B072 Stormcaller Peaks: Difference between revisions
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Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section |
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| Line 12: | Line 12: | ||
| Difficulty || 5 | | Difficulty || 5 | ||
|- | |- | ||
| | | Starting control || [[F08 Frosthold Vigil]] | ||
|- | |- | ||
| Primary hazard || Lightning Resonance Strike | | Primary hazard || Lightning Resonance Strike | ||
| Line 46: | Line 46: | ||
| Resonance Hollow || secondary || N/A || [[F08 Frosthold Vigil]] | | Resonance Hollow || secondary || N/A || [[F08 Frosthold Vigil]] | ||
|} | |} | ||
Settlement pages: [[Calling Peaks]], [[Resonance Hollow]], [[Stormcaller Settlement]]. All settlements: [[Settlements]]. | |||
== Factions present == | |||
{| class="wikitable" | |||
! Faction !! Where recorded | |||
|- | |||
| [[F08 Frosthold Vigil]] || Home faction of this biome. Controlling faction on every recorded settlement row. | |||
|- | |||
| [[F05 Riftwalker Brotherhood]] || All seven NPC rows. | |||
|} | |||
NPCs here from other factions: [[F05 Riftwalker Brotherhood]] (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction. | |||
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time. | |||
== Resources == | == Resources == | ||
* Cold Iron (Storm) (GATHERABLE, Uncommon) | Full table with IDs and node details: [[B072 Stormcaller/Resources]]. | ||
* Ice Shard (Storm) (GATHERABLE, Common) | |||
* Permafrost Clay (Storm) (GATHERABLE, Common) | * [[B072 Stormcaller/Resources#R0786|Cold Iron (Storm)]] (GATHERABLE, Uncommon) | ||
* Refined Frost Crystal (GATHERABLE, Common) | * [[B072 Stormcaller/Resources#R0788|Ice Shard (Storm)]] (GATHERABLE, Common) | ||
* Refined Murkvine Bark (GATHERABLE, Common) | * [[B072 Stormcaller/Resources#R0785|Permafrost Clay (Storm)]] (GATHERABLE, Common) | ||
* Refined Tundra Salt (GATHERABLE, Rare) | * [[B072 Stormcaller/Resources#R0791|Refined Frost Crystal]] (GATHERABLE, Common) | ||
* Refined Windscoured Flint (GATHERABLE, Uncommon) | * [[B072 Stormcaller/Resources#R0792|Refined Murkvine Bark]] (GATHERABLE, Common) | ||
* Snowbloom Extract (Storm) (GATHERABLE, Uncommon) | * [[B072 Stormcaller/Resources#R0790|Refined Tundra Salt]] (GATHERABLE, Rare) | ||
* Stormc Frost Crystal (GATHERABLE, Common) | * [[B072 Stormcaller/Resources#R0789|Refined Windscoured Flint]] (GATHERABLE, Uncommon) | ||
* Stormc Icewort Fiber (GATHERABLE, Epic) | * [[B072 Stormcaller/Resources#R0787|Snowbloom Extract (Storm)]] (GATHERABLE, Uncommon) | ||
* Stormc Murkvine Bark (GATHERABLE, Rare) | * [[B072 Stormcaller/Resources#R0782|Stormc Frost Crystal]] (GATHERABLE, Common) | ||
* [[B072 Stormcaller/Resources#R0784|Stormc Icewort Fiber]] (GATHERABLE, Epic) | |||
* [[B072 Stormcaller/Resources#R0783|Stormc Murkvine Bark]] (GATHERABLE, Rare) | |||
=== Signature, primary, secondary, and minerals === | |||
These rows are recorded on the B072 resource table and were not in the gatherable list above. | |||
{| class="wikitable" | |||
! ID !! Name !! Type !! Rarity | |||
|- | |||
| SIG-072 || [[Resonant Amber]] || SIGNATURE || Rare–Legendary | |||
|- | |||
| PRI-072 || [[Piezo Crystal]] || PRIMARY || Uncommon–Rare | |||
|- | |||
| SEC-072 || [[Storm Resin (B072 Stormcaller)|Storm Resin]] || SECONDARY || Common–Uncommon | |||
|- | |||
| MIN-COM-RES || Resonite || Common Mineral || Common | |||
|- | |||
| MIN-COM-PEA || Peak Ore || Common Mineral || Common | |||
|- | |||
| MIN-COM-STO || Storm Slate || Common Mineral || Common | |||
|- | |||
| MIN-RARE-RES || Resonant Crystal || Rare Mineral || Rare | |||
|- | |||
| MIN-RARE-STO || Storm Glass || Rare Mineral || Rare | |||
|} | |||
=== Harvest === | |||
The harvestable index records counts for biome 072 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here. | |||
Named flora recorded for Stormcaller Peaks: | |||
{| class="wikitable" | |||
! ID !! Name !! Harvestable | |||
|- | |||
| FLORA-FROS-072 || Frostgrass || Yes | |||
|- | |||
| FLORA-SNOW-072 || Snowbloom || Yes | |||
|- | |||
| FLORA-ICE--072 || Ice-Fern || No | |||
|- | |||
| FLORA-MURK-072 || Murk Lichen || No | |||
|- | |||
| FLORA-FROS-072 || Frost Moss || No | |||
|- | |||
| FLORA-PERM-072 || Permafrost Spike || No | |||
|- | |||
| FLORA-ICE -072 || Ice Cap Flower || No | |||
|- | |||
| FLORA-WINT-072 || Winter Grass || No | |||
|} | |||
Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Ice-Fern, Murk Lichen, Frost Moss, Permafrost Spike, Ice Cap Flower, and Winter Grass. | |||
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3. | |||
== Deep zone == | == Deep zone == | ||
| Line 92: | Line 165: | ||
| Damage type || Sonic | | Damage type || Sonic | ||
|- | |- | ||
| Arena || | | Arena || Calling Peaks | ||
|- | |||
| Arena description || The boss encounter takes place in the heart of Stormcaller Peaks's most extreme terrain feature. The arena is shaped by subpolar cold conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. | |||
|- | |||
| Arena size (m) || 100 | |||
|- | |||
| Arena terrain || Highest sustained lightning density zone | |||
|- | |||
| Arena hazard || Lightning Resonance Strike | |||
|- | |||
| Unique material || [[Bleak Scale]] | |||
|- | |- | ||
| Ground blurb || The Bleak Prowler the Ancient is the apex expression of Stormcaller Peaks's ecosystem — a creature that has been shaped by subpolar cold conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Stormcaller Peaks would be if the biome could choose to fight. | | Ground blurb || The Bleak Prowler the Ancient is the apex expression of Stormcaller Peaks's ecosystem — a creature that has been shaped by subpolar cold conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Stormcaller Peaks would be if the biome could choose to fight. | ||
|} | |} | ||
== Weather == | |||
The atmosphere row records weather patterns Piezo Storm and Resonant Rain. Those two names are not rows in the weather table. Six weather rows are recorded for this biome. | |||
{| class="wikitable" | |||
! ID !! Name !! Code !! Recorded effect | |||
|- | |||
| WX-072-STORM || Storm || STORM || Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. | |||
|- | |||
| WX-072-ASH || Ashfall || ASH || Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Resonant Amber harvest modified. | |||
|- | |||
| WX-072-SNOW || Cold Event || SNOW || Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. | |||
|- | |||
| WX-072-ANY || Any Weather || ANY || Weather-independent spawn — present in all conditions. | |||
|- | |||
| WX-072-RAIN || Rain/Mist || RAIN || Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. | |||
|- | |||
| WX-072-CLEAR || Clear Sky || CLEAR || Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. | |||
|} | |||
Spawn entries recorded on those rows: Storm 6, Ashfall 12, Cold Event 14, Any Weather 12, Rain/Mist 16, Clear Sky 10. Night-multiplier entries above 2.0 recorded on those rows: Storm 0, Ashfall 5, Cold Event 5, Any Weather 2, Rain/Mist 5, Clear Sky 3. | |||
== Mobs == | |||
Five named mobs are recorded. One further row records 65 additional spawn-table entries that are not named. Those 65 are not listed as species here. That summary row records 21 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. | |||
{| class="wikitable" | |||
! ID !! Name !! Archetype !! HP !! Creature ID !! Node guardian | |||
|- | |||
| MOB-072-01 || Stormcallerhorn || Large Herbivore || 113 || CR04971 || False | |||
|- | |||
| MOB-072-02 || Thundermane || Pack Predator || 71 || CR04972 || False | |||
|- | |||
| MOB-072-03 || Stormcallerstalker || Ambush Predator || 82 || CR04973 || False | |||
|- | |||
| MOB-072-04 || Thunderhorn || Ancient Walker || 170 || CR04974 || False | |||
|- | |||
| MOB-072-05 || Stormcallercoil || Scavenger || 79 || CR04975 || False | |||
|} | |||
== Nodes == | |||
Eight network nodes are recorded. Three are positive and five are negative. The node profile records dominant NEGATIVE, density moderate, base respawn 156 minutes, and modifier 1.30x. | |||
{| class="wikitable" | |||
! ID !! Name !! Type !! Location !! Signature resource growth !! Guardian | |||
|- | |||
| NODE_072_P01 || Stormcaller Primary Anchor || POSITIVE || Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Calling Peaks zone. || No || None | |||
|- | |||
| NODE_072_P02 || Stormcaller Light Node 2 || POSITIVE || Located within the main resource cluster, feeding crystal growth. Within the Resonance Hollow zone. || No || None | |||
|- | |||
| NODE_072_P03 || Stormcaller Light Node 3 || POSITIVE || Located at the convergence of the two largest named locations. Within the Resonance Hollow zone. || No || None | |||
|- | |||
| NODE_072_N01 || Stormcaller Void Node 1 || NEGATIVE || Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. || Yes — unresolved token {sig_res} within 40m || Present | |||
|- | |||
| NODE_072_N02 || Stormcaller Void Node 2 || NEGATIVE || Located at the most hazardous point of the primary hazard zone. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. || Yes — unresolved token {sig_res} within 40m || Present | |||
|- | |||
| NODE_072_N03 || Stormcaller Void Node 3 || NEGATIVE || Located beneath the primary ambush predator territory centre. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. || Yes — unresolved token {sig_res} within 40m || Present | |||
|- | |||
| NODE_072_N04 || Stormcaller Void Node 4 || NEGATIVE || Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. || Yes — unresolved token {sig_res} within 40m || Present | |||
|- | |||
| NODE_072_N05 || Stormcaller Void Node 5 || NEGATIVE || Located within the node guardian's primary patrol circuit centre. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. || Yes — unresolved token {sig_res} within 40m || Present | |||
|} | |||
The node-network file records a guardian name string on each of these eight nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the three positive nodes and a guardian present on the five negative nodes. Both records are left as recorded. | |||
== World events == | |||
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded. | |||
{| class="wikitable" | |||
! ID !! Biome-pack name !! Master name !! Type !! Duration cell !! Cooldown cell !! Broadcast !! Trigger !! Notes duration | |||
|- | |||
| WE0214 || Storm Calling Season || Stormcaller Environmental Event || Environmental || 30min || 4hr || FALSE || TIME_CYCLE || 45-90 minutes real-time | |||
|- | |||
| WE0215 || Storm Bloom || Stormcaller Resource Event || Resource || 15min || 12hr || FALSE || WEATHER || 30 minutes real-time | |||
|- | |||
| WE0216 || Peak Resonance || Stormcaller Major Transformation Event || Major Transformation || 0min || 0hr || TRUE || WEATHER || 3-8 hours real-time | |||
|} | |||
WE0214 notes: Resonant Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0215 notes: Resonant Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0216 notes: Resonant Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Stormcaller Peaks_STATE_ALTERED. | |||
== Quests == | == Quests == | ||
* [[Q0640 The Stormcaller Toll]] | Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here. | ||
* [[Q0641 Stormcaller Watch]] | |||
* [[Q0642 Stormcaller Vault Count]] | * [[Q0640 The Stormcaller Toll]] — Main — giver NPC0498 | ||
* [[Q0643 The Ice-Well Fracture — Stormcaller Peaks]] | * [[Q0641 Stormcaller Watch]] — Surface — giver NPC0498 | ||
* [[Q0644 Resonant Amber for the Ironveil Compact]] | * [[Q0642 Stormcaller Vault Count]] — Underground — giver NPC0503 | ||
* [[Q0645 Strike Season — Stormcaller Peaks]] | * [[Q0643 The Ice-Well Fracture — Stormcaller Peaks]] — Aquatic — giver NPC0501 | ||
* [[Q0646 What the Stormcaller Vault Hums]] | * [[Q0644 Resonant Amber for the Ironveil Compact]] — Main — giver NPC0498 | ||
* [[Q0647 After the Ice-Well Draw — Stormcaller Peaks]] | * [[Q0645 Strike Season — Stormcaller Peaks]] — Surface — giver NPC0500 | ||
* [[Q0648 Ironveil Compact on the Stormcaller Line]] | * [[Q0646 What the Stormcaller Vault Hums]] — Underground — giver NPC0501 | ||
* [[Q0647 After the Ice-Well Draw — Stormcaller Peaks]] — Aquatic — giver NPC0503 | |||
* [[Q0648 Ironveil Compact on the Stormcaller Line]] — Main — giver NPC0498 | |||
== Favor == | |||
Stormcaller Peaks has its own [[Biome Favor|favor]] track. It is separate from faction reputation and does not change the ending. | |||
* Biome-line quests: 9. Each one gives +10 favor. | |||
* Finish all 9 to become '''Favored''' here (+20 bonus). Highest favor: 110. | |||
* Chain order: [[Q0640 The Stormcaller Toll|Q0640]] → [[Q0641 Stormcaller Watch|Q0641]] → [[Q0642 Stormcaller Vault Count|Q0642]] → [[Q0643 The Ice-Well Fracture — Stormcaller Peaks|Q0643]] → [[Q0644 Resonant Amber for the Ironveil Compact|Q0644]] → [[Q0645 Strike Season — Stormcaller Peaks|Q0645]] → [[Q0646 What the Stormcaller Vault Hums|Q0646]] → [[Q0647 After the Ice-Well Draw — Stormcaller Peaks|Q0647]] → [[Q0648 Ironveil Compact on the Stormcaller Line|Q0648]]. | |||
* No faction contests this biome, so favor here is never lost. | |||
* Skipping quests gives no favor. | |||
== NPCs == | |||
Seven NPCs are recorded with location Stormcaller Peaks. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell. | |||
{| class="wikitable" | |||
! NPC ID !! Name !! Role !! Settlement !! Faction | |||
|- | |||
| NPC0498 || Elara Emberfall || quest_giver || Calling Peaks, Stormcaller Peaks || [[F05 Riftwalker Brotherhood]] | |||
|- | |||
| NPC0499 || Dravin Gloomreach || merchant || Calling Peaks, Stormcaller Peaks || [[F05 Riftwalker Brotherhood]] | |||
|- | |||
| NPC0500 || Dravin Ironveil || trainer || Calling Peaks, Stormcaller Peaks || [[F05 Riftwalker Brotherhood]] | |||
|- | |||
| NPC0501 || Deva Klarenfield || lore_keeper || Calling Peaks, Stormcaller Peaks || [[F05 Riftwalker Brotherhood]] | |||
|- | |||
| NPC0502 || Deva Mirewood || blacksmith || Calling Peaks, Stormcaller Peaks || [[F05 Riftwalker Brotherhood]] | |||
|- | |||
| NPC0503 || Juno Obsidianwatch || quest_giver || Calling Peaks, Stormcaller Peaks || [[F05 Riftwalker Brotherhood]] | |||
|- | |||
| NPC0504 || Kaell Quarrystone || merchant || Calling Peaks, Stormcaller Peaks || [[F05 Riftwalker Brotherhood]] | |||
|} | |||
== Items == | |||
Sixteen crafted items are recorded for Stormcaller Peaks. All are crafted at Resonant Forge. The item table records Resonant Amber as the primary material on every row. | |||
{| class="wikitable" | |||
! Item ID !! Name !! Type !! Slot !! Rarity !! Primary material | |||
|- | |||
| B072_WPN_01 || [[Stormcaller Resonant Edge]] || Weapon || Weapon || Rare || [[Resonant Amber]] | |||
|- | |||
| B072_HLM_01 || [[Resonant Ward Helm (B072 Stormcaller)|Resonant Ward Helm]] || Armor || Helm || Uncommon || [[Resonant Amber]] | |||
|- | |||
| B072_CHS_01 || [[Resonant Breastplate (B072 Stormcaller)|Resonant Breastplate]] || Armor || Chest || Rare || [[Resonant Amber]] | |||
|- | |||
| B072_HND_01 || [[Stormcaller Grips]] || Armor || Hands || Uncommon || [[Resonant Amber]] | |||
|- | |||
| B072_LEG_01 || [[Stormcaller Greaves]] || Armor || Legs || Uncommon || [[Resonant Amber]] | |||
|- | |||
| B072_FET_01 || [[Stormcaller Treads]] || Armor || Feet || Uncommon || [[Resonant Amber]] | |||
|- | |||
| B072_TRK_01 || [[Resonant Relic (B072 Stormcaller)|Resonant Relic]] || Trinket || Necklace || Rare || [[Resonant Amber]] | |||
|- | |||
| B072_REL_01 || [[Stormcaller First-Stone]] || Trinket || Relic || Epic || [[Resonant Amber]] | |||
|- | |||
| B072_CON_01 || [[Stormcaller Draught]] || Consumable || || Common || [[Resonant Amber]] | |||
|- | |||
| B072_SAL_01 || [[Stormcaller Salve]] || Consumable || || Uncommon || [[Resonant Amber]] | |||
|- | |||
| B072_MAT_01 || [[Refined Stormcaller Grit]] || Material || || Common || [[Resonant Amber]] | |||
|- | |||
| B072_BAR_01 || [[Resonant Ingot (B072 Stormcaller)|Resonant Ingot]] || Material || || Rare || [[Resonant Amber]] | |||
|- | |||
| B072_TOL_01 || [[Stormcaller Node Pick]] || Tool || Tool || Uncommon || [[Resonant Amber]] | |||
|- | |||
| B072_KIT_01 || [[Stormcaller Field Kit]] || Tool || Tool || Uncommon || [[Resonant Amber]] | |||
|- | |||
| B072_UPG_01 || [[Resonant Catalyst (B072 Stormcaller)|Resonant Catalyst]] || Upgrade Component || || Rare || [[Resonant Amber]] | |||
|- | |||
| B072_FOC_01 || [[Stormcaller Focus]] || Weapon || Off-Hand || Uncommon || [[Resonant Amber]] | |||
|} | |||
== Recipes == | |||
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded. | |||
{| class="wikitable" | |||
! Recipe ID !! Output !! Workstation !! Materials !! Unlock reputation | |||
|- | |||
| RCP_B072_WPN_01 || [[Stormcaller Resonant Edge]] || Resonant Forge || [[Resonant Amber]] x9; [[Refined Stormcaller Grit]] x1 || T3 Honoured | |||
|- | |||
| RCP_B072_HLM_01 || [[Resonant Ward Helm (B072 Stormcaller)|Resonant Ward Helm]] || Resonant Forge || [[Resonant Amber]] x7; [[Refined Stormcaller Grit]] x1 || T2 Trusted | |||
|- | |||
| RCP_B072_CHS_01 || [[Resonant Breastplate (B072 Stormcaller)|Resonant Breastplate]] || Resonant Forge || [[Resonant Amber]] x9; [[Refined Stormcaller Grit]] x1 || T3 Honoured | |||
|- | |||
| RCP_B072_HND_01 || [[Stormcaller Grips]] || Resonant Forge || [[Resonant Amber]] x7; [[Refined Stormcaller Grit]] x1 || T2 Trusted | |||
|- | |||
| RCP_B072_LEG_01 || [[Stormcaller Greaves]] || Resonant Forge || [[Resonant Amber]] x7; [[Refined Stormcaller Grit]] x1 || T2 Trusted | |||
|- | |||
| RCP_B072_FET_01 || [[Stormcaller Treads]] || Resonant Forge || [[Resonant Amber]] x7; [[Refined Stormcaller Grit]] x1 || T2 Trusted | |||
|- | |||
| RCP_B072_TRK_01 || [[Resonant Relic (B072 Stormcaller)|Resonant Relic]] || Resonant Forge || [[Resonant Amber]] x9; [[Refined Stormcaller Grit]] x1 || T3 Honoured | |||
|- | |||
| RCP_B072_REL_01 || [[Stormcaller First-Stone]] || Resonant Forge || [[Resonant Amber]] x11; [[Refined Stormcaller Grit]] x1 || T4 Honoured | |||
|- | |||
| RCP_B072_CON_01 || [[Stormcaller Draught]] || Resonant Forge || [[Resonant Amber]] x5; [[Refined Stormcaller Grit]] x1 || T1 Known | |||
|- | |||
| RCP_B072_SAL_01 || [[Stormcaller Salve]] || Resonant Forge || [[Resonant Amber]] x7; [[Refined Stormcaller Grit]] x1 || T2 Trusted | |||
|- | |||
| RCP_B072_MAT_01 || [[Refined Stormcaller Grit]] || Resonant Forge || [[Resonant Amber]] x5; [[Refined Stormcaller Grit]] x1 || T1 Known | |||
|- | |||
| RCP_B072_BAR_01 || [[Resonant Ingot (B072 Stormcaller)|Resonant Ingot]] || Resonant Forge || [[Resonant Amber]] x9; [[Refined Stormcaller Grit]] x1 || T3 Honoured | |||
|- | |||
| RCP_B072_TOL_01 || [[Stormcaller Node Pick]] || Resonant Forge || [[Resonant Amber]] x7; [[Refined Stormcaller Grit]] x1 || T2 Trusted | |||
|- | |||
| RCP_B072_KIT_01 || [[Stormcaller Field Kit]] || Resonant Forge || [[Resonant Amber]] x7; [[Refined Stormcaller Grit]] x1 || T2 Trusted | |||
|- | |||
| RCP_B072_UPG_01 || [[Resonant Catalyst (B072 Stormcaller)|Resonant Catalyst]] || Resonant Forge || [[Resonant Amber]] x9; [[Refined Stormcaller Grit]] x1 || T3 Honoured | |||
|- | |||
| RCP_B072_FOC_01 || [[Stormcaller Focus]] || Resonant Forge || [[Resonant Amber]] x7; [[Refined Stormcaller Grit]] x1 || T2 Trusted | |||
|} | |||
== Image prompt == | |||
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B072, followed by the ground description and settlement names already on this page. | |||
Recorded overview prompt: ABERNON game concept art, Biome 072 Stormcaller Peaks, K3V amber light, subpolar_cold environment, 0.68g low gravity, Frosthold Vigil faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity. | |||
Detailed prompt for an image creator: Painterly cinematic establishing shot of Stormcaller Peaks, biome 072, subpolar cold, under K3V amber light at 0.68g. A towering mountainous biome where fierce storms are not only frequent but appear to be called by the peaks themselves through piezoelectric resonance in the mountain rock. Ancient cultures believed the peaks were sentient and communicating. Terrain recorded as highest sustained lightning density zone. Ice-edged highlands and wind-carved stone. The amber sun gives little warmth here. Lightning Resonance Strike is the recorded primary hazard. Resonant Amber is the signature resource. Recorded colour palette: Blue-grey murk ice, pale tundra, amber K3V long-shadow cast. The Frosthold Vigil settlement Stormcaller Settlement is visible, with Calling Peaks and Resonance Hollow in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image. | |||
The image-prompt table also records twenty ungenerated prompts, IMG01421 through IMG01440. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Stormcaller Peaks, subpolar cold biome, [type], amber tundra, ice-edged stone, cold wind haze, Lightning Resonance Strike environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic. | |||
{| class="wikitable" | |||
! ID !! Type !! Status | |||
|- | |||
| IMG01421 || hero_landscape || UNGENERATED | |||
|- | |||
| IMG01422 || apex_creature || UNGENERATED | |||
|- | |||
| IMG01423 || weather_event || UNGENERATED | |||
|- | |||
| IMG01424 || flora_closeup || UNGENERATED | |||
|- | |||
| IMG01425 || faction_outpost || UNGENERATED | |||
|- | |||
| IMG01426 || loading_screen || UNGENERATED | |||
|- | |||
| IMG01427 || ambient_day || UNGENERATED | |||
|- | |||
| IMG01428 || ambient_night || UNGENERATED | |||
|- | |||
| IMG01429 || energy_node || UNGENERATED | |||
|- | |||
| IMG01430 || hazard_event || UNGENERATED | |||
|- | |||
| IMG01431 || npc_portrait || UNGENERATED | |||
|- | |||
| IMG01432 || creature_combat || UNGENERATED | |||
|- | |||
| IMG01433 || resource_gather || UNGENERATED | |||
|- | |||
| IMG01434 || world_event || UNGENERATED | |||
|- | |||
| IMG01435 || sky_atmosphere || UNGENERATED | |||
|- | |||
| IMG01436 || underground_entrance || UNGENERATED | |||
|- | |||
| IMG01437 || coastal_view || UNGENERATED | |||
|- | |||
| IMG01438 || mystery_fragment || UNGENERATED | |||
|- | |||
| IMG01439 || faction_landmark || UNGENERATED | |||
|- | |||
| IMG01440 || player_action || UNGENERATED | |||
|} | |||
Canonical URL: https://wiki.abernon.com/index.php?title=B072_Stormcaller_Peaks | Canonical URL: https://wiki.abernon.com/index.php?title=B072_Stormcaller_Peaks | ||
Latest revision as of 02:41, 16 October 2026
B072 Stormcaller Peaks
| Field | Value |
|---|---|
| BiomeID | 072 |
| Biome name | Stormcaller Peaks |
| Climate | SUBPOLAR_COLD |
| Difficulty | 5 |
| Starting control | F08 Frosthold Vigil |
| Primary hazard | Lightning Resonance Strike |
| Signature resource | Resonant Amber |
| MysteryZone | False |
| Continent | PLATE_NORTHRIM |
| Region | Northrim — Stormcaller Zone |
| Elevation_m | 1600 |
| Status | LIVE_CANON |
| Source | LIVE/DATA/biome_registry_v5.7.4.json |
Ground
A towering mountainous biome where fierce storms are not only frequent but appear to be called by the peaks themselves through piezoelectric resonance in the mountain rock. Ancient cultures believed the peaks were sentient and communicating.
Settlements
| Name | Type | Population | Controlling faction |
|---|---|---|---|
| Stormcaller Settlement | Faction Outpost | 1500 | F08 Frosthold Vigil |
| Calling Peaks | primary | N/A | F08 Frosthold Vigil |
| Resonance Hollow | secondary | N/A | F08 Frosthold Vigil |
Settlement pages: Calling Peaks, Resonance Hollow, Stormcaller Settlement. All settlements: Settlements.
Factions present
| Faction | Where recorded |
|---|---|
| F08 Frosthold Vigil | Home faction of this biome. Controlling faction on every recorded settlement row. |
| F05 Riftwalker Brotherhood | All seven NPC rows. |
NPCs here from other factions: F05 Riftwalker Brotherhood (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.
The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.
Resources
Full table with IDs and node details: B072 Stormcaller/Resources.
- Cold Iron (Storm) (GATHERABLE, Uncommon)
- Ice Shard (Storm) (GATHERABLE, Common)
- Permafrost Clay (Storm) (GATHERABLE, Common)
- Refined Frost Crystal (GATHERABLE, Common)
- Refined Murkvine Bark (GATHERABLE, Common)
- Refined Tundra Salt (GATHERABLE, Rare)
- Refined Windscoured Flint (GATHERABLE, Uncommon)
- Snowbloom Extract (Storm) (GATHERABLE, Uncommon)
- Stormc Frost Crystal (GATHERABLE, Common)
- Stormc Icewort Fiber (GATHERABLE, Epic)
- Stormc Murkvine Bark (GATHERABLE, Rare)
Signature, primary, secondary, and minerals
These rows are recorded on the B072 resource table and were not in the gatherable list above.
| ID | Name | Type | Rarity |
|---|---|---|---|
| SIG-072 | Resonant Amber | SIGNATURE | Rare–Legendary |
| PRI-072 | Piezo Crystal | PRIMARY | Uncommon–Rare |
| SEC-072 | Storm Resin | SECONDARY | Common–Uncommon |
| MIN-COM-RES | Resonite | Common Mineral | Common |
| MIN-COM-PEA | Peak Ore | Common Mineral | Common |
| MIN-COM-STO | Storm Slate | Common Mineral | Common |
| MIN-RARE-RES | Resonant Crystal | Rare Mineral | Rare |
| MIN-RARE-STO | Storm Glass | Rare Mineral | Rare |
Harvest
The harvestable index records counts for biome 072 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.
Named flora recorded for Stormcaller Peaks:
| ID | Name | Harvestable |
|---|---|---|
| FLORA-FROS-072 | Frostgrass | Yes |
| FLORA-SNOW-072 | Snowbloom | Yes |
| FLORA-ICE--072 | Ice-Fern | No |
| FLORA-MURK-072 | Murk Lichen | No |
| FLORA-FROS-072 | Frost Moss | No |
| FLORA-PERM-072 | Permafrost Spike | No |
| FLORA-ICE -072 | Ice Cap Flower | No |
| FLORA-WINT-072 | Winter Grass | No |
Two named flora rows are marked harvestable. That does not match the harvestable index count of 4. Duplicate flora ids are left as separate recorded rows. Both figures are left as recorded. The ecological-role cell says PROTECTED SPECIES on Ice-Fern, Murk Lichen, Frost Moss, Permafrost Spike, Ice Cap Flower, and Winter Grass.
Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.
Deep zone
| Field | Value |
|---|---|
| Deep zone | Deep Stormcaller — Storm Vault |
| Layout | Frozen Highland Descent |
| Max players | 6 |
| Lockout hours | 72 |
| Boss name | Thunderhorn — Deep Form |
| Ground note | The Storm Vault has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth. |
Boss
| Field | Value |
|---|---|
| Boss | Thunderhorn, Ancient of Biome 072 |
| Difficulty | T3_Heroic |
| Recommended party | 4 |
| Damage type | Sonic |
| Arena | Calling Peaks |
| Arena description | The boss encounter takes place in the heart of Stormcaller Peaks's most extreme terrain feature. The arena is shaped by subpolar cold conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected. |
| Arena size (m) | 100 |
| Arena terrain | Highest sustained lightning density zone |
| Arena hazard | Lightning Resonance Strike |
| Unique material | Bleak Scale |
| Ground blurb | The Bleak Prowler the Ancient is the apex expression of Stormcaller Peaks's ecosystem — a creature that has been shaped by subpolar cold conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Stormcaller Peaks would be if the biome could choose to fight. |
Weather
The atmosphere row records weather patterns Piezo Storm and Resonant Rain. Those two names are not rows in the weather table. Six weather rows are recorded for this biome.
| ID | Name | Code | Recorded effect |
|---|---|---|---|
| WX-072-STORM | Storm | STORM | Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity. |
| WX-072-ASH | Ashfall | ASH | Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Resonant Amber harvest modified. |
| WX-072-SNOW | Cold Event | SNOW | Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types. |
| WX-072-ANY | Any Weather | ANY | Weather-independent spawn — present in all conditions. |
| WX-072-RAIN | Rain/Mist | RAIN | Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions. |
| WX-072-CLEAR | Clear Sky | CLEAR | Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields. |
Spawn entries recorded on those rows: Storm 6, Ashfall 12, Cold Event 14, Any Weather 12, Rain/Mist 16, Clear Sky 10. Night-multiplier entries above 2.0 recorded on those rows: Storm 0, Ashfall 5, Cold Event 5, Any Weather 2, Rain/Mist 5, Clear Sky 3.
Mobs
Five named mobs are recorded. One further row records 65 additional spawn-table entries that are not named. Those 65 are not listed as species here. That summary row records 21 corrupted variants and 0 event overrides. Its weather distribution cells are all zero.
| ID | Name | Archetype | HP | Creature ID | Node guardian |
|---|---|---|---|---|---|
| MOB-072-01 | Stormcallerhorn | Large Herbivore | 113 | CR04971 | False |
| MOB-072-02 | Thundermane | Pack Predator | 71 | CR04972 | False |
| MOB-072-03 | Stormcallerstalker | Ambush Predator | 82 | CR04973 | False |
| MOB-072-04 | Thunderhorn | Ancient Walker | 170 | CR04974 | False |
| MOB-072-05 | Stormcallercoil | Scavenger | 79 | CR04975 | False |
Nodes
Eight network nodes are recorded. Three are positive and five are negative. The node profile records dominant NEGATIVE, density moderate, base respawn 156 minutes, and modifier 1.30x.
| ID | Name | Type | Location | Signature resource growth | Guardian |
|---|---|---|---|---|---|
| NODE_072_P01 | Stormcaller Primary Anchor | POSITIVE | Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Calling Peaks zone. | No | None |
| NODE_072_P02 | Stormcaller Light Node 2 | POSITIVE | Located within the main resource cluster, feeding crystal growth. Within the Resonance Hollow zone. | No | None |
| NODE_072_P03 | Stormcaller Light Node 3 | POSITIVE | Located at the convergence of the two largest named locations. Within the Resonance Hollow zone. | No | None |
| NODE_072_N01 | Stormcaller Void Node 1 | NEGATIVE | Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_072_N02 | Stormcaller Void Node 2 | NEGATIVE | Located at the most hazardous point of the primary hazard zone. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_072_N03 | Stormcaller Void Node 3 | NEGATIVE | Located beneath the primary ambush predator territory centre. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_072_N04 | Stormcaller Void Node 4 | NEGATIVE | Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
| NODE_072_N05 | Stormcaller Void Node 5 | NEGATIVE | Located within the node guardian's primary patrol circuit centre. The primary hazard (Lightning Resonance Strike) is most intense within 20m of this node. | Yes — unresolved token {sig_res} within 40m | Present |
The node-network file records a guardian name string on each of these eight nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the three positive nodes and a guardian present on the five negative nodes. Both records are left as recorded.
World events
Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.
| ID | Biome-pack name | Master name | Type | Duration cell | Cooldown cell | Broadcast | Trigger | Notes duration |
|---|---|---|---|---|---|---|---|---|
| WE0214 | Storm Calling Season | Stormcaller Environmental Event | Environmental | 30min | 4hr | FALSE | TIME_CYCLE | 45-90 minutes real-time |
| WE0215 | Storm Bloom | Stormcaller Resource Event | Resource | 15min | 12hr | FALSE | WEATHER | 30 minutes real-time |
| WE0216 | Peak Resonance | Stormcaller Major Transformation Event | Major Transformation | 0min | 0hr | TRUE | WEATHER | 3-8 hours real-time |
WE0214 notes: Resonant Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0215 notes: Resonant Amber nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ANCIENT_WALKER. WE0216 notes: Resonant Amber nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is NODE_GUARDIAN_ELITE. Biome state change recorded as Stormcaller Peaks_STATE_ALTERED.
Quests
Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.
- Q0640 The Stormcaller Toll — Main — giver NPC0498
- Q0641 Stormcaller Watch — Surface — giver NPC0498
- Q0642 Stormcaller Vault Count — Underground — giver NPC0503
- Q0643 The Ice-Well Fracture — Stormcaller Peaks — Aquatic — giver NPC0501
- Q0644 Resonant Amber for the Ironveil Compact — Main — giver NPC0498
- Q0645 Strike Season — Stormcaller Peaks — Surface — giver NPC0500
- Q0646 What the Stormcaller Vault Hums — Underground — giver NPC0501
- Q0647 After the Ice-Well Draw — Stormcaller Peaks — Aquatic — giver NPC0503
- Q0648 Ironveil Compact on the Stormcaller Line — Main — giver NPC0498
Favor
Stormcaller Peaks has its own favor track. It is separate from faction reputation and does not change the ending.
- Biome-line quests: 9. Each one gives +10 favor.
- Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
- Chain order: Q0640 → Q0641 → Q0642 → Q0643 → Q0644 → Q0645 → Q0646 → Q0647 → Q0648.
- No faction contests this biome, so favor here is never lost.
- Skipping quests gives no favor.
NPCs
Seven NPCs are recorded with location Stormcaller Peaks. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.
| NPC ID | Name | Role | Settlement | Faction |
|---|---|---|---|---|
| NPC0498 | Elara Emberfall | quest_giver | Calling Peaks, Stormcaller Peaks | F05 Riftwalker Brotherhood |
| NPC0499 | Dravin Gloomreach | merchant | Calling Peaks, Stormcaller Peaks | F05 Riftwalker Brotherhood |
| NPC0500 | Dravin Ironveil | trainer | Calling Peaks, Stormcaller Peaks | F05 Riftwalker Brotherhood |
| NPC0501 | Deva Klarenfield | lore_keeper | Calling Peaks, Stormcaller Peaks | F05 Riftwalker Brotherhood |
| NPC0502 | Deva Mirewood | blacksmith | Calling Peaks, Stormcaller Peaks | F05 Riftwalker Brotherhood |
| NPC0503 | Juno Obsidianwatch | quest_giver | Calling Peaks, Stormcaller Peaks | F05 Riftwalker Brotherhood |
| NPC0504 | Kaell Quarrystone | merchant | Calling Peaks, Stormcaller Peaks | F05 Riftwalker Brotherhood |
Items
Sixteen crafted items are recorded for Stormcaller Peaks. All are crafted at Resonant Forge. The item table records Resonant Amber as the primary material on every row.
| Item ID | Name | Type | Slot | Rarity | Primary material |
|---|---|---|---|---|---|
| B072_WPN_01 | Stormcaller Resonant Edge | Weapon | Weapon | Rare | Resonant Amber |
| B072_HLM_01 | Resonant Ward Helm | Armor | Helm | Uncommon | Resonant Amber |
| B072_CHS_01 | Resonant Breastplate | Armor | Chest | Rare | Resonant Amber |
| B072_HND_01 | Stormcaller Grips | Armor | Hands | Uncommon | Resonant Amber |
| B072_LEG_01 | Stormcaller Greaves | Armor | Legs | Uncommon | Resonant Amber |
| B072_FET_01 | Stormcaller Treads | Armor | Feet | Uncommon | Resonant Amber |
| B072_TRK_01 | Resonant Relic | Trinket | Necklace | Rare | Resonant Amber |
| B072_REL_01 | Stormcaller First-Stone | Trinket | Relic | Epic | Resonant Amber |
| B072_CON_01 | Stormcaller Draught | Consumable | Common | Resonant Amber | |
| B072_SAL_01 | Stormcaller Salve | Consumable | Uncommon | Resonant Amber | |
| B072_MAT_01 | Refined Stormcaller Grit | Material | Common | Resonant Amber | |
| B072_BAR_01 | Resonant Ingot | Material | Rare | Resonant Amber | |
| B072_TOL_01 | Stormcaller Node Pick | Tool | Tool | Uncommon | Resonant Amber |
| B072_KIT_01 | Stormcaller Field Kit | Tool | Tool | Uncommon | Resonant Amber |
| B072_UPG_01 | Resonant Catalyst | Upgrade Component | Rare | Resonant Amber | |
| B072_FOC_01 | Stormcaller Focus | Weapon | Off-Hand | Uncommon | Resonant Amber |
Recipes
Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.
Image prompt
Text only. No file is uploaded. The prompt below is the recorded overview prompt for B072, followed by the ground description and settlement names already on this page.
Recorded overview prompt: ABERNON game concept art, Biome 072 Stormcaller Peaks, K3V amber light, subpolar_cold environment, 0.68g low gravity, Frosthold Vigil faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.
Detailed prompt for an image creator: Painterly cinematic establishing shot of Stormcaller Peaks, biome 072, subpolar cold, under K3V amber light at 0.68g. A towering mountainous biome where fierce storms are not only frequent but appear to be called by the peaks themselves through piezoelectric resonance in the mountain rock. Ancient cultures believed the peaks were sentient and communicating. Terrain recorded as highest sustained lightning density zone. Ice-edged highlands and wind-carved stone. The amber sun gives little warmth here. Lightning Resonance Strike is the recorded primary hazard. Resonant Amber is the signature resource. Recorded colour palette: Blue-grey murk ice, pale tundra, amber K3V long-shadow cast. The Frosthold Vigil settlement Stormcaller Settlement is visible, with Calling Peaks and Resonance Hollow in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.
The image-prompt table also records twenty ungenerated prompts, IMG01421 through IMG01440. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Stormcaller Peaks, subpolar cold biome, [type], amber tundra, ice-edged stone, cold wind haze, Lightning Resonance Strike environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.
| ID | Type | Status |
|---|---|---|
| IMG01421 | hero_landscape | UNGENERATED |
| IMG01422 | apex_creature | UNGENERATED |
| IMG01423 | weather_event | UNGENERATED |
| IMG01424 | flora_closeup | UNGENERATED |
| IMG01425 | faction_outpost | UNGENERATED |
| IMG01426 | loading_screen | UNGENERATED |
| IMG01427 | ambient_day | UNGENERATED |
| IMG01428 | ambient_night | UNGENERATED |
| IMG01429 | energy_node | UNGENERATED |
| IMG01430 | hazard_event | UNGENERATED |
| IMG01431 | npc_portrait | UNGENERATED |
| IMG01432 | creature_combat | UNGENERATED |
| IMG01433 | resource_gather | UNGENERATED |
| IMG01434 | world_event | UNGENERATED |
| IMG01435 | sky_atmosphere | UNGENERATED |
| IMG01436 | underground_entrance | UNGENERATED |
| IMG01437 | coastal_view | UNGENERATED |
| IMG01438 | mystery_fragment | UNGENERATED |
| IMG01439 | faction_landmark | UNGENERATED |
| IMG01440 | player_action | UNGENERATED |
Canonical URL: https://wiki.abernon.com/index.php?title=B072_Stormcaller_Peaks