Q0119 Duskmire Watch: Difference between revisions

From Abernon
Fill recorded quest fields: Giver settlement, Faction, Difficulty, Fail state, Mystery chain
Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section
 
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| Completer NPC ID || NPC0094
| Completer NPC ID || NPC0094
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| Items needed || Duskmire Field Kit
| Items needed || [[Duskmire Field Kit]]
|-
|-
| Prerequisites || Q0118
| Prerequisites || Q0118
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| Faction || Verdania Collective
| Faction || Verdania Collective
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| Side || Evil
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| Line || Biome line ([[B014 Duskmire Strand]])
|-
| Favor || +10 [[Biome Favor|biome favor]] in [[B014 Duskmire Strand]]. The Verdania Collective contests [[B008 Whispersink]], [[B012 Netherhush Fen]], [[B039 Verdant Marsh]], so this quest also costs 5 favor there.
|-
|-
| Difficulty || Normal
| Difficulty || Normal
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== Steps ==
== Steps ==


Reset a line at the Tidal Mire Pools. Brynja Stonecleft checks stance. Shelter if Duskmire Tidal is up. Ashscar and Duskmantle work that ring.
Reset a line at the Tidal Mire Pools while Brynja Stonecleft evaluates your stance. Take shelter whenever Duskmire Tidal is active, and remember that Ashscar and Duskmantle patrol that ring.


== Reward ==
== Reward ==


* Duskmire Grips
* [[Duskmire Grips]]
* 1200 XP
* 1200 XP
* 100 Gold
* 100 [[Gold]]
* 50 Verdania Collective rep
* 50 Verdania Collective rep


== Dialogue ==
== Dialogue ==


* You are new enough that Duskmire has not named you yet.
* You are new enough that Duskmire has not learned your name yet.
* Stakes first. Speeches never.
* Stakes come first, every single time, and speeches never come at all.
* Reset a line on your way out.
* Reset a line properly on your way out.
* Mind the tidal undertow out past the marks.
* Mind the tidal undertow once you are out past the marks.
* Reset a line at the Tidal Mire Pools. Ashscar and Duskmantle work ring two. If Duskmire Tidal is up, seek shelter. Brynja Stonecleft counts this step from the Tidal Mire Pools under Duskmire Watch. Stakes first. Speeches never.
* Reset the line at the Tidal Mire Pools while Ashscar and Duskmantle prowl ring two, and whenever Duskmire Tidal is active, find shelter immediately. I evaluate this step at the Tidal Mire Pools.
* Hold the line.
* Hold the line, whatever the flats decide to throw at you.


Canonical URL: https://wiki.abernon.com/index.php?title=Q0119_Duskmire_Watch
Canonical URL: https://wiki.abernon.com/index.php?title=Q0119_Duskmire_Watch

Latest revision as of 00:52, 16 October 2026

Duskmire Watch

Field Value
Quest_ID Q0119
Title Duskmire Watch
Biome B014 Duskmire Strand
Layer Surface
Level 13
Giver Quillon Obsidianwatch (NPC0092)
Giver NPC ID NPC0092
Completer Brynja Stonecleft (NPC0094)
Completer NPC ID NPC0094
Items needed Duskmire Field Kit
Prerequisites Q0118
Giver settlement Tidal Mire Pools
Faction Verdania Collective
Side Evil
Line Biome line (B014 Duskmire Strand)
Favor +10 biome favor in B014 Duskmire Strand. The Verdania Collective contests B008 Whispersink, B012 Netherhush Fen, B039 Verdant Marsh, so this quest also costs 5 favor there.
Difficulty Normal
Fail state No
Mystery chain No

Steps

Reset a line at the Tidal Mire Pools while Brynja Stonecleft evaluates your stance. Take shelter whenever Duskmire Tidal is active, and remember that Ashscar and Duskmantle patrol that ring.

Reward

Dialogue

  • You are new enough that Duskmire has not learned your name yet.
  • Stakes come first, every single time, and speeches never come at all.
  • Reset a line properly on your way out.
  • Mind the tidal undertow once you are out past the marks.
  • Reset the line at the Tidal Mire Pools while Ashscar and Duskmantle prowl ring two, and whenever Duskmire Tidal is active, find shelter immediately. I evaluate this step at the Tidal Mire Pools.
  • Hold the line, whatever the flats decide to throw at you.

Canonical URL: https://wiki.abernon.com/index.php?title=Q0119_Duskmire_Watch