B079 Cindertwine Hollows: Difference between revisions

From Abernon
Biome Favor rollout (Robert approved 2026-10-15): Line and Favor rows / favor section
Cinder Cinder Crystal -> Cindertwine Crystal (approved name fix)
 
Line 68: Line 68:


* [[B079 Cindertwine Hollows/Resources#R0862|Ashbloom Extract (Cinde)]] (GATHERABLE, Common)
* [[B079 Cindertwine Hollows/Resources#R0862|Ashbloom Extract (Cinde)]] (GATHERABLE, Common)
* [[B079 Cindertwine Hollows/Resources#R0861|Cinder Cinder Crystal]] (GATHERABLE, Common)
* [[B079 Cindertwine Hollows/Resources#R0861|Cindertwine Crystal]] (GATHERABLE, Common)
* [[B079 Cindertwine Hollows/Resources#R0859|Cinder Emberstone]] (GATHERABLE, Uncommon)
* [[B079 Cindertwine Hollows/Resources#R0859|Cinder Emberstone]] (GATHERABLE, Uncommon)
* [[B079 Cindertwine Hollows/Resources#R0860|Cinder Magmaite]] (GATHERABLE, Common)
* [[B079 Cindertwine Hollows/Resources#R0860|Cinder Magmaite]] (GATHERABLE, Common)

Latest revision as of 05:22, 23 October 2026

B079 Cindertwine Hollows

Field Value
BiomeID 079
Biome name Cindertwine Hollows
Climate VOLCANIC_IGNEOUS
Difficulty 7
Starting control F09 Cinderwarden
Primary hazard Tunnel Collapse
Signature resource Ember Tunnel Crystal
MysteryZone False
Continent CONT_ASHARA
Region Ashara — Ashcrown Underground (North)
Elevation_m -200
Status LIVE_CANON
Source LIVE/DATA/biome_registry_v5.7.4.json

Ground

Deep beneath scorched terrain a network of interlocking hollow tunnels forms a labyrinth of cinder and ember. The twining passages are formed by ancient lava tubes that cooled and collapsed partially. Ember beetles the size of horses patrol these tunnels.

Settlements

Name Type Population Controlling faction
Cindertwine Settlement Faction Outpost 1500 F09 Cinderwarden
Cinder Tunnel Maze primary N/A F09 Cinderwarden
Ember Hollow secondary N/A F09 Cinderwarden

Settlement pages: Cinder Tunnel Maze, Cindertwine Settlement, Ember Hollow. All settlements: Settlements.

Factions present

Faction Where recorded
F09 Cinderwarden Home faction of this biome. Controlling faction on every recorded settlement row.
F02 Verdania Collective All seven NPC rows.

NPCs here from other factions: F02 Verdania Collective (7 NPC rows). An NPC can belong to any faction and live or work in a settlement controlled by another faction.

The faction named as starting control in the header holds the biome at the start. Control can change during play, and quests follow whoever controls the biome at the time.

Resources

Full table with IDs and node details: B079 Cindertwine Hollows/Resources.


Signature, primary, secondary, and minerals

These rows are recorded on the B079 resource table and were not in the gatherable list above.

ID Name Type Rarity
SIG-079 Ember Tunnel Crystal SIGNATURE Rare–Legendary
PRI-079 Cindertwine Ore PRIMARY Uncommon–Rare
SEC-079 Tunnel Resin SECONDARY Common–Uncommon
MIN-COM-CIN Cinderite Common Mineral Common
MIN-COM-TUN Tunnel Ore Common Mineral Common
MIN-COM-CIN Cinder Common Mineral Common
MIN-RARE-CIN Cinder Crystal Rare Mineral Rare
MIN-RARE-TUN Tunnel Glass Rare Mineral Rare

Harvest

The harvestable index records counts for biome 079 only: flora 4, ore 3, trees 3, total 10. That index does not name the rows, so those counts are not assigned to names here.

Named flora recorded for Cindertwine Hollows:

ID Name Harvestable
FLORA-ASHB-079 Ashbloom No
FLORA-EMBE-079 Ember Bloom Yes
FLORA-MAGM-079 Magmaweed Yes
FLORA-TUNN-079 Tunnel Fern Yes
FLORA-HEAT-079 Heat-Spine Shrub No
FLORA-EMBE-079 Ember Reed Yes
FLORA-VOLC-079 Volcash Fern No
FLORA-CIND-079 Cinder Bark Tree No

Four named flora rows are marked harvestable. Duplicate flora ids are left as separate recorded rows. The ecological-role cell says PROTECTED SPECIES on Ashbloom, Heat-Spine Shrub, Volcash Fern, and Cinder Bark Tree.

Not recorded: a named tree list, and a named ore list that matches the index counts of 3 and 3.

Deep zone

Field Value
Deep zone Deep Cindertwine — Twine Core
Layout Caldera Core Run
Max players 6
Lockout hours 72
Boss name Emberhorn — Deep Form
Ground note The Twine Core has never been accessible to surface explorers. The Deep Zone system reveals what the biome contains at its most dangerous depth.

Boss

Field Value
Boss Emberhorn, Ancient of Biome 079
Difficulty T3_Heroic
Recommended party 4
Damage type Fire
Arena Cinder Tunnel Maze
Arena description The boss encounter takes place in the heart of Cindertwine Hollows's most extreme terrain feature. The arena is shaped by volcanic igneous conditions — no neutral ground exists. In 0.68g, player jump arcs extend 47% further than Earth-equivalent, and boss knockback sends players 35% further than expected.
Arena size (m) 116
Arena terrain Underground lava tunnels
Arena hazard Tunnel Collapse
Unique material Magma Scale
Ground blurb The Magma Prowler the Ancient is the apex expression of Cindertwine Hollows's ecosystem — a creature that has been shaped by volcanic igneous conditions across centuries of adaptation in 0.68g. It is not simply dangerous. It is what Cindertwine Hollows would be if the biome could choose to fight.

Weather

The atmosphere row records weather patterns Tunnel Wind and Cinder Storm. Those two names are not rows in the weather table. Six weather rows are recorded for this biome.

ID Name Code Recorded effect
WX-079-STORM Storm STORM Severe visibility reduction. Player movement restricted. Pack predators shelter. Ambush predators peak activity.
WX-079-ASH Ashfall ASH Reduces visibility. Ash-adapted creatures +15% aggro. Node guardian activity increases. Ember Tunnel Crystal harvest modified.
WX-079-SNOW Cold Event SNOW Winter only. Fauna density minimum. Node guardians reduced patrol. Resource yield -20% all types.
WX-079-ANY Any Weather ANY Weather-independent spawn — present in all conditions.
WX-079-RAIN Rain/Mist RAIN Rare moisture event. Suppresses primary hazard temporarily. Most comfortable traversal conditions.
WX-079-CLEAR Clear Sky CLEAR Maximum K3V amber light. Visibility maximum. Best navigation conditions. Standard resource yields.

Spawn entries recorded on those rows: Storm 16, Ashfall 8, Cold Event 10, Any Weather 17, Rain/Mist 6, Clear Sky 13. Night-multiplier entries above 2.0 recorded on those rows: Storm 2, Ashfall 2, Cold Event 2, Any Weather 2, Rain/Mist 1, Clear Sky 2.

Mobs

Seven named mobs are recorded. One further row records 63 additional spawn-table entries that are not named. Those 63 are not listed as species here. That summary row records 16 corrupted variants and 0 event overrides. Its weather distribution cells are all zero. Hollowwatcher has archetype Node Guardian but the node-guardian cell reads False. Both are left as recorded.

ID Name Archetype HP Creature ID Node guardian
MOB-079-01 Cindertwinehorn Large Herbivore 176 CR05461 False
MOB-079-02 Embermantle Pack Predator 109 CR05462 False
MOB-079-03 Cindertiwinestalker Ambush Predator 123 CR05463 False
MOB-079-04 Hollowfang Elemental Creature 125 CR05464 False
MOB-079-05 Emberhorn Ancient Walker 273 CR05465 False
MOB-079-06 Cindertwinecoil Scavenger 124 CR05466 False
MOB-079-07 Hollowwatcher Node Guardian 188 CR05467 False

Nodes

Nine network nodes are recorded. Three are positive and six are negative. The node profile records dominant NEGATIVE, density high, base respawn 72 minutes, and modifier 1.60x.

ID Name Type Location Signature resource growth Guardian
NODE_079_P01 Cindertwine Primary Anchor POSITIVE Located at the summit of the primary terrain feature, where K3V light exposure is maximum. Within the Cinder Tunnel Maze zone. No None
NODE_079_P02 Cindertwine Light Node 2 POSITIVE Located within the main resource cluster, feeding crystal growth. Within the Ember Hollow zone. No None
NODE_079_P03 Cindertwine Light Node 3 POSITIVE Located at the convergence of the two largest named locations. Within the Ember Hollow zone. No None
NODE_079_N01 Cindertwine Void Node 1 NEGATIVE Located in the deepest depression of the biome's terrain, where void energy pools. The primary hazard (Tunnel Collapse) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_079_N02 Cindertwine Void Node 2 NEGATIVE Located at the most hazardous point of the primary hazard zone. The primary hazard (Tunnel Collapse) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_079_N03 Cindertwine Void Node 3 NEGATIVE Located beneath the primary ambush predator territory centre. The primary hazard (Tunnel Collapse) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_079_N04 Cindertwine Void Node 4 NEGATIVE Located at the outer boundary of the biome, where it transitions to adjacent terrain. The primary hazard (Tunnel Collapse) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_079_N05 Cindertwine Void Node 5 NEGATIVE Located within the node guardian's primary patrol circuit centre. The primary hazard (Tunnel Collapse) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present
NODE_079_N06 Cindertwine Void Node 6 NEGATIVE Located at the lowest point of any geological feature — voids sink. The primary hazard (Tunnel Collapse) is most intense within 20m of this node. Yes — unresolved token {sig_res} within 40m Present

The node-network file records a guardian name string on each of these nine nodes. Those strings are not rows in the named mob list above. The biome file, used in this table, records no guardian on the three positive nodes and a guardian present on the six negative nodes. Both records are left as recorded.

World events

Three world events are recorded. Where the duration cell and the notes cell disagree, both figures are left as recorded. The biome-pack names and the world-event master names disagree. Both name sets are left as recorded.

ID Biome-pack name Master name Type Duration cell Cooldown cell Broadcast Trigger Notes duration
WE0235 Ember Season Cindertwine Environmental Event Environmental 30min 4hr FALSE WORLD_STATE 45-90 minutes real-time
WE0236 Cinder Bloom Cindertwine Resource Event Resource 120min 12hr FALSE RANDOM 30 minutes real-time
WE0237 Tunnel Collapse Cindertwine Major Transformation Event Major Transformation 0min 0hr TRUE TIME_CYCLE 3-8 hours real-time

WE0235 notes: Ember Tunnel Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is FALSE. WE0236 notes: Ember Tunnel Crystal nodes surge, triple yield during the event. Resource bonus on that row is TRUE. Affects territory is FALSE. Spawn override on that row is ELITE_SURGE. WE0237 notes: Ember Tunnel Crystal nodes restricted, hazard blocks access during the event. Resource bonus on that row is FALSE. Affects territory is TRUE. Spawn override on that row is ELITE_SURGE. Biome state change recorded as Cindertwine Hollows_STATE_ALTERED.

Quests

Nine quests are recorded for this biome. Listed as id, title, layer, and giver id only. No quest prose is added here.

Favor

Cindertwine Hollows has its own favor track. It is separate from faction reputation and does not change the ending.

  • Biome-line quests: 9. Each one gives +10 favor.
  • Finish all 9 to become Favored here (+20 bonus). Highest favor: 110.
  • Chain order: Q0703 → Q0704 → Q0705 → Q0706 → Q0707 → Q0708 → Q0709 → Q0710 → Q0711.
  • No faction contests this biome, so favor here is never lost.
  • Skipping quests gives no favor.

NPCs

Seven NPCs are recorded with location Cindertwine Hollows. Sex, age, items held, kinship, and the quests-given cell are blank on those rows. Quest giver ids above come from the quest table, not from the quests-given cell.

NPC ID Name Role Settlement Faction
NPC0547 Petra Bleakwood quest_giver Cinder Tunnel Maze, Cindertwine Hollows F02 Verdania Collective
NPC0548 Fyren Duskhollow merchant Cinder Tunnel Maze, Cindertwine Hollows F02 Verdania Collective
NPC0549 Dravin Frostmark trainer Cinder Tunnel Maze, Cindertwine Hollows F02 Verdania Collective
NPC0550 Enna Hollowbane lore_keeper Cinder Tunnel Maze, Cindertwine Hollows F02 Verdania Collective
NPC0551 Fyren Jadestone blacksmith Cinder Tunnel Maze, Cindertwine Hollows F02 Verdania Collective
NPC0552 Ulric Lumenbrook quest_giver Cinder Tunnel Maze, Cindertwine Hollows F02 Verdania Collective
NPC0553 Vex Nightfall merchant Cinder Tunnel Maze, Cindertwine Hollows F02 Verdania Collective

Items

Sixteen crafted items are recorded for Cindertwine Hollows. All are crafted at Tunnel Forge. The item table records Ember Tunnel Crystal as the primary material on every row.

Item ID Name Type Slot Rarity Primary material
B079_WPN_01 Cindertwine Ember Edge Weapon Weapon Rare Ember Tunnel Crystal
B079_HLM_01 Ember Ward Helm Armor Helm Uncommon Ember Tunnel Crystal
B079_CHS_01 Ember Breastplate Armor Chest Rare Ember Tunnel Crystal
B079_HND_01 Cindertwine Grips Armor Hands Uncommon Ember Tunnel Crystal
B079_LEG_01 Cindertwine Greaves Armor Legs Uncommon Ember Tunnel Crystal
B079_FET_01 Cindertwine Treads Armor Feet Uncommon Ember Tunnel Crystal
B079_TRK_01 Ember Relic Trinket Necklace Rare Ember Tunnel Crystal
B079_REL_01 Cindertwine First-Stone Trinket Relic Epic Ember Tunnel Crystal
B079_CON_01 Cindertwine Draught Consumable Common Ember Tunnel Crystal
B079_SAL_01 Cindertwine Salve Consumable Uncommon Ember Tunnel Crystal
B079_MAT_01 Refined Cindertwine Grit Material Common Ember Tunnel Crystal
B079_BAR_01 Ember Ingot Material Rare Ember Tunnel Crystal
B079_TOL_01 Cindertwine Node Pick Tool Tool Uncommon Ember Tunnel Crystal
B079_KIT_01 Cindertwine Field Kit Tool Tool Uncommon Ember Tunnel Crystal
B079_UPG_01 Ember Catalyst Upgrade Component Rare Ember Tunnel Crystal
B079_FOC_01 Cindertwine Focus Weapon Off-Hand Uncommon Ember Tunnel Crystal

Recipes

Sixteen recipes are recorded, one for each item above. Output quantity is 1. The third material cell is blank on every row, so no third material is listed. Recipe unlock cells use T1 Known, T2 Trusted, T3 Honoured, and T4 Honoured. The faction reputation row names those bands T1 Neutral, T2 Friendly, T3 Honoured, and T4 Revered. Both wordings are left as recorded.

Recipe ID Output Workstation Materials Unlock reputation
RCP_B079_WPN_01 Cindertwine Ember Edge Tunnel Forge Ember Tunnel Crystal x9; Refined Cindertwine Grit x1 T3 Honoured
RCP_B079_HLM_01 Ember Ward Helm Tunnel Forge Ember Tunnel Crystal x7; Refined Cindertwine Grit x1 T2 Trusted
RCP_B079_CHS_01 Ember Breastplate Tunnel Forge Ember Tunnel Crystal x9; Refined Cindertwine Grit x1 T3 Honoured
RCP_B079_HND_01 Cindertwine Grips Tunnel Forge Ember Tunnel Crystal x7; Refined Cindertwine Grit x1 T2 Trusted
RCP_B079_LEG_01 Cindertwine Greaves Tunnel Forge Ember Tunnel Crystal x7; Refined Cindertwine Grit x1 T2 Trusted
RCP_B079_FET_01 Cindertwine Treads Tunnel Forge Ember Tunnel Crystal x7; Refined Cindertwine Grit x1 T2 Trusted
RCP_B079_TRK_01 Ember Relic Tunnel Forge Ember Tunnel Crystal x9; Refined Cindertwine Grit x1 T3 Honoured
RCP_B079_REL_01 Cindertwine First-Stone Tunnel Forge Ember Tunnel Crystal x11; Refined Cindertwine Grit x1 T4 Honoured
RCP_B079_CON_01 Cindertwine Draught Tunnel Forge Ember Tunnel Crystal x5; Refined Cindertwine Grit x1 T1 Known
RCP_B079_SAL_01 Cindertwine Salve Tunnel Forge Ember Tunnel Crystal x7; Refined Cindertwine Grit x1 T2 Trusted
RCP_B079_MAT_01 Refined Cindertwine Grit Tunnel Forge Ember Tunnel Crystal x5; Refined Cindertwine Grit x1 T1 Known
RCP_B079_BAR_01 Ember Ingot Tunnel Forge Ember Tunnel Crystal x9; Refined Cindertwine Grit x1 T3 Honoured
RCP_B079_TOL_01 Cindertwine Node Pick Tunnel Forge Ember Tunnel Crystal x7; Refined Cindertwine Grit x1 T2 Trusted
RCP_B079_KIT_01 Cindertwine Field Kit Tunnel Forge Ember Tunnel Crystal x7; Refined Cindertwine Grit x1 T2 Trusted
RCP_B079_UPG_01 Ember Catalyst Tunnel Forge Ember Tunnel Crystal x9; Refined Cindertwine Grit x1 T3 Honoured
RCP_B079_FOC_01 Cindertwine Focus Tunnel Forge Ember Tunnel Crystal x7; Refined Cindertwine Grit x1 T2 Trusted

Image prompt

Text only. No file is uploaded. The prompt below is the recorded overview prompt for B079, followed by the ground description and settlement names already on this page.

Recorded overview prompt: ABERNON game concept art, Biome 079 Cindertwine Hollows, K3V amber light, volcanic_igneous environment, 0.68g low gravity, Cinderwarden faction territory, AAA game quality, cinematic painterly, panoramic establishing shot, biome landscape at K3V amber light, faction settlement visible, atmosphere establishes biome identity.

Detailed prompt for an image creator: Painterly cinematic establishing shot of Cindertwine Hollows, biome 079, volcanic igneous, under K3V amber light at 0.68g. Deep beneath scorched terrain a network of interlocking hollow tunnels forms a labyrinth of cinder and ember. The twining passages are formed by ancient lava tubes that cooled and collapsed partially. Ember beetles the size of horses patrol these tunnels. Terrain recorded as underground lava tunnels. A land of fire and ash. Magma veins run beneath the surface. The K3V star paints the constant smoke amber. Tunnel Collapse is the recorded primary hazard. Ember Tunnel Crystal is the signature resource. Recorded colour palette: obsidian black, embe. The Cinderwarden settlement Cindertwine Settlement is visible, with Cinder Tunnel Maze and Ember Hollow in the same territory. AAA game concept art, faction territory readable in the architecture, no text in the image.

The image-prompt table also records twenty ungenerated prompts, IMG01561 through IMG01580. Each uses this recorded stem, with the type name in place of the scene type: AAA game concept art, Cindertwine Hollows, volcanic igneous biome, [type], amber volcanic glow, ash particles, ember light, Tunnel Collapse environmental hazard visible, Unreal Engine 5 quality, painterly, cinematic lighting, amber K3V star palette, alien yet familiar world aesthetic.

ID Type Status
IMG01561 hero_landscape UNGENERATED
IMG01562 apex_creature UNGENERATED
IMG01563 weather_event UNGENERATED
IMG01564 flora_closeup UNGENERATED
IMG01565 faction_outpost UNGENERATED
IMG01566 loading_screen UNGENERATED
IMG01567 ambient_day UNGENERATED
IMG01568 ambient_night UNGENERATED
IMG01569 energy_node UNGENERATED
IMG01570 hazard_event UNGENERATED
IMG01571 npc_portrait UNGENERATED
IMG01572 creature_combat UNGENERATED
IMG01573 resource_gather UNGENERATED
IMG01574 world_event UNGENERATED
IMG01575 sky_atmosphere UNGENERATED
IMG01576 underground_entrance UNGENERATED
IMG01577 coastal_view UNGENERATED
IMG01578 mystery_fragment UNGENERATED
IMG01579 faction_landmark UNGENERATED
IMG01580 player_action UNGENERATED

Canonical URL: https://wiki.abernon.com/index.php?title=B079_Cindertwine_Hollows