 Sporeshade Grips Armor Hands Uncommon Void Spore Cluster
B004_LEG_01 Sporeshade Greaves Armor Legs Uncommon Void Spore Cluster
B004_FET_01 Sporeshade Treads Armor Feet Uncommon Void Spore Cluster
B004_TRK_01 Void Relic Trinket Necklace Rare Void Spore Cluster
B004_REL_01 Sporeshade First-Stone Trinket Relic Epic Void Spore Cluster
B004_CON_01 Sporeshade Draught Consumable Common Void Spore Cluster
B004_SAL_01 Sporeshade Salve Consumable Uncommon Void Spore Cluster
B004_MAT_01 Refined Sporeshade Grit Material Common Void Spore Cluster
B004_BAR_01 Void Ingot Material Rare Void Spore Cluster
B004_TOL_01 Sporeshade Node Pick Tool Tool Uncommon Void Spore Cluster
B004_KIT_01 Sporeshade Field Kit Tool Tool Uncommon Void Spore Cluster
B004_UPG_01 Void Catalyst Upgrade Component Rare Void Spore Cluster
B004_FOC_01 Sporeshade Focus Weapon Off-Hand Uncommon Void Spore Cluster

Recipes

Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.

Recipe ID Output Workstation Materials Unlock reputation
RCP_B004_WPN_01 Sporeshade Void Edge Spore Press Void Spore Cluster x9; Refined Sporeshade Grit x1 T3 Honoured
RCP_B004_HLM_01 Void Ward Helm Spore Press Void Spore Cluster x7; Refined Sporeshade Grit x1 T2 Trusted
RCP_B004_CHS_01 Void Breastplate Spore Press Void Spore Cluster x9; Refined Sporeshade Grit x1 T3 Honoured
RCP_B004_HND_01 Sporeshade Grips Spore Press Void Spore Cluster x7; Refined Sporeshade Grit x1 T2 Trusted
RCP_B004_LEG_01 Sporeshade Greaves Spore Press Void Spore Cluster x7; Refined Sporeshade Grit x1 T2 Trusted
RCP_B004_FET_01 Sporeshade Treads Spore Press Void Spore Cluster x7; Refined Sporeshade Grit x1 T2 Trusted
RCP_B004_TRK_01 Void Relic Spore Press Void Spore Cluster x9; Refined Sporeshade Grit x1 T3 Honoured
RCP_B004_REL_01 Sporeshade First-Stone Spore Press Void Spore Cluster x11; Refined Sporeshade Grit x1 T4 Honoured
RCP_B004_CON_01 Sporeshade Draught Spore Press Void Spore Cluster x5; Refined Sporeshade Grit x1 T1 Known
RCP_B004_SAL_01 Sporeshade Salve Spore Press Void Spore Cluster x7; Refined Sporeshade Grit x1 T2 Trusted
RCP_B004_MAT_01 Refined Sporeshade Grit Spore Press Void Spore Cluster x5; Refined Sporeshade Grit x1 T1 Known
RCP_B004_BAR_01 Void Ingot Spore Press Void Spore Cluster x9; Refined Sporeshade Grit x1 T3 Honoured
RCP_B004_TOL_01 Sporeshade Node Pick Spore Press Void Spore Cluster x7; Refined Sporeshade Grit x1 T2 Trusted
RCP_B004_KIT_01 Sporeshade Field Kit Spore Press Void Spore Cluster x7; Refined Sporeshade Grit x1 T2 Trusted
RCP_B004_UPG_01 Void Catalyst Spore Press Void Spore Cluster x9; Refined Sporeshade Grit x1 T3 Honoured
RCP_B004_FOC_01 Sporeshade Focus Spore Press Void Spore Cluster x7; Refined Sporeshade Grit x1 T2 Trusted

Image prompt

Text only. No file is uploaded. The prompt below is the recorded overview prompt for B004, followed by the ground description and settlement names already on this page.

Recorded overview prompt: ABERNON game concept art, Biome 004 Sporeshade Grotto, K3V amber light, subsurface_cavern environment, 0.68g low gravity, Nightroot Conclave faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.

Detailed prompt for an image creator: Painterly cinematic establishing shot of Sporeshade Grotto, biome 004, subsurface cavern, under K3V amber light at 0.68g. A vast underground grotto blanketed in fungal canopy that filters dim light through layers of spore-laden air. Every surface is colonized by competing mycological organisms. Movement disturbs spore clouds that alter perception and plant seeds in lungs. Toxic Spore Inhalation is the recorded primary hazard. Void Spore Cluster is the signature resource. The Nightroot Conclave settlement Sporeshade Settlement is visible in the grotto, with Canopy Hollow and Myco Shrine in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.

The image-prompt table also records twenty ungenerated prompts, IMG00061 through IMG00080. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Sporeshade Grotto, subsurface cavern biome, [type], fungal light, cavern depth, memory-haze atmosphere, Toxic Spore Inhalation environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.

ID Type Status
IMG00061 hero_landscape UNGENERATED
IMG00062 apex_creature UNGENERATED
IMG00063 weather_event UNGENERATED
IMG00064 flora_closeup UNGENERATED
IMG00065 faction_outpost UNGENERATED
IMG00066 loading_screen UNGENERATED
IMG00067 ambient_day UNGENERATED
IMG00068 ambient_night UNGENERATED
IMG00069 energy_node UNGENERATED
IMG00070 hazard_event UNGENERATED
IMG00071 npc_portrait UNGENERATED
IMG00072 creature_combat UNGENERATED
IMG00073 resource_gather UNGENERATED
IMG00074 world_event UNGENERATED
IMG00075 sky_atmosphere UNGENERATED
IMG00076 underground_entrance UNGENERATED
IMG00077 coastal_view UNGENERATED
IMG00078 mystery_fragment UNGENERATED
IMG00079 faction_landmark UNGENERATED
IMG00080 player_action UNGENERATED

Canonical URL: https://wiki.abernon.com/index.php?title=B004_Sporeshade_Grotto